Dungeon Crawl Stone Soup version 0.29-a0-468-ge57f7f99b4 (webtiles) character file. Game seed: 9920033660280585864 358 xian the Conjurer (level 6, -6/46 HPs) Began as a Demigod Conjurer on May 21, 2022. Succumbed to a water moccasin's poison ... on level 7 of the Dungeon. The game lasted 00:11:14 (4915 turns). xian the Conjurer (Demigod Conjurer) Turns: 4915, Time: 00:11:15 Health: -6/46 AC: 4 Str: 8 XL: 6 Next: 14% Magic: 0/13 EV: 11 Int: 28 God: Gold: 164 SH: 0 Dex: 12 Spells: 7/11 levels left rFire . . . SeeInvis . j - +0 long sword (holy) rCold . . . Faith . (no shield) rNeg . . . Spirit . g - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr + Rampage . o - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.15/turn f - ring of resist corrosion MPRegen 0.13/turn (no ring) @: lethally poisoned (-6 -> -42) A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 164 gold pieces. Inventory: Hand Weapons j - a +0 long sword of holy wrath (weapon) Missiles t - 6 boomerangs of dispersal u - 2 throwing nets Armour g - a +0 leather armour (worn) l - a +0 chain mail of fire resistance o - a +0 pair of gloves (worn) x - an orb of energy Jewellery f - a ring of resist corrosion (left hand) m - an amulet of magic regeneration Scrolls a - 4 scrolls of fog {unknown} d - a scroll of enchant armour {unknown} e - 2 scrolls of vulnerability {unknown} h - a scroll of teleportation {unknown} i - 6 scrolls of identify {unknown} k - a scroll of silence {unknown} n - a scroll of enchant weapon {unknown} p - a scroll of blinking {unknown} q - 2 scrolls of immolation {unknown} r - a scroll of noise {unknown} Potions b - a potion of magic c - 2 potions of curing {unknown} s - 3 potions of flight {unknown} v - a potion of mutation {unknown} w - a potion of haste {unknown} Skills: + Level 0.6 Fighting + Level 1.0 Long Blades + Level 1.7 Armour + Level 2.6 Dodging + Level 2.9 Stealth + Level 3.1 Spellcasting + Level 4.8 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 2% 2 c - Summon Small Mammal Summ 16% N/A 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 8% N/A 12% 1 Necrotize Necr 16% 1d4 12% 1 Dazzling Flash Conj/Hex 36% N/A 13% 3 Fulminant Prism Conj/Hex 9% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 38% 4 Borgnjor's Revivificati Necr 2% N/A 100% 8 Necromutation Tmut/Necr 2% N/A 100% 8 Death's Door Necr 2% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (visited) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The water moccasin bites you but does no damage. The water moccasin bites you. The searing ray hits the water moccasin! The water moccasin is severely wounded. The water moccasin bites you. The searing ray misses the water moccasin. The water moccasin bites you but does no damage. The water moccasin closely misses you. The searing ray misses the water moccasin. You finish channelling your searing ray. The water moccasin bites you but does no damage. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, 66% to hit) The searing ray hits the water moccasin. The water moccasin is almost dead. (Press . to maintain the ray.) The water moccasin closely misses you. The searing ray misses the water moccasin. The water moccasin bites you! The water moccasin bites you. You are poisoned. The water moccasin poisons you! The searing ray hits the water moccasin. The water moccasin is almost dead. You feel very sick. The water moccasin bites you but does no damage. You closely miss the water moccasin. The water moccasin is almost dead. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! You slash the water moccasin! You kill the water moccasin! You die... #.###.####### #.####.## #.# #.#########.^...... #.# #.................. #.#############..###.## #..........# #..# .# ##########.# #..# .# #..###†###### #.####............ #....†@......##### #..###.......# # #.......# .........# #####.....# #..##.# #..# .# ..# There were no monsters in sight! Vanquished Creatures A water moccasin (D:7) A black bear (D:7) An orc wizard (D:3) 8 river rats 9 adders A worm (D:3) 2 dart slugs 2 orcs (D:3) 8 endoplasms 4 giant cockroaches 6 goblins 6 hobgoblins 2 jackals (D:1) 4 quokkas 5 ball pythons 2 bats 8 frilled lizards 5 kobolds 18 rats 93 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xian the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 490 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 627 | D:1 | Reached skill level 4 in Conjurations 974 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/8 1952 | D:3 | Learned a level 2 spell: Searing Ray 1954 | D:3 | Learned a level 1 spell: Summon Small Mammal 2252 | D:3 | Reached XP level 4. HP: 20/33 MP: 3/10 2521 | D:3 | Found a glowing drain. 2539 | Sewer | Entered a sewer 3070 | Sewer | Reached XP level 5. HP: 8/38 MP: 7/11 3326 | Sewer | Reached skill level 1 in Armour 3890 | D:3 | Reached skill level 1 in Long Blades 4768 | D:4 | You fall into a shaft and drop 3 floors! 4804 | D:7 | Noticed a water moccasin 4809 | D:7 | Noticed a black bear 4821 | D:7 | Killed a black bear 4822 | D:7 | Reached XP level 6. HP: 23/46 MP: 3/13 4915 | D:7 | Killed a water moccasin 4915 | D:7 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_rooms D:2: layout_loops_corners, basic_altar, grunt_decor_one_mirror D:3: layout_rooms, general_overflow_altar, gup_sewer_entry_bubbles, chequers_ecumenical_altar_simple_redux D:4: layout_loops_cross, minmay_temple_entry_fiery D:7: layout_loops_ring, minmay_manual_mess, uniq_menkaure, uniq_joseph Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 2 | 2.6 Conjurations | 4 | 4.8 Stealth | 2 | 2.9 Spellcasting | 2 3 | 3.1 Armour | 1 | 1.7 Long Blades | 1 | 1.0 Fighting | | 0.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Long sword | 9 | 35 || 44 Cast: Magic Dart | 81 | 98 || 179 Searing Ray | | 11 || 11 Stab: Sleeping | | 2 || 2 Armor: Robe | 3 | || 3 Leather armour | 4 | 29 || 33 Chain mail | 17 | || 17 Dodge: Dodged | 15 | 69 || 84 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5001 | 4955 | 46 | 460 | 3734 | 6 | 833.5 | Dungeon | 3789 | 3743 | 46 | 124 | 3053 | 5 | 757.8 | Sewer | 1211 | 1211 | 0 | 336 | 681 | 1 | 1211.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1226 daAuts Sewer: 1211 daAuts D:2: 1133 daAuts D:1: 810 daAuts D:4: 472 daAuts D:7: 147 daAuts