Dungeon Crawl Stone Soup version 0.31-a0-1626-g5cb510d322 (webtiles) character file. Game seed: 6643370039677802662 2 xnavy the Cudgeller (level 1, 0/23 HPs) Began as a Gnoll Cinder Acolyte on Jan 12, 2024. Was a High Priest of Ignis. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (39 turns). xnavy the Cudgeller (Gnoll Cinder Acolyte) Turns: 39, Time: 00:00:18 Health: 0/23 AC: 2 Str: 13 XL: 1 Next: 40% Magic: 4/4 EV: 11 Int: 13 God: Ignis [*****.] Gold: 8 SH: 0 Dex: 7 Spells: 5/5 levels left rFire + . . a - -1 mace (flame) rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a -1 mace of flaming (weapon) Armour b - a +0 robe (worn) Skills: + Level 6.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 6.4 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 5.3 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Alchemy + Level 0.1 Invocations + Level 0.0 Evocations + Level 0.0 Shapeshifting You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 30% 2d6 4% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' Welcome, xnavy the Gnoll Cinder Acolyte. It is said that the Orb of Zot exists deep within this dungeon. The flames of Ignis gently warm you. Found a staircase leading out of the dungeon. You open the large door. There is a large open door here. You now have 8 gold pieces. A ball python comes into view. The ball python hisses angrily. A rat comes into view. The rat squeaks loudly. A quokka comes into view. x2 You barely miss the ball python. The ball python bites you. The ball python completely misses you. You take 1 damage, and have 22/23 hp. You hit the ball python. You burn the ball python. You kill the ball python! The rat barely misses you. You hit the rat. You burn the rat. You kill the rat! Health restored: 23 You hit the quokka but do no damage. The quokka closely misses you. You hit the quokka but do no damage. The quokka closely misses you. You barely miss the quokka. The quokka barely misses you. You hit the quokka. You burn the quokka. The quokka bites you. You take 3 damage, and have 20/23 hp. You closely miss the quokka. The quokka barely misses you. The quokka bites you. You take 1 damage, and have 19/23 hp. You hit the quokka but do no damage. The quokka bites you. You take 2 damage, and have 17/23 hp. You closely miss the quokka. Your bite misses the quokka. The quokka bites you. You take 4 damage, and have 13/23 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the quokka. Your bite misses the quokka. The quokka bites you. x2 You take 4 damage, and have 9/23 hp. You miss the quokka. The quokka barely misses you. You hit the quokka. You burn the quokka. You kill the quokka! You barely miss the quokka. The quokka bites you. x2 * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 5/23 hp. You completely miss the quokka. The quokka closely misses you. You closely miss the quokka. The quokka barely misses you. You closely miss the quokka. The quokka barely misses you. The quokka closely misses you. You hit the quokka. You burn the quokka. Your bite misses the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 4/23 hp. You closely miss the quokka. You bite the quokka, but do no damage. The quokka bites you but does no damage. You miss the quokka. The quokka barely misses you. The quokka bites you. You die... ....... ....... ....... ....... ....r.. .......## ........## #+####..#####.# #...@r..$.....# #..####..###### ## ##....# #######.# #.....#.# +..<..#.# #.....#.## ##''###..## #........# You could see a quokka. Vanquished Creatures A quokka (D:1) A ball python (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xnavy the Gnoll Cinder Acolyte began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 4/4 33 | D:1 | HP: 5/23 [quokka (4)] 39 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_basic Action || total ---------------------------++------- Melee: Mace || 20 Bite || 1 Armour: Robe || 12 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 40 | 40 | 0 | 0 | 14 | 1 | 40.0 | Dungeon | 40 | 40 | 0 | 0 | 14 | 1 | 40.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 40 daAuts Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_basic Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 40 | 40 | 0 | 0 | 14 | 1 | 40.0 | Dungeon | 40 | 40 | 0 | 0 | 14 | 1 | 40.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 40 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------