Dungeon Crawl Stone Soup version 0.32-a0-2105-gcb2735431a (webtiles) character file. Game seed: 14495251169853516604 53 xianbchi the Vexing (level 4, -2/32 HPs) Began as a Formicid Hexslinger on Aug 15, 2024. Slain by Terence ... wielding a +0 flail (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:00 (1103 turns). xianbchi the Vexing(Formicid Hexslinger) Turns: 1103, Time: 00:02:01 Health: -2/32 AC: 2 Str: 13 XL: 4 Next: 11% Magic: 3/6 EV: 11 Int: 14 God: Gold: 63 SH: 0 Dex: 16 Spells: 3/5 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) i - a +0 dagger Armour c - a +0 robe (worn) Scrolls b - 3 scrolls of poison e - a scroll of revelation {unknown} f - a scroll of immolation {unknown} g - 2 scrolls of teleportation {unknown} h - a scroll of identify {unknown} k - a scroll of blinking {unknown} Potions j - a potion of mutation {unknown} Skills: + Level 1.4 Fighting + Level 3.3 Ranged Weapons + Level 2.0 Dodging + Level 0.1 Stealth + Level 1.3 Spellcasting + Level 4.0 Hexes + Level 1.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 24% N/A 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 12% N/A 14% 3 Ensorcelled Hibernation Hex/Ice 12% N/A 17% 2 Inner Flame Hex/Fire 8% N/A 26% 3 Passwall Erth 0% N/A 58% 3 Cause Fear Hex 6% N/A 43% 4 Dimensional Bullseye Hex/Tloc 3% N/A 73% 4 Swiftness Air Unusable N/A N/A 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You shoot a sling bullet. The sling bullet hits Terence. Terence is moderately wounded. Terence hits you with a +0 flail. Unknown command. Terence attacks as he pursues you! Terence barely misses you. Your magical contamination has completely faded away. You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. Terence hits you with a +0 flail! Terence attacks as he pursues you! Terence hits you with a +0 flail. Terence attacks as he pursues you! Terence barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Jinxbite (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Jinxbite. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence closely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (heavily wounded, 63% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 flail. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (heavily wounded, 63% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Terence barely misses you. It was a potion of haste. Your stasis prevents you from being hasted. Terence hits you with a +0 flail! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ## ....##### #.(...# #.# ##.#### ## #.....### ...... #...#...# ...#.. #.@.###.# #..##..#####.@.# #.# #..# #.........###.#### #..# ####......#...†..# #..####...##...#......# #...)...####...#......# #....#### #...#......# ####..#.## #####......# #.....#..# #......# ..##..##.# #......# You could see Terence. Vanquished Creatures Natasha (D:2) A gnoll (D:1) 2 ball pythons (D:1) 2 endoplasms 3 giant cockroaches (D:1) 4 goblins (D:1) A hobgoblin (D:1) A bat (D:1) A frilled lizard (D:1) 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xianbchi the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 173 | D:1 | Reached XP level 2. HP: 18/21 MP: 3/3 390 | D:1 | Learned a level 2 spell: Jinxbite 452 | D:1 | Reached skill level 4 in Hexes 529 | D:1 | Reached XP level 3. HP: 12/26 MP: 2/5 1012 | D:2 | Noticed Natasha 1017 | D:2 | Killed Natasha 1018 | D:2 | Reached XP level 4. HP: 17/32 MP: 3/6 1087 | D:2 | Noticed Terence 1103 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_loops_corners D:2: layout_rooms, basic_altar, uniq_terence, uniq_jessica, uniq_sigmund, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 4 | 4.0 Dodging | 2 | 2.0 Ranged Weapons | 3 | 3.3 Fighting | | 1.4 Stealth | | 0.1 Spellcasting | | 1.3 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 61 | 8 || 69 Cast: Jinxbite | 2 | || 2 Ability: Dig | 2 | || 2 Use: Potion | | 1 || 1 Armour: Robe | 20 | 7 || 27 Dodge: Dodged | 35 | 6 || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1121 | 1110 | 11 | 0 | 934 | 2 | 560.5 | Dungeon | 1121 | 1110 | 11 | 0 | 934 | 2 | 560.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 932 daAuts D:2: 189 daAuts