Dungeon Crawl Stone Soup version 0.32-a0-7-ge934b4519a (webtiles) character file. Game seed: 16907941221932620213 49 xnavy the Magician (level 4, -1/35 HPs) Began as a Djinni Cinder Acolyte on Jan 14, 2024. Was a High Priest of Ignis. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:59 (1137 turns). xnavy the Magician (Djinni Cinder Acolyte) Turns: 1137, Time: 00:04:00 Health: -1/35 AC: 2 Str: 13 XL: 4 Next: 1% Gold: 93 EV: 11 Int: 18 God: Ignis [*****.] SH: 0 Dex: 8 rFire + + + a - -1 mace (flame) rCold . . . (no shield) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + C - ring of protection from cold {rC+, !d} HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 2 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons a - a -1 mace of flaming (weapon) Missiles s - 13 stones Armour b - a +0 robe (worn) d - a +1 leather armour of fire resistance (You found it on level 1 of the Dungeon) f - a +0 pair of gloves (You found it on level 1 of the Dungeon) Jewellery C - a ring of protection from cold (left hand) {rC+, !d} (You found it on level 1 of the Dungeon) Scrolls c - a scroll of teleportation {unknown} i - a scroll of enchant weapon {unknown} j - 4 scrolls of identify {unknown} l - a scroll of enchant armour {unknown} m - a scroll of noise {unknown} Potions e - a potion of degeneration {unknown} g - 2 potions of enlightenment {unknown} h - a potion of heal wounds {unknown} k - a potion of magic {unknown} Skills: - Level 3.0 Fighting - Level 2.4 Maces & Flails * Level 3.6 Spellcasting * Level 3.6 Conjurations * Level 3.6 Hexes Level 0.0 Charms * Level 3.6 Summonings * Level 3.6 Necromancy * Level 3.6 Translocations Level 0.0 Transmutations * Level 3.6 Fire Magic * Level 3.6 Ice Magic * Level 3.6 Air Magic * Level 3.6 Earth Magic * Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 32% 2d6 5% 2 g - Apportation Tloc 32% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The endoplasm quivers. Flames lash the endoplasm. The endoplasm's fire resistance burns away. You hear an angry hiss. x2; You hear a loud squeak. A quokka comes into view. An endoplasm comes into view. You take 2 damage, and have 28/30 hp. Flames lash the endoplasm. The endoplasm is burned terribly! You kill the endoplasm! You take 2 damage, and have 26/30 hp. A quokka comes into view. Flames lash the quokka. You kill the quokka! You hear an angry hiss. An adder comes into view. You hear a loud squeak. The adder hisses angrily. You take 1 damage, and have 25/30 hp. Flames lash the quokka. The quokka's fire resistance burns away. A ball python comes into view. You take 2 damage, and have 23/30 hp. Flames lash the quokka. The quokka is burned terribly! You kill the quokka! You hear a shout! You take 2 damage, and have 21/30 hp. A frilled lizard comes into view. The ball python attacks as it pursues you! The ball python bites you. The ball python grabs you. The ball python constricts you. You take 2 damage, and have 21/30 hp. You escape the ball python's grasp. The ball python attacks as it pursues you! The ball python misses you. The ball python barely misses you. Flames lash the adder. The adder's fire resistance burns away. The ball python barely misses you. The ball python grabs you. The ball python constricts you. You take 3 damage, and have 19/30 hp. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. The ball python bites you. The ball python constricts you. You take 6 damage, and have 13/30 hp. Flames lash the adder. The adder is burned terribly! The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. The ball python loses its grip on you. You take 4 damage, and have 9/30 hp. Flames lash the endoplasm. You kill the endoplasm! * * * LOW HITPOINT WARNING * * * The adder misses you. You take 2 damage, and have 7/30 hp. Flames lash the adder. The adder is burned terribly! You kill the adder! * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 5/30 hp. Flames lash the frilled lizard. You kill the frilled lizard! * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 3/30 hp. Flames lash the ball python. You kill the ball python! * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/30 hp. Your magical contamination has completely faded away. A rat comes into view. You regained 6 hp, and now have 8/30 hp. A rat is nearby! There are no items here. You start resting. A rat is nearby! The rat squeaks loudly. You hear a bark! A jackal comes into view. A jackal comes into view. Flames lash the rat. The rat's fire resistance burns away. The jackal barks! * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 7/30 hp. Flames lash the rat. The rat is burned terribly! You kill the rat! * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 5/30 hp. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 3/30 hp. You barely miss the jackal. The jackal barely misses you. The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You take 2 damage, and have 1/30 hp. You sock the jackal! You burn the jackal. You kill the jackal! The jackal closely misses you. You have reached level 4! You feel clever. You closely miss the jackal. The jackal bites you. You die... #### #... #... #..# ##.# ### #.# #@# #.# ###h# #.# #.†.# #.# #.#.# #.# ##########+#.#.#+###### ##.# ###.......l.............# #..# ...........J...........<# #... ###.....................# #... ................†#'####.# ##.. You could see a jackal. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) A dart slug (D:2) 4 endoplasms 4 goblins 3 hobgoblins (D:1) A jackal (D:2) 3 quokkas 3 ball pythons 2 bats (D:1) 4 frilled lizards 5 kobolds A rat (D:2) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xnavy the Djinni Cinder Acolyte began the quest for the | Orb. 0 | D:1 | xnavy set off with the following spells memorised: Scorch. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 257 | D:1 | Reached XP level 2. HP: 25/25 MP: 0/0 278 | D:1 | Reached skill level 3 in Spellcasting 278 | D:1 | Reached skill level 3 in Conjurations 278 | D:1 | Reached skill level 3 in Hexes 278 | D:1 | Reached skill level 3 in Summonings 278 | D:1 | Reached skill level 3 in Necromancy 278 | D:1 | Reached skill level 3 in Translocations 278 | D:1 | Reached skill level 3 in Fire Magic 278 | D:1 | Reached skill level 3 in Ice Magic 278 | D:1 | Reached skill level 3 in Air Magic 278 | D:1 | Reached skill level 3 in Earth Magic 278 | D:1 | Reached skill level 3 in Alchemy 388 | D:1 | Found a faded altar of an unknown god. 688 | D:1 | Reached XP level 3. HP: 28/30 MP: 0/0 688 | D:1 | Learned a level 1 spell: Apportation 1132 | D:2 | HP: 3/30 [jackal (3)] 1135 | D:2 | HP: 1/30 [jackal (3)] 1137 | D:2 | Reached XP level 4. HP: 1/35 MP: 0/0 1137 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_k, layout_loops_ring, ebering_ecumenical_altar_box D:2: layout_basic, minivault_27, minmay_circle_x Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.6 Conjurations | 3 | 3.6 Hexes | 3 | 3.6 Summonings | 3 | 3.6 Necromancy | 3 | 3.6 Translocations | 3 | 3.6 Fire Magic | 3 | 3.6 Ice Magic | 3 | 3.6 Air Magic | 3 | 3.6 Earth Magic | 3 | 3.6 Alchemy | 3 | 3.6 Fighting | | 3.0 Maces & Flails | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 27 | 1 || 28 Throw: Stone | 12 | || 12 Cast: Scorch | 34 | || 34 Armour: Robe | 26 | 1 || 27 Dodge: Dodged | 26 | || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1145 | 1116 | 29 | 2 | 933 | 2 | 572.5 | Dungeon | 1145 | 1116 | 29 | 2 | 933 | 2 | 572.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 801 daAuts D:2: 343 daAuts Levels and vault maps discovered: D:1: dpeg_arrival_tiny_k, layout_loops_ring, ebering_ecumenical_altar_box D:2: layout_basic, minivault_27, minmay_circle_x Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1145 | 1116 | 29 | 2 | 933 | 2 | 572.5 | Dungeon | 1145 | 1116 | 29 | 2 | 933 | 2 | 572.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 801 daAuts D:2: 343 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 35.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 35.0 +-------+-------+-------+-------+-------+----------------------