Dungeon Crawl Stone Soup version 0.29-a0-821-g66395355a5 (webtiles) character file. Game seed: 12114077654059100722 329 xian the Conjurer (level 6, 0/36 HPs) Began as an Octopode Conjurer on July 7, 2022. Slain by a scorpion (5 damage) ... on level 4 of the Dungeon. The game lasted 00:09:11 (3204 turns). xian the Conjurer (Octopode Conjurer) Turns: 3204, Time: 00:09:12 Health: 0/36 AC: 5 Str: 3 XL: 6 Next: 51% Magic: 16/20 EV: 13 Int: 22 God: Gold: 188 SH: 0 Dex: 10 Spells: 9/12 levels left rFire . . . SeeInvis . o - +1 dagger of Guile {drain, rElec rF+ Will+ Str-4} rCold + . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec + Harm . b - ring of magical power rCorr . Rampage . h - ring of ice Will +.... p - +4 ring of protection Stlth +++....... (no ring) HPRegen 0.12/turn (no ring) MPRegen 0.17/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 188 gold pieces. Inventory: Hand Weapons f - a +0 short sword o - the +1 dagger of Guile (weapon) {drain, rElec rF+ Will+ Str-4} (You found it on level 3 of the Dungeon) A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (-4). rF: It protects you from fire. rElec: It insulates you from electricity. Will: It increases your willpower. Jewellery b - a ring of magical power (left tentacle) h - a ring of ice (right tentacle) p - a +4 ring of protection (on tentacle) Scrolls c - 2 scrolls of fog d - a scroll of identify e - 2 scrolls of poison {unknown} k - a scroll of silence {unknown} m - a scroll of immolation n - 2 scrolls of teleportation {unknown} Potions a - a potion of magic g - a potion of attraction i - 2 potions of invisibility j - 2 potions of curing l - a potion of berserk rage q - a potion of lignification {unknown} r - 2 potions of flight {unknown} Skills: + Level 0.2 Fighting + Level 2.3 Dodging + Level 3.8 Stealth + Level 3.9 Spellcasting + Level 6.1 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 10% 3 Stone Arrow Conj/Erth 34% 3d9 10% 3 Sandblast Erth 8% 2d5 12% 1 Passwall Tmut/Erth 3% N/A 17% 2 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History * * * LOW HITPOINT WARNING * * * The searing ray hits Ijyb. Ijyb is severely wounded. Ijyb hits you but does no damage. The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * The grasping roots release their grip on you. You feel better. Ijyb barely misses you. You aren't carrying any items that you can evoke. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Magic courses through your body. Ijyb barely misses you. The kobold barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (79% to hit) The searing ray hits Ijyb. Ijyb is almost dead. The searing ray hits the scorpion. The scorpion is moderately wounded. (Press . to maintain the ray.) Ijyb hits you but does no damage. The kobold barely misses you. The searing ray hits Ijyb. You kill Ijyb! The searing ray hits the scorpion. The scorpion is heavily wounded. The kobold hits you but does no damage. The searing ray misses the scorpion. The scorpion stings you but does no damage. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The searing ray hits the scorpion. The scorpion is severely wounded. You finish channelling your searing ray. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion stings you. You die... P##...# .....# ) P...# ♣. #...# ♣. ###...### ... . ♣K♣♣.#..... ... #... ♣.)..#s#.# #..##.#. ♣.)♣@..# ##.#..... ♣.K)..# ##..... #... ##...)##...##.####.. ##......# #.#...#. #..##.### #>..)... #.###.## ##....... ... #..####........ ##...###.##.......... #............#...... You could see a scorpion and a kobold. Vanquished Creatures A kobold brigand (D:4) A bullfrog (D:4) A hound (D:4) Ijyb (D:4) Natasha (D:4) 3 gnolls (D:2) 4 worms A dart slug (D:2) 2 orcs (D:3) 5 ball pythons 6 bats 10 endoplasms 4 giant cockroaches 4 goblins 2 hobgoblins (D:3) 7 jackals 2 quokkas 2 frilled lizards 9 kobolds 2 rats 68 creatures vanquished. Vanquished Creatures (others) 58 plants (D:4) 58 creatures vanquished. Grand Total: 126 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xian the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 275 | D:1 | Found a faded altar of an unknown god. 298 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 324 | D:1 | Learned a level 2 spell: Searing Ray 1098 | D:2 | Reached XP level 3. HP: 10/21 MP: 6/6 1107 | D:2 | Reached skill level 5 in Conjurations 1287 | D:2 | Reached XP level 4. HP: 27/27 MP: 7/7 2043 | D:3 | Identified the +1 dagger of Guile {drain, rElec rF+ Will+ | Str-4} 2944 | D:4 | Noticed Natasha 2949 | D:4 | Killed Natasha 2950 | D:4 | Reached XP level 5. HP: 31/31 MP: 9/9 3184 | D:4 | Noticed a kobold brigand 3186 | D:4 | Noticed Ijyb 3191 | D:4 | Killed a kobold brigand 3192 | D:4 | Reached XP level 6. HP: 13/36 MP: 11/11 3196 | D:4 | Reached skill level 6 in Conjurations 3202 | D:4 | Killed Ijyb 3204 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_loops_ring, shapermc_ecumenical_altar_notcrosses D:2: layout_loops_ring, minmay_split_cup_small D:3: layout_basic, chequers_serial_rivers_micro_b, st_stairs_2 D:4: kennysheep_kobold_camp, layout_rooms, eino_small_chamber_without_monster, minmay_manual_mess, uniq_ijyb, uniq_natasha Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 | 6.1 Stealth | 3 | 3.8 Spellcasting | 3 | 3.9 Fighting | | 0.2 Dodging | | 2.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | | 5 || 5 Constrict | | 2 || 2 Cast: Magic Dart | 37 | 63 || 100 Searing Ray | 3 | 12 || 15 Use: Scroll | 1 | 5 || 6 Potion | | 2 || 2 Armor: Skin | 1 | 8 || 9 Dodge: Dodged | 4 | 17 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3200 | 3111 | 89 | 0 | 2714 | 4 | 800.0 | Dungeon | 3200 | 3111 | 89 | 0 | 2714 | 4 | 800.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1048 daAuts D:2: 1003 daAuts D:1: 888 daAuts D:4: 259 daAuts