Dungeon Crawl Stone Soup version 0.31-a0-1074-g0b22e4e0f1 (webtiles) character file. Game seed: 1740636136649239438 162 xnavy the Vexing (level 5, -7/23 (29) HPs) Began as a Deep Elf Hexslinger on Dec 7, 2023. Mangled by a wight ... wielding a +2 hand axe (8 damage) ... on level 4 of the Dungeon. The game lasted 00:08:30 (2390 turns). xnavy the Vexing (Deep Elf Hexslinger) Turns: 2390, Time: 00:08:30 HP: -7/23 (29) AC: 5 Str: 11 XL: 5 Next: 19% MP: 8/12 EV: 13 Int: 20 God: Gold: 154 SH: 0 Dex: 17 Spells: 5/10 levels left rFire + . . a - +1 sling rCold . . . (no shield) rNeg . . . r - +2 robe {rF+} rPois . g - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ h - +6 ring of strength HPRegen 0.23/turn (no ring) MPRegen 0.13/turn %: no passive effects @: weak-willed, heavily drained A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 154 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) c - a +3 falchion of freezing (You took it off an orc on level 4 of the Dungeon) Armour d - a +2 leather armour of poison resistance (You took it off an orc on level 4 of the Dungeon) g - a +0 helmet (worn) (You found it on level 1 of the Dungeon) r - a +2 robe of fire resistance (worn) (You found it on level 3 of the Dungeon) Jewellery f - a ring of fire {rF+, rC-} (You found it on level 1 of the Dungeon) h - a +6 ring of strength (left hand) (You found it on level 2 of the Dungeon) l - a ring of magical power {MP+9} (You took it off an orc on level 4 of the Dungeon) Scrolls b - 2 scrolls of poison {!r} o - a scroll of acquirement {unknown} Potions e - a potion of brilliance {unknown} i - a potion of attraction {!q} j - 2 potions of curing {unknown} k - a potion of haste {unknown} m - a potion of berserk rage {unknown} n - 2 potions of degeneration {!q} P - 3 potions of lignification {!q} Skills: + Level 1.4 Fighting * Level 4.1 Ranged Weapons + Level 3.2 Dodging * Level 3.4 Spellcasting * Level 5.1 Hexes + Level 1.9 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 48% N/A 2% 2 b - Inner Flame Hex/Fire 17% N/A 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 24% N/A 4% 3 Cause Fear Hex 12% N/A 16% 4 Dimensional Bullseye Hex/Tloc 6% N/A 43% 4 Iskenderun's Battlesphe Conj 3% 2d6 98% 5 Bombard Conj/Erth 1% 9d1 100% 6 Spellforged Servitor Conj/Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Trog Annotations: D:2 Sigmund Message History There is an open door here. o - a scroll labelled PIMELL VEAHEON There is an open door here. Things that are here: a +0 dagger; an orc corpse Found a stone staircase leading up. There is an open door here. j - 2 silvery potions (gained 1) You pick up a book of Power and begin reading... You add the spells Iskenderun's Battlesphere, Bombard and Spellforged Servitor to your library. This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x3 The kobold shouts! You finish memorising. Spell assigned to 'b'. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You now have 8/10 mp. You shoot a sling bullet. The sling bullet hits the kobold. You shoot a sling bullet. The sling bullet hits the kobold! You kill the kobold! The sprites lose interest in your situation. A wight comes into view. It is wielding a +2 hand axe. MP restored: 10 You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You now have 8/10 mp. You shoot a sling bullet. The sling bullet hits the wight but does no damage. A giggling sprite leaps out and makes the wight trip over its own feet. You shoot a sling bullet. The sling bullet closely misses the wight. You shoot a sling bullet. The sling bullet barely misses the wight. A giggling sprite leaps out and makes the wight trip over its own feet. You shoot a sling bullet. The sling bullet closely misses the wight. A giggling sprite leaps out and bonks the wight with its +2 hand axe. The jinxing sprites lose interest in you. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You now have 6/10 mp. You shoot a sling bullet. The sling bullet hits the wight. The wight hits you with a +2 hand axe. The wight hits you but does no damage. You take 6 damage, and have 19/25 hp. MASSIVE DAMAGE!! You shoot a sling bullet. The sling bullet hits the wight. A giggling sprite leaps out and insults the wight's ancestors. You destroy the wight! Your Ranged Weapons skill increases to level 4! Your Hexes skill increases to level 5! You have reached level 5! You regained 4 hp, and now have 23/29 hp. You shoot a sling bullet. The sling bullet hits the wight. You shoot a sling bullet. The sling bullet barely misses the wight. You shoot a sling bullet. The sling bullet barely misses the wight. A giggling sprite leaps out and insults the wight's ancestors. You shoot a sling bullet. The sling bullet barely misses the wight. The wight hits you with a +2 hand axe. You feel drained. The wight hits you with a +2 hand axe. You feel drained. You take 12 damage, and have 12/26 hp. MASSIVE DAMAGE!! Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +2 hand axe and wearing a +0 robe (heavily damaged, heavily drained, chance to call a sprite on attack: 67%, 60% to hit) You shoot a sling bullet. The sling bullet hits the wight. The wight hits you with a +2 hand axe. You feel drained. You take 4 damage, and have 8/25 hp. Unknown command. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +2 hand axe and wearing a +0 robe (severely damaged, heavily drained, chance to call a sprite on attack: 67%, 60% to hit) You shoot a sling bullet. The sling bullet barely misses the wight. The jinxing sprites lose interest in you. The wight seems less drained. The wight misses you. Unknown command. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +2 hand axe and wearing a +0 robe (severely damaged, 60% to hit) You shoot a sling bullet. The sling bullet hits the wight. The wight hits you with a +2 hand axe! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 1/23 hp. MASSIVE DAMAGE!! Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +2 hand axe and wearing a +0 robe (almost destroyed, 60% to hit) You shoot a sling bullet. The sling bullet hits the wight but does no damage. A gnoll comes into view. It is wielding a +0 club. The wight hits you with a +2 hand axe! You die... #...# . #......g. +........ ######..# .# #..# ## .... #..# ..## ... #..#..... #'## #z.#...## ####...##@.)..... . .. ...........##..## . .# ...........# ##.#. ..........<# #.#.# ...........# ###.#.## #########..######......##. ########..##..##..##....##......# ......................##......##. .........)..............##......# You could see a wight and a gnoll (wandering). Vanquished Creatures A wight (D:4) 4 adders 3 worms 5 orcs (D:4) 5 bats 6 endoplasms 5 hobgoblins 2 jackals (D:2) 3 kobolds 3 ball pythons 5 frilled lizards 11 goblins 4 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xnavy the Deep Elf Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 190 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/6 243 | D:1 | Reached skill level 3 in Ranged Weapons 290 | D:1 | Learned a level 2 spell: Jinxbite 323 | D:1 | Reached skill level 2 in Spellcasting 327 | D:1 | Reached skill level 1 in Fighting 832 | D:2 | Reached XP level 3. HP: 20/20 MP: 8/8 1050 | D:2 | Noticed Sigmund 1653 | D:3 | xnavy: ??frenzy 1653 | D:3 | beem: frenzy[1/1]: Temporarily forces an enemy to attack | anything nearby (turning them neutral during the duration). | If they are natural holiness, they also get {might} and | {haste}. Caused by {needle of frenzy} and {discord}. Does | not work on monsters with plant int. 1798 | D:3 | Reached XP level 4. HP: 25/25 MP: 7/10 1896 | D:3 | Reached skill level 3 in Dodging 2028 | D:3 | Found a bloodstained altar of Trog. 2233 | D:4 | Reached skill level 3 in Spellcasting 2357 | D:4 | Learned a level 3 spell: Inner Flame 2383 | D:4 | Reached skill level 4 in Ranged Weapons 2383 | D:4 | Reached skill level 5 in Hexes 2383 | D:4 | Reached XP level 5. HP: 23/29 MP: 7/12 2389 | D:4 | HP: 2/25 [wight/+2 hand axe (7)] 2390 | D:4 | Mangled by a wight Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_basic D:2: layout_basic, uniq_sigmund D:3: layout_loops_cross, trog_book D:4: layout_gridville, minmay_temple_entry_junction_2, nicolae_houndstooth_variations Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 3 4 | 4.1 Spellcasting | 2 3 | 3.4 Fighting | 1 | 1.4 Dodging | 3 | 3.2 Hexes | 5 | 5.1 Fire Magic | | 1.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 103 | 50 || 153 Cast: Jinxbite | 6 | 10 || 16 Use: Scroll | | 8 || 8 Armour: Robe | 20 | 13 || 33 Dodge: Dodged | 20 | 8 || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2425 | 2371 | 54 | 24 | 2001 | 4 | 606.2 | Dungeon | 2425 | 2371 | 54 | 24 | 2001 | 4 | 606.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 779 daAuts D:1: 708 daAuts D:2: 665 daAuts D:4: 271 daAuts Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_basic D:2: layout_basic, uniq_sigmund D:3: layout_loops_cross, trog_book D:4: layout_gridville, minmay_temple_entry_junction_2, nicolae_houndstooth_variations Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2425 | 2371 | 54 | 24 | 2001 | 4 | 606.2 | Dungeon | 2425 | 2371 | 54 | 24 | 2001 | 4 | 606.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 779 daAuts D:1: 708 daAuts D:2: 665 daAuts D:4: 271 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 58.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 58.0 +-------+-------+-------+-------+-------+----------------------