Dungeon Crawl Stone Soup version 0.32-a0-1591-ga9aa173657 (webtiles) character file. Game seed: 13565191358349006030 77 xianbchi the Conjurer (level 4, 0/27 HPs) Began as an Octopode Conjurer on June 28, 2024. Slain by Sigmund ... wielding a +1 scythe of flaming (2 damage) ... on level 2 of the Dungeon. The game lasted 00:04:36 (1532 turns). xianbchi the Conjurer(Octopode Conjurer) Turns: 1532, Time: 00:04:36 Health: 0/27 AC: 1 Str: 6 XL: 4 Next: 33% Magic: 1/7 EV: 12 Int: 22 God: Gold: 100 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . e - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Scrolls c - 2 scrolls of amnesia {unknown} g - a scroll of identify {unknown} h - a scroll of enchant armour {unknown} i - 2 scrolls of noise {unknown} j - a scroll of vulnerability {unknown} l - a scroll of fog {unknown} Potions a - a potion of magic b - 2 potions of cancellation {unknown} d - 2 potions of curing f - a potion of heal wounds {unknown} k - a potion of mutation {unknown} Skills: + Level 2.6 Dodging + Level 3.1 Stealth + Level 0.3 Unarmed Combat + Level 2.4 Spellcasting + Level 4.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 8% N/A 13% 1 Mercury Vapours Alch/Air 4% N/A 21% 2 Vampiric Draining Necr 2% 2d6 36% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Martyr's Knell Necr/Summ 2% N/A 78% 4 Freezing Cloud Conj/Ice/Air 4% 6-21 88% 5 Curse of Agony Necr 2% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) The searing ray hits something. A magic dart appears from out of thin air! The magic dart hits you! The searing ray hits something! The searing ray hits something. You finish channelling your searing ray. Something hits you. Something burns you. You hear some strange, mumbled words. You are confused. Something hits you. Something burns you. Okay, then. It was a potion of curing. You feel better. You hear some strange, mumbled words. Something tries to affect you, but you resist. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) Something completely misses you. Without enough magic to sustain it, your searing ray dissipates. Something hits you! Something burns you. Something hits you! * * * LOW HITPOINT WARNING * * * Something burns you. You die... ......# ....... ....... ....... .....@. ....... .......################# .........{.@.....#.....# .....#####...###...###.# ### ### #.......#.....###.. #....#######...##.. #...## #....#.. ####...########....... .## ...................... .... ###.##....รท......##.. #..##......#######...##.. There were no monsters in sight! Vanquished Creatures 3 adders A ribbon worm (D:2) 4 dart slugs 6 endoplasms 2 giant cockroaches 4 goblins 3 jackals (D:2) A quokka (D:2) 2 ball pythons (D:2) 5 bats A frilled lizard (D:1) 6 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xianbchi the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 102 | D:1 | Reached XP level 2. HP: 9/17 MP: 1/5 149 | D:1 | Learned a level 2 spell: Searing Ray 617 | D:1 | Reached XP level 3. HP: 21/21 MP: 1/6 1094 | D:2 | Reached XP level 4. HP: 27/27 MP: 2/7 1516 | D:2 | Noticed Sigmund 1532 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_rooms D:2: layout_rooms, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Dodging | | 2.6 Unarmed Combat | | 0.3 Spellcasting | | 2.4 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Tentacles | 3 | 1 || 4 Dagger | 3 | 2 || 5 Constrict | 1 | 2 || 3 Cast: Magic Dart | 47 | 15 || 62 Searing Ray | 2 | 3 || 5 Use: Potion | | 1 || 1 Stab: Sleeping | | 1 || 1 Armour: Skin | 6 | 9 || 15 Dodge: Dodged | 7 | 9 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1532 | 1512 | 20 | 0 | 1290 | 2 | 766.0 | Dungeon | 1532 | 1512 | 20 | 0 | 1290 | 2 | 766.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 798 daAuts D:2: 734 daAuts