Dungeon Crawl Stone Soup version 0.29-a0-529-gfa20dd96a1 (webtiles) character file. Game seed: 2511943111195401151 123 xian the Conjurer (level 4, -2/34 HPs) Began as a Draconian Conjurer on June 1, 2022. Slain by a gnoll ... wielding a +2 halberd of protection (9 damage) ... on level 3 of the Dungeon. The game lasted 00:05:27 (2487 turns). xian the Conjurer (Draconian Conjurer) Turns: 2487, Time: 00:05:28 Health: -2/34 AC: 5 Str: 9 XL: 4 Next: 79% Magic: 3/8 EV: 12 Int: 20 God: Gold: 121 SH: 0 Dex: 10 Spells: 5/8 levels left rFire + . . SeeInvis . m - +0 quarterstaff "Widowmaker" {drain, *Corrode rPois rF+ rN+++} rCold . . . Faith . (shield currently unavailable) rNeg + + + Spirit . (body armour unavailable) rPois + Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 121 gold pieces. Inventory: Hand Weapons m - the +0 quarterstaff "Widowmaker" (weapon) {drain, *Corrode rPois rF+ rN+++} (You found it on level 2 of the Dungeon) A truly terrible weapon, it drains the life of any living foe it strikes. rF: It protects you from fire. rPois: It protects you from poison. rN: It renders you almost immune to negative energy. *Corrode: It may corrode you when you take damage. Jewellery n - an amulet of the acrobat Scrolls b - a scroll of amnesia {unknown} e - 2 scrolls of identify {unknown} g - a scroll of enchant weapon {unknown} i - a scroll of teleportation {unknown} k - a scroll of fog {unknown} l - a scroll of silence {unknown} Potions a - a potion of magic c - a potion of lignification {unknown} d - a potion of heal wounds {unknown} f - a potion of haste {unknown} h - a potion of flight {unknown} j - a potion of attraction {unknown} o - 2 potions of curing {unknown} p - a potion of brilliance {unknown} Skills: + Level 0.5 Fighting + Level 0.9(1.0) Maces & Flails + Level 0.4(0.7) Staves + Level 2.1 Dodging + Level 2.4 Stealth + Level 2.7 Spellcasting + Level 5.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You climb upwards. There is a stone staircase leading down here. You sock the gnoll! You kill the gnoll! Things that are here: a +0 club; a gnoll corpse You start resting. Magic restored. You start resting. HP restored. Things that are here: a +0 club; a gnoll skeleton There is a stone staircase leading down here. You climb downwards. The gnoll hits you from afar with a +0 halberd! There is a stone staircase leading up, spattered with blood here. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (81% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The kobold shouts! The gnoll hits you from afar with a +0 halberd. The searing ray hits the gnoll! You kill the gnoll! The gnoll hits you from afar with a +2 halberd of protection! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +2 halberd of protection (81% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +2 halberd of protection! You die... . # #.# #. .#.# #.. ####..... #.. #....#.# .. #..).K.#. #.#.>g..... #..@# #.#.## #.. ).#. ..... ### ## You could see a gnoll and a kobold. Vanquished Creatures 3 gnolls 5 adders (D:2) A dart slug (D:2) An orc (D:2) 8 endoplasms 2 giant cockroaches (D:2) A goblin (D:2) 2 hobgoblins 3 quokkas 4 ball pythons 3 bats 18 rats (D:2) 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xian the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 57 | D:1 | Found a faded altar of an unknown god. 872 | D:2 | Reached XP level 2. HP: 20/20 MP: 0/5 1314 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 1382 | D:2 | Identified the +0 quarterstaff "Widowmaker" {drain, | *Corrode rPois rF+ rN+++} 1709 | D:2 | Reached XP level 4. HP: 29/33 MP: 1/7 1848 | D:2 | Learned a level 2 spell: Searing Ray 2182 | D:3 | Reached skill level 5 in Conjurations 2183 | D:3 | HP: 1/34 [gnoll/+0 club (2)] 2487 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_rooms, shapermc_ecumenical_altar_mp_ritualfount D:2: layout_basic, kennysheep_cross_room, minmay_rat_hole D:3: layout_loops_ring, chequers_mini_garden Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.1 Stealth | 2 | 2.4 Conjurations | 5 | 5.0 Fighting | | 0.5 Maces & Flails | | 0.9 Staves | | 0.4 Spellcasting | | 2.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Mace | 20 | || 20 Tailslap | 2 | || 2 Quarterstaff | 13 | 17 || 30 Cast: Magic Dart | 53 | 2 || 55 Searing Ray | | 4 || 4 Armor: Skin | 20 | 1 || 21 Dodge: Dodged | 38 | 16 || 54 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2503 | 2464 | 39 | 337 | 1763 | 3 | 834.3 | Dungeon | 2503 | 2464 | 39 | 337 | 1763 | 3 | 834.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1642 daAuts D:1: 846 daAuts D:3: 14 daAuts