Dungeon Crawl Stone Soup version 0.29-a0-495-g17b79114eb (webtiles) character file. Game seed: 17401726459087907140 109 xianbchi the Conjurer (level 4, -15/27 HPs) Began as an Octopode Conjurer on May 27, 2022. Demolished by an ogre ... wielding a +0 giant club (24 damage) ... on level 3 of the Dungeon. The game lasted 00:05:24 (3133 turns). xianbchi the Conjurer (Octopode Conjurer) Turns: 3133, Time: 00:05:25 Health: -15/27 AC: 2 Str: 6 XL: 4 Next: 89% Magic: 1/8 EV: 13 Int: 22 God: Gold: 141 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . SeeInvis . d - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . l - +1 hat rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 141 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour l - a +1 hat (worn) Jewellery e - an amulet of reflection k - a ring of fire Scrolls c - 6 scrolls of identify {unknown} f - a scroll of fear {unknown} g - a scroll of enchant weapon {unknown} h - a scroll of silence {unknown} i - a scroll of immolation {unknown} Potions a - a potion of magic b - a potion of haste {unknown} j - 2 potions of heal wounds {unknown} Skills: + Level 0.1 Fighting + Level 2.0 Dodging + Level 3.1 Stealth + Level 3.0 Spellcasting + Level 5.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 13% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Nemelex Xobeh Vehumet Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The ogre shouts! The magic dart hits the jackal. The jackal is severely wounded. The jackal misses you. The jackal attacks as you move away! The jackal misses you. The jackal bites you but does no damage. The jackal attacks as you move away! The jackal closely misses you. The jackal closely misses you. Unknown command. Your magical contamination has completely faded away. The jackal bites you but does no damage. You hit the jackal but do no damage. You grab the jackal. The jackal is heavily wounded. You constrict the jackal, but do no damage. The jackal bites you. You release your grip on the jackal. The jackal bites you. You hit the jackal. You kill the jackal! You see here a worm corpse. The ogre attacks as you move away! The ogre closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (90% to hit) The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! The searing ray hits the ogre! The ogre is severely wounded. The ogre misses you. Without enough magic to sustain it, your searing ray dissipates. The ogre misses you. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #### ########..# .≈≈≈≈≈..#.# ≈.....≈.#.# ####### ≈.≈≈≈.≈.#.# #...... ≈≈...≈≈.#.# #.####. ≈≈._.≈≈.#.# #########†####. ≈≈...≈≈.#.####.............. ≈.≈≈≈.≈.#..@O...#########... ≈.....≈.######.## #.#. .≈≈≈≈≈..#......# #.#. ########..###### .... #.## ..... #.# #...## #.# #...# #.# #... #.# #.. You could see an ogre. Vanquished Creatures Robin (D:3) 3 adders 3 worms 2 dart slugs 2 orcs (D:3) A bat (D:1) 5 endoplasms 3 giant cockroaches 8 goblins 5 hobgoblins 4 jackals (D:3) A quokka (D:3) 4 ball pythons 2 frilled lizards 7 kobolds 6 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xianbchi the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 291 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 1159 | D:2 | Reached XP level 3. HP: 21/21 MP: 1/6 1940 | D:2 | Reached skill level 5 in Conjurations 2199 | D:3 | Learned a level 2 spell: Searing Ray 2262 | D:3 | Reached XP level 4. HP: 27/27 MP: 3/7 2284 | D:3 | Noticed Robin 2293 | D:3 | Killed Robin 2302 | D:3 | HP: 1/27 [goblin/+0 club[Robin] (2)] 2795 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2842 | D:3 | Found a faded altar of an unknown god. 2958 | D:3 | Found a broken altar of Ashenzari. 3036 | D:3 | Found a radiant altar of Vehumet. 3101 | D:3 | Noticed an ogre 3133 | D:3 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_basic, chequers_serial_rivers_room_b D:2: layout_loops_ring D:3: layout_loops_ring, kennysheep_ying_yang, vehumet_altar_wand_db, nemelex_dance_club_becter, mainiacjoe_overflow_paths, ebering_ecumenical_altar_sacrificial, grunt_decor_fettered, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.2 Stealth | 3 | 3.1 Spellcasting | 3 | 3.0 Fighting | | 0.1 Dodging | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 6 | 10 || 16 Constrict | 1 | 2 || 3 Tentacles | 1 | 1 || 2 Cast: Magic Dart | 68 | 41 || 109 Searing Ray | | 1 || 1 Stab: Sleeping | 1 | || 1 Armor: Skin | | 4 || 4 Dodge: Dodged | 5 | 17 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3133 | 3109 | 24 | 57 | 2727 | 3 | 1044.3 | Dungeon | 3133 | 3109 | 24 | 57 | 2727 | 3 | 1044.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1107 daAuts D:3: 1061 daAuts D:1: 964 daAuts