Dungeon Crawl Stone Soup version 0.29-a0-819-g94b489e0ae (webtiles) character file. Game seed: 14266842062383751824 108 xian the Conjurer (level 4, -7/27 HPs) Began as an Octopode Conjurer on July 6, 2022. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon. The game lasted 00:06:13 (2813 turns). xian the Conjurer (Octopode Conjurer) Turns: 2813, Time: 00:06:15 Health: -7/27 AC: 1 Str: 12 XL: 4 Next: 87% Magic: 2/7 EV: 13 Int: 22 God: Gold: 104 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . SeeInvis . b - +0 long sword rCold + . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . e - ring of protection from cold rCorr . Rampage . c - +6 ring of strength Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 104 gold pieces. Inventory: Hand Weapons b - a +0 long sword (weapon) Jewellery c - a +6 ring of strength (right tentacle) e - a ring of protection from cold (left tentacle) Potions a - 2 potions of magic d - a potion of haste f - a potion of might g - 2 potions of curing h - a potion of berserk rage Skills: + Level 0.4 Fighting + Level 0.8 Long Blades + Level 2.4 Dodging + Level 3.1 Stealth + Level 2.6 Spellcasting + Level 5.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 56% 2x1d6 4% 1 Conjure Flame Conj/Fire 14% 6-21 14% 3 Dazzling Flash Conj/Hex 28% N/A 14% 3 Inner Flame Hex/Fire 2% N/A 36% 3 Flame Wave Conj/Fire 14% 2d6 41% 4 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Olgreb's Toxic Radiance Pois 2% N/A 78% 4 Ozocubu's Refrigeration Ice 1% 4d5 100% 7 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History An orc comes into view. It is wielding a +0 hand axe. The searing ray hits the orc but does no damage. The orc is severely wounded. The searing ray hits the orc. You kill the orc! The searing ray hits the orc. The orc is heavily wounded. The orc hits you with a +0 dagger. The searing ray hits the orc. You kill the orc! The searing ray misses the orc. The searing ray hits the orc. The orc is lightly wounded. The searing ray hits the orc. You kill the orc! The searing ray hits the orc priest. The orc priest is lightly wounded. You finish channelling your searing ray. You closely miss the orc. Your grab misses the orc. The orc is lightly wounded. The orc barely misses you. You hit the orc but do no damage. You grab the orc. The orc is lightly wounded. You constrict the orc, but do no damage. The orc closely misses you. You hit the orc. You kill the orc! The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! You closely miss the orc priest. Your grab misses the orc priest. The orc priest is lightly wounded. The orc priest hits you with a +0 war axe! * * * LOW HITPOINT WARNING * * * You hit the orc priest. You grab the orc priest. The orc priest is moderately wounded. You constrict the orc priest. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... #.# #.# #.# #.# #.# #.# #.# ####.##### #......@o# #.##.###)...# # #.# ).#..# #.. )## ... ### .. . .. .#. .## You could see an orc priest. Vanquished Creatures Terence (D:2) 2 adders (D:2) A worm (D:2) 4 dart slugs 4 orcs (D:3) 2 ball pythons (D:2) 7 bats 3 endoplasms (D:1) 3 giant cockroaches 5 goblins 4 hobgoblins 2 quokkas 3 frilled lizards (D:1) 3 kobolds (D:1) 5 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xian the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 191 | D:1 | Reached XP level 2. HP: 15/17 MP: 1/5 197 | D:1 | Learned a level 2 spell: Searing Ray 707 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 748 | D:1 | Found a faded altar of an unknown god. 1776 | D:2 | Noticed Terence 1826 | D:2 | Killed Terence 1827 | D:2 | Reached skill level 5 in Conjurations 1827 | D:2 | Reached XP level 4. HP: 10/27 MP: 1/7 2813 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_loops_cross, hellmonk_ecumenical_altar_arch_garden, nicolae_concentric_dashed_squares_mild, st_stairs_6, serial_park_tiny_1 D:2: layout_basic, st_stairs_8, uniq_terence D:3: layout_loops_ring, dreamdust_princess_corridor Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.1 Conjurations | 5 | 5.1 Fighting | | 0.4 Long Blades | | 0.8 Dodging | | 2.4 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Long sword | 11 | 5 || 16 Tentacles | 3 | || 3 Constrict | 3 | 2 || 5 Cast: Magic Dart | 61 | 21 || 82 Searing Ray | 2 | 2 || 4 Use: Scroll | 6 | 3 || 9 Armor: Skin | 2 | || 2 Dodge: Dodged | 8 | 7 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2816 | 2793 | 23 | 100 | 2349 | 3 | 938.7 | Dungeon | 2816 | 2793 | 23 | 100 | 2349 | 3 | 938.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1513 daAuts D:1: 1196 daAuts D:3: 106 daAuts