Dungeon Crawl Stone Soup version 0.29-a0-414-g5075937ec3 (webtiles) character file. Game seed: 12371908173298071512 233 xian the Conjurer (level 6, -7/33 HPs) Began as a Tengu Conjurer on May 15, 2022. Mangled by an orc warrior ... wielding a +2 vorpal halberd (14 damage) ... on level 4 of the Dungeon. The game lasted 00:17:35 (2978 turns). xian the Conjurer (Tengu Conjurer) Turns: 2978, Time: 00:17:36 Health: -7/33 AC: 9 Str: 7 XL: 6 Next: 5% Magic: 0/12 EV: 14 Int: 21 God: Gold: 166 SH: 5 Dex: 15 Spells: 8/11 levels left rFire . . . SeeInvis + k - +3 dagger "Husitase" {vorpal, Drain +Blink rN++ Dex+3} rCold . . . Faith . q - +2 buckler rNeg + + . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . n - +2 cloak rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.11/turn l - +4 ring of protection MPRegen 0.13/turn p - ring of see invisible @: flying quickly and evasively, quick A: beak, talons 3, nimble flight a: Evoke Blink You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 166 gold pieces. Inventory: Hand Weapons k - the +3 dagger "Husitase" (weapon) {vorpal, Drain +Blink rN++ Dex+3} (You found it on level 2 of the Dungeon) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+3). rN: It greatly protects you from negative energy. +Blink: It lets you blink. Drain: It drains your maximum health when unequipped. Armour a - a +0 robe (worn) n - a +2 cloak (worn) q - a +2 buckler (worn) Jewellery l - a +4 ring of protection (left hand) o - a ring of ice p - a ring of see invisible (right hand) Scrolls d - a scroll of magic mapping {unknown} e - 3 scrolls of vulnerability {unknown} h - 2 scrolls of fear {unknown} j - a scroll of brand weapon {unknown} m - 2 scrolls of teleportation {unknown} s - a scroll of poison {unknown} Potions b - a potion of magic c - a potion of lignification {unknown} f - a potion of ambrosia {unknown} g - 3 potions of heal wounds i - a potion of cancellation {unknown} r - a potion of brilliance {unknown} t - a potion of might {unknown} u - a potion of mutation {unknown} v - a potion of degeneration {unknown} Skills: + Level 0.4 Fighting + Level 1.2 Staves + Level 2.8 Dodging + Level 2.2 Stealth + Level 3.4 Spellcasting + Level 7.5 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 38% N/A 11% 3 Fulminant Prism Conj/Hex 9% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 36% 4 Leda's Liquefaction Hex/Erth 1% N/A 86% 4 Lee's Rapid Deconstruct Erth 1% 3d5* 99% 5 Statue Form Tmut/Erth 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Trog Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical nature lets you fly swiftly and evasively. Message History The searing ray hits the orc warrior! The orc warrior is heavily wounded. The searing ray hits the orc wizard! The orc wizard is severely wounded. The orc warrior misses you. Unknown command. The searing ray hits the orc warrior! The orc warrior is almost dead. You finish channelling your searing ray. The orc warrior hits you from afar with a +2 vorpal halberd! Unknown command. The orc priest looks satisfied for a moment. The orc warrior barely misses you. The orc priest calls upon Beogh to heal the orc warrior. The orc warrior is healed somewhat. The orc warrior closely misses you. Unknown command. The orc warrior closely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, slightly transparent, 100% to hit) Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, slightly transparent, 76% to hit) The searing ray hits the orc warrior. The orc warrior is severely wounded. The searing ray hits the orc wizard. You kill the orc wizard! (Press . to maintain the ray.) The orc warrior hits you from afar with a +2 vorpal halberd! * * * LOW HITPOINT WARNING * * * x2 You have reached level 6! The searing ray hits the orc warrior. The orc warrior is almost dead. The searing ray hits the orc priest. The orc priest is moderately wounded. The orc warrior hits you from afar with a +2 vorpal halberd! You die... . .. ... ######## .... #...#<.# ..... #.#.##†# ....oo#.#'##.# #.@.....# #.......# +........# ##.......# #.......# #.......# #.......# #.......# You could see an orc warrior and an orc priest. Vanquished Creatures A hound (D:4) An orc wizard (D:4) Robin (D:2) 4 gnolls (D:2) 4 adders An ufetubus (D:3) 2 dart slugs (D:2) 2 orcs (D:4) 7 ball pythons 7 bats 5 endoplasms 4 giant cockroaches 12 goblins 8 hobgoblins 5 jackals (D:2) 3 quokkas 11 frilled lizards (D:1) 2 kobolds 2 rats 82 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xian the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 87 | D:1 | Reached XP level 2. HP: 12/15 MP: 0/6 247 | D:1 | Reached skill level 6 in Conjurations 413 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/7 502 | D:1 | Learned a level 2 spell: Searing Ray 809 | D:2 | Noticed Robin 819 | D:2 | Killed Robin 997 | D:2 | Found a bloodstained altar of Trog. 1003 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/8 1114 | D:2 | Identified the +3 dagger "Husitase" {vorpal, Drain +Blink | rN++ Dex+3} 1192 | D:2 | Reached skill level 7 in Conjurations 1624 | D:2 | Found a faded altar of an unknown god. 1755 | D:2 | Gained mutation: Your magical nature lets you fly swiftly | and evasively. [Tengu growth] 1755 | D:2 | Reached XP level 5. HP: 28/28 MP: 7/10 2407 | D:3 | Reached skill level 1 in Staves 2965 | D:4 | Noticed an orc warrior 2978 | D:4 | Reached XP level 6. HP: 7/33 MP: 1/12 2978 | D:4 | Mangled by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_solitary_statue, layout_basic, minmay_lizard_pond D:2: layout_basic, basic_altar, ebering_ecumenical_altar_abandoned, uniq_robin D:3: layout_rooms, minmay_misc_feat_iff D:4: layout_basic, gammafunk_ghost_cemetery, minmay_fractal_squares_diagonal_5 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 6 7 | 7.5 Spellcasting | 3 | 3.4 Staves | 1 | 1.2 Fighting | | 0.4 Dodging | | 2.8 Stealth | | 2.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Kick | 5 | 2 || 7 Peck | 3 | 3 || 6 Quarterstaff | 14 | || 14 Dagger | | 13 || 13 Cast: Magic Dart | 41 | 66 || 107 Searing Ray | 2 | 4 || 6 Use: Potion | 1 | || 1 Armor: Robe | 8 | 3 || 11 Dodge: Dodged | 16 | 18 || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2891 | 2851 | 40 | 235 | 1941 | 4 | 722.8 | Dungeon | 2891 | 2851 | 40 | 235 | 1941 | 4 | 722.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1440 daAuts D:1: 808 daAuts D:3: 555 daAuts D:4: 87 daAuts