Dungeon Crawl Stone Soup version 0.29-a0-451-gfbfa42419e (webtiles) character file. Game seed: 10110165578864472171 79 xian the Conjurer (level 4, -11/33 HPs) Began as a Draconian Conjurer on May 19, 2022. Mangled by an ogre ... wielding a +0 giant club (23 damage) ... on level 3 of the Dungeon. The game lasted 00:09:09 (3524 turns). xian the Conjurer (Draconian Conjurer) Turns: 3524, Time: 00:09:10 Health: -11/33 AC: 5 Str: 9 XL: 4 Next: 17% Magic: 0/7 EV: 16 Int: 20 God: Gold: 194 SH: 0 Dex: 10 Spells: 4/7 levels left rFire x . . SeeInvis + r - +2 mace (protect) rCold + . . Faith . g - orb {mayhem} rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ q - amulet of the acrobat HPRegen 0.11/turn o - ring of ice MPRegen 0.10/turn f - +4 ring of evasion @: flying A: AC +5, unfitting armour, cold-blooded, big wings, see invisible a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 194 gold pieces. Inventory: Hand Weapons r - a +2 mace of protection (weapon) Armour c - a +0 cloak g - an orb of mayhem (worn) Jewellery f - a +4 ring of evasion (right hand) o - a ring of ice (left hand) q - an amulet of the acrobat (around neck) Scrolls d - a scroll of torment {unknown} e - a scroll of vulnerability {unknown} h - 2 scrolls of identify {unknown} i - a scroll of fear {unknown} k - 3 scrolls of teleportation {unknown} m - a scroll of enchant armour {unknown} Potions a - a potion of magic b - a potion of heal wounds {unknown} j - 2 potions of curing {unknown} l - a potion of mutation n - a potion of haste {unknown} p - a potion of berserk rage {unknown} Skills: + Level 0.1 Fighting + Level 2.3 Dodging + Level 1.9 Stealth + Level 0.1 Unarmed Combat + Level 2.4 Spellcasting + Level 5.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 48% 2x1d6 5% 1 Conjure Flame Conj/Fire 12% 6-21 16% 3 Dazzling Flash Conj/Hex 24% N/A 16% 3 Sublimation of Blood Necr 2% N/A 22% 2 Wereblood Tmut 2% N/A 22% 2 Inner Flame Hex/Fire 2% N/A 41% 3 Flame Wave Conj/Fire 12% 2d6 47% 4 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Airstrike Air 1% N/A 83% 4 Lightning Bolt Conj/Air 6% 1d18 83% 5 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Your large and strong wings let you fly. You have supernaturally acute eyesight. (SInv) Message History There is a stone staircase leading down here. You fly downwards. The ogre barely misses you. There is a stone staircase leading up here. The ogre barely misses you. You fly upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You barely miss the ogre. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (89% to hit) The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) The ogre hits you with a +0 giant club!! Ouch! That really hurt! The searing ray hits the ogre. The ogre is moderately wounded. The ogre closely misses you. The searing ray hits the ogre! The ogre is severely wounded. The searing ray hits the ogre. The ogre is severely wounded. You finish channelling your searing ray. The ogre hits you with a +0 giant club. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded, 89% to hit) The searing ray hits the ogre. The ogre is almost dead. (Press . to maintain the ray.) The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... .....# ##..................... .....# #..................... .....# #................).... .....# #..................... .....# #..................... .....# #....................) ####### #..................... ......## ####..#########....... ##...#.# ######@# ######## ##..#..# #....#O# ...#...####.##.#.# ..#............#.# ##..##.####.#..#.# ##..##.# #.#..#.# ..#....# #.#..#.# ...#...# #.#..#.# ##..#..####.####.# You could see an ogre. Vanquished Creatures An adder (D:3) 2 dart slugs (D:2) 4 orcs (D:3) 5 bats 2 endoplasms 2 giant cockroaches 2 hobgoblins 7 jackals (D:1) 4 quokkas 6 ball pythons 6 frilled lizards 6 goblins 6 kobolds 7 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xian the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 213 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 288 | D:1 | Found a faded altar of an unknown god. 1316 | D:1 | Got Gasum's Handbook of Flight and Conjuration 1330 | D:1 | Learned a level 2 spell: Searing Ray 1456 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 2099 | D:2 | Noticed Sigmund 2387 | D:3 | Reached skill level 5 in Conjurations 2610 | D:3 | Reached XP level 4. HP: 33/33 MP: 4/7 3162 | D:4 | Noticed an ogre 3255 | D:3 | Gained mutation: Your large and strong wings let you fly. | [potion of mutation] 3255 | D:3 | Gained mutation: You have supernaturally acute eyesight. | (SInv) [potion of mutation] 3524 | D:3 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_basic, hellmonk_ecumenical_altar_lost_god, chequers_serial_rivers_micro_d D:2: layout_rooms, uniq_sigmund D:3: layout_basic, minivault_26 D:4: minmay_bubble_buster, layout_basic, serial_shops, shop, minmay_stone_trees_small Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.3 Conjurations | 5 | 5.0 Fighting | | 0.1 Stealth | | 1.9 Unarmed Combat | | 0.1 Spellcasting | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 13 | 4 || 17 Tailslap | 3 | 2 || 5 Mace | | 5 || 5 Cast: Magic Dart | 84 | 16 || 100 Searing Ray | | 4 || 4 Use: Potion | | 1 || 1 Armor: Skin | 7 | 5 || 12 Dodge: Dodged | 34 | 58 || 92 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3532 | 3403 | 129 | 389 | 2368 | 4 | 883.0 | Dungeon | 3532 | 3403 | 129 | 389 | 2368 | 4 | 883.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1702 daAuts D:3: 1389 daAuts D:2: 417 daAuts D:4: 23 daAuts