Dungeon Crawl Stone Soup version 0.31-a0-1237-gabc64e778c (webtiles) character file. Game seed: 3620160016913424500 1 xnavy the Vexing (level 1, -3/11 HPs) Began as a Deep Elf Hexslinger on Dec 16, 2023. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (30 turns). xnavy the Vexing (Deep Elf Hexslinger) Turns: 30, Time: 00:00:28 Health: -3/11 AC: 2 Str: 5 XL: 1 Next: 16% Magic: 5/5 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison {!r} Skills: + Level 0.7 Fighting * Level 2.7 Ranged Weapons - Level 2.4 Dodging + Level 0.1 Stealth + Level 1.5 Spellcasting * Level 4.0 Hexes - Level 1.1 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 30% N/A 6% 2 Sigil of Binding Hex 15% N/A 12% 3 Inner Flame Hex/Fire 10% N/A 22% 3 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 4% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' Welcome, xnavy the Deep Elf Hexslinger. It is said that the Orb of Zot exists deep within this dungeon. Found a staircase leading out of the dungeon. You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. As you open the door, it creaks loudly! You hear a bark! x2 There is an open door here. A jackal comes into view. You shoot a sling bullet. The sling bullet completely misses the jackal. You shoot a sling bullet. The sling bullet hits the jackal but does no damage. The jackal barely misses you. You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal bites you. The jackal bites you but does no damage. You take 2 damage, and have 9/11 hp. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! A gnoll comes into view. It is wielding a +0 spear. You shoot a sling bullet. The gnoll shouts! The sling bullet hits the gnoll but does no damage. You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet closely misses the gnoll. An endoplasm comes into view. You shoot a sling bullet. The sling bullet completely misses the gnoll. The endoplasm quivers. You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet hits the endoplasm. The gnoll hits you from afar with a +0 spear! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 2/11 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (63% to hit) You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll hits you from afar with a +0 spear. Ouch! That really hurt! You die... #<# ###.### #.+.'.# ###.###.# #.'#'.'#+ #.###.## +#'.+#+ #.##.###.###.## ..!....@.g.J.... #.####.#######.. #. ## You could see a gnoll and an endoplasm. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xnavy the Deep Elf Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 29 | D:1 | HP: 2/11 [gnoll/+0 spear (8)] 30 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_medium, layout_rooms, serial_shops, shop, minmay_misc_feat_chi, ebering_dispersal_statue_hall Action || total ---------------------------++------- Fire: Sling || 10 Armour: Robe || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 32 | 32 | 0 | 0 | 18 | 1 | 32.0 | Dungeon | 32 | 32 | 0 | 0 | 18 | 1 | 32.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 32 daAuts Levels and vault maps discovered: D:1: erik_arrival_triangle_medium, layout_rooms, serial_shops, shop, minmay_misc_feat_chi, ebering_dispersal_statue_hall Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 32 | 32 | 0 | 0 | 18 | 1 | 32.0 | Dungeon | 32 | 32 | 0 | 0 | 18 | 1 | 32.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 32 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------