Dungeon Crawl Stone Soup version 0.29-a0-520-gc852659d43 (webtiles) character file. Game seed: 8503340096811366473 33 xianbchi the Conjurer (level 3, -3/26 HPs) Began as a Draconian Conjurer on May 31, 2022. Slain by Terence ... wielding a +2 flail of holy wrath (9 damage) ... on level 2 of the Dungeon. The game lasted 00:03:02 (1792 turns). xianbchi the Conjurer (Draconian Conjurer) Turns: 1792, Time: 00:03:03 Health: -3/26 AC: 5 Str: 9 XL: 3 Next: 12% Magic: 0/6 EV: 12 Int: 20 God: Gold: 83 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . SeeInvis . d - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Jewellery g - a +4 ring of protection Scrolls b - a scroll of torment {unknown} c - 4 scrolls of identify {unknown} e - a scroll of enchant armour {unknown} f - 2 scrolls of enchant weapon {unknown} h - a scroll of fear {unknown} Skills: + Level 0.1 Short Blades + Level 1.8 Dodging + Level 1.8 Stealth + Level 2.4 Spellcasting + Level 4.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 17% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Nemelex Xobeh Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The searing ray hits Terence but does no damage. Terence is lightly wounded. (Press . to maintain the ray.) Terence hits you with a +2 flail of holy wrath. The searing ray hits Terence! Terence is heavily wounded. Terence hits you with a +2 flail of holy wrath. The searing ray hits Terence. Terence is heavily wounded. Terence hits you with a +2 flail of holy wrath. It was a potion of heal wounds. You feel much better. Terence hits you with a +2 flail of holy wrath! Magic courses through your body. Terence barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 flail of holy wrath and wearing a +0 ring mail (heavily wounded, 81% to hit) The searing ray hits Terence. Terence is severely wounded. (Press . to maintain the ray.) Terence hits you with a +2 flail of holy wrath. The searing ray misses Terence. Terence hits you with a +2 flail of holy wrath. * * * LOW HITPOINT WARNING * * * The searing ray hits Terence. Terence is almost dead. Terence closely misses you. The searing ray hits Terence but does no damage. Terence is almost dead. You finish channelling your searing ray. Terence barely misses you. You are too injured to fight recklessly! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 flail of holy wrath and wearing a +0 ring mail (almost dead, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. Terence hits you with a +2 flail of holy wrath! You die... ########## ......†..# ########.### ##...## #######.###.##### ..##.......# #.....## #.......##.###.##...#### ..##.##@###............. .......@.########...#### .######..# ##.## #..# #.# #..# #.# #..........# ..# #.###.......$. ... #.####.###.### #.# # . You could see Terence. Vanquished Creatures 2 worms (D:2) 3 endoplasms (D:1) A hobgoblin (D:1) A jackal (D:1) 5 kobolds A quokka (D:2) 5 ball pythons 8 frilled lizards A goblin (D:1) 3 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xianbchi the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 152 | D:1 | Found a faded altar of an unknown god. 337 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 1046 | D:2 | Found a sparkling altar of Nemelex Xobeh. 1155 | D:2 | Learned a level 2 spell: Searing Ray 1398 | D:2 | Reached XP level 3. HP: 20/26 MP: 1/6 1776 | D:2 | Noticed Terence 1792 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_basic, ebering_ecumenical_altar_webs, st_stairs_3, amcnicky_mini_pool_small D:2: layout_loops_ring, basic_altar, minmay_close_crescents, uniq_crazy_yiuf_cottage, uniq_natasha, uniq_terence Action || total -------------------------++------- Melee: Short sword || 35 Tailslap || 6 Cast: Magic Dart || 49 Searing Ray || 3 Use: Potion || 2 Armor: Skin || 7 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1794 | 1782 | 12 | 0 | 1596 | 2 | 897.0 | Dungeon | 1794 | 1782 | 12 | 0 | 1596 | 2 | 897.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 990 daAuts D:2: 804 daAuts