Dungeon Crawl Stone Soup version 0.27-a0-887-gcab673c142 (webtiles) character file. Game seed: 4006634576290828078 377 xnavy the Magician (level 6, -1/45 HPs) Began as a Djinni Hedge Wizard on Apr 3, 2021. Slain by a hound (3 damage) ... on level 4 of the Dungeon. The game lasted 00:16:47 (6061 turns). xnavy the Magician (Djinni Hedge Wizard) Turns: 6061, Time: 00:16:48 Health: -1/45 AC: 3 Str: 10 (13) XL: 6 Next: 73% Gold: 127 EV: 13 Int: 16 (17) God: SH: 0 Dex: 12 (13) rFire + . . SeeInvis . b - +6 great mace "Byritafius" {venom, rPois rF- Str+4, mace} rCold x . . Faith . (shield currently unavailable) rNeg . . . Spirit . v - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . q - +0 cloak rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.15/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 127 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Skills: + Level 2.6 Fighting + Level 3.8 Dodging + Level 3.1 Stealth * Level 4.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 2% 1 b - Blink Tloc N/A N/A 4% 2 c - Call Imp Summ 17% N/A 4% 2 d - Slow Hex 17% N/A 4% 2 e - Conjure Flame Conj/Fire 17% 6-21 8% 3 f - Mephitic Cloud Conj/Pois/Air 17% N/A 8% 3 g - Summon Small Mammal Summ 68% N/A 2% 1 h - Searing Ray Conj 34% 3d4 4% 2 Your spell library was empty. Inventory: Hand Weapons a - a +2 dagger of protection {short} (You took it off a goblin on level 1 of the Dungeon) b - the +6 great mace "Byritafius" (weapon) {venom, rPois rF- Str+4, mace} (You took it off a hobgoblin on level 4 of the Dungeon) It poisons the flesh of those it strikes. It affects your strength (+4). It makes you vulnerable to fire. It protects you from poison. f - a +0 dagger {short} m - a +0 great sword {long} (You found it on level 2 of the Dungeon) p - a +2 quarterstaff of chaos {staff} (You took it off Crazy Yiuf on level 2 of the Dungeon) Missiles i - 90 stones {throwing} n - 35 sling bullets r - 5 boomerangs {throwing} Armour c - a +0 hat (worn) q - a +0 cloak (worn) (You took it off Crazy Yiuf on level 2 of the Dungeon) v - a +0 robe (worn) Jewellery k - a ring of fire (You found it on level 1 of the Dungeon) Scrolls g - a scroll of fog l - 2 scrolls of teleportation {@r4} t - 2 scrolls of identify {@r1} u - a scroll of blinking {unknown} Potions d - a potion of ambrosia {unknown} e - a potion of resistance {unknown} h - 2 potions of flight j - a potion of haste {@q3} o - a potion of degeneration {!q@e2} s - a potion of might {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Yredelemnul Zin Shops: D:1 : D:3 [ Annotations: D:3 3 runed translucent doors, ENesbit's ghost, amateur HuMo D:4 Pikel #....5.# #.... #.###K.# #...# #.###..########..# #.##...)....)....# ..##5......#####.# ####..####.# .# #..# #.# .) ######5.# #.# #.. # #...@h..# #.# ## # #.####.## #.# # #.# #.# # #.# #.. # #.# #.. # #.# # ..# .. ## ## You could see a lemure and a hound. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll shaman Aim: a gnoll shaman, wielding a +0 whip and wearing a +0 robe (heavily wounded, 19% to evade) The searing ray hits the gnoll shaman. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * 😨 HP[-2] You take 2 damage, and now have 15/45 hp. The searing ray hits the gnoll shaman. * * * LOW HITPOINT WARNING * * * The gnoll shaman closely misses you. 😨 HP[-1] You take 1 damage, and now have 14/45 hp. The searing ray hits the gnoll shaman. You kill the gnoll shaman! * * * LOW HITPOINT WARNING * * * 😨 HP[-1] You take 1 damage, and now have 13/45 hp. v - the +6 great mace "Byritafius" {venom, rPois rF- Str+4, mace} Things that are here: a +0 whip {mace}; a +0 robe 😨 HP[+1] Okay, then. Unknown command. You feel stronger. The +6 great mace "Byritafius" {venom, rPois rF- Str+4, mace} begins to drip with poison! v - the +6 great mace "Byritafius" (weapon) {venom, rPois rF- Str+4, mace} Adjust (i)tems, (s)pells, or (a)bilities? v - the +6 great mace "Byritafius" (weapon) {venom, rPois rF- Str+4, mace} Adjust to which letter? (? for menu, Esc to quit) b - the +6 great mace "Byritafius" (weapon) {venom, rPois rF- Str+4, mace} v - a +0 robe (worn) You swing at nothing. A lemure comes into view. 😨 HP[+4] You regained 4 hp, and now have 18/45 hp. 😨 HP[+1] A lemure comes into view. Pikel the Slaver comes into view. He is wielding a +1 whip of freezing. A lemure comes into view. Things that are here: a +0 trident {polearm}; a +0 robe Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Pikel Aim: Pikel, wielding a +1 whip of freezing and wearing a +0 robe (chance to affect: 72%) The ball explodes into a vile cloud! The stinking cloud engulfs Pikel but does no damage. * * * LOW HITPOINT WARNING * * * You hear a shout! x3 Pikel is engulfed in noxious fumes. Pikel appears confused. 😨 HP[-3] You take 3 damage, and now have 16/45 hp. Pikel is engulfed in noxious fumes. Pikel appears confused. The lemure is engulfed in noxious fumes. The lemure appears confused. The lemure barely misses Pikel. A lemure comes into view. Pikel says, "I'm a little confused." Pikel barely misses you. The lemure is engulfed in noxious fumes. The lemure appears confused. You hit Pikel but do no damage. Pikel is poisoned. A hound comes into view. The lemure is engulfed in noxious fumes. Pikel hits you with a +1 whip of freezing! * * * LOW HITPOINT WARNING * * * Pikel freezes you! * * * LOW HITPOINT WARNING * * * The lemure is engulfed in noxious fumes. The lemure appears confused. The lemure hits the lemure. 😱 HP[-15] You take 15 damage, and now have 1/45 hp. MASSIVE DAMAGE!! (PAUSE) Okay, then. Pikel hits the lemure with a +1 whip of freezing! Pikel freezes the lemure. Pikel barely misses himself. The lemure is engulfed in noxious fumes. The lemure appears confused. Okay, then. The hound barks! The hound closely misses you. Pikel hits the lemure with a +1 whip of freezing. Pikel freezes the lemure. The hound misses you. The hound bites you but does no damage. Pikel hits the lemure with a +1 whip of freezing. Pikel freezes the lemure. The lemure hits Pikel but does no damage. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The hound misses you. The lemure completely misses you. The hound closely misses you. Pikel hits the lemure with a +1 whip of freezing. Pikel freezes the lemure. Pikel closely misses himself. The hound barely misses you. The lemure barely misses Pikel. 😱 HP[+1] The hound bites you. You die... Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 | 4.4 Fighting | 1 2 | 2.6 Stealth | 2 3 | 3.1 Dodging | 3 | 3.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 1 | || 1 Great sword | | 5 || 5 Great mace | | 1 || 1 Cast: Magic Dart | 104 | 117 || 221 Call Imp | 4 | 20 || 24 Conjure Flame | | 1 || 1 Searing Ray | | 5 || 5 Mephitic Cloud | | 5 || 5 Use: Scroll | | 6 || 6 Potion | | 1 || 1 Armor: Robe | 2 | 5 || 7 Dodge: Dodged | 18 | 28 || 46 Rpst.: Great sword | | 5 || 5 Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_loops_corners, serial_shops, shop, minmay_domino_2 D:2: layout_basic, basic_ecumenical_altar, uniq_crazy_yiuf_cottage D:3: wad_lake_hut, layout_basic, grunt_temple_overflow_open, serial_shops, shop, gammafunk_ghost_split, hangedman_decor_riveting D:4: layout_loops_ring, minmay_close_crescents, uniq_pikel Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xnavy the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D:1 | magus.rc [v1.9.6] 218 | D:1 | Reached XP level 2. HP: 17/22 MP: 0/0 620 | D:1 | Reached skill level 3 in Spellcasting 897 | D:1 | Reached XP level 3. HP: 21/26 MP: 0/0 897 | D:1 | Learned a level 1 spell: Summon Small Mammal 1199 | D:1 | Reached skill level 1 in Fighting 1365 | D:1 | Reached skill level 2 in Stealth 2307 | D:1 | Found Liur's Book Boutique. 2737 | D:2 | Reached XP level 4. HP: 31/32 MP: 0/0 2853 | D:2 | Found a faded altar of an unknown god. 3277 | D:2 | Found a runed translucent door. 3278 | D:2 | Noticed Crazy Yiuf 3556 | D:2 | Killed Crazy Yiuf 3859 | D:3 | Noticed ENesbit's ghost (amateur HuMo) 3871 | D:3 | Found a runed translucent gate. 3871 | D:3 | Found a runed translucent gate. 3871 | D:3 | Found a runed translucent gate. 4098 | D:3 | Found Oqyzol's Antique Armour Shoppe. 4251 | D:3 | Reached skill level 3 in Dodging 4513 | D:3 | Noticed a scorpion 4521 | D:3 | Killed a scorpion 4522 | D:3 | Reached XP level 5. HP: 32/38 MP: 0/0 4522 | D:3 | Learned a level 2 spell: Searing Ray 4754 | D:3 | Found a basalt altar of Yredelemnul. 4756 | D:3 | Found a glowing silver altar of Zin. 4759 | D:3 | Found a shadowy altar of Dithmenos. 5089 | D:4 | Reached skill level 2 in Fighting 5097 | D:4 | Reached skill level 4 in Spellcasting 5126 | D:4 | Reached XP level 6. HP: 30/43 MP: 0/0 5953 | D:4 | Reached skill level 3 in Stealth 5997 | D:4 | Identified the +6 great mace "Byritafius" {venom, rPois rF- | Str+4} 6048 | D:4 | Noticed Pikel 6052 | D:4 | HP: 8/45 [Pikel/+1 whip of freezing (9)] 6052 | D:4 | HP: 1/45 [Pikel/+1 whip of freezing (7)] 6061 | D:4 | Slain by a hound Vanquished Creatures A hound (D:4) An orc priest (D:3) A gnoll shaman (D:4) A centaur skeleton (D:4) A hound skeleton (D:4) 7 gnolls (D:4) 3 worms 7 dart slugs 3 orcs (D:3) 5 endoplasms 2 giant cockroaches 7 goblins 4 hobgoblins 6 jackals 3 kobolds 5 quokkas 13 ball pythons 3 bats (D:1) 2 frilled lizards (D:1) 8 rats 83 creatures vanquished. Vanquished Creatures (collateral kills) A scorpion (D:3) A water moccasin skeleton (D:4) Crazy Yiuf (D:2) An iguana (D:4) An adder (D:4) A goblin (D:4) 2 jackals (D:1) 8 creatures vanquished. Grand Total: 91 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 453 | 86 | 16.0 | 86 | 5 | 5.5 +---------+---------+-------+---------+---------+------- D:1 | 67 | 2 | 2.9 | 36 | 1 | 2.7 D:2 | 24 | 23 | 48.9 | 14 | 1 | 6.7 D:3 | 113 | 0 | 0.0 | 14 | 0 | 0.0 D:4 | 249 | 61 | 19.7 | 22 | 3 | 12.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | 100.0 | 100.0 | 134.8 Dungeon | 100.0 | 100.0 | 100.0 | 100.0 | 100.0 | 134.8 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6065 | 5889 | 176 | 79 | 5214 | 4 | 1516.2 | Dungeon | 6065 | 5889 | 176 | 79 | 5214 | 4 | 1516.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2334 daAuts D:2: 1477 daAuts D:3: 1375 daAuts D:4: 877 daAuts