Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 14319678995034222739 25 xnorkl the Grave Robber (level 3, -2/26 HPs) Began as a Ghoul Necromancer on Oct 28, 2024. Slain by a cerulean imp ... wielding a +1 spear ... summoned by Natasha (5 damage) ... on level 2 of the Dungeon. The game lasted 00:04:57 (1038 turns). xnorkl the Grave Robber (Ghoul Necromancer) Turns: 1038, Time: 00:04:58 Health: -2/26 AC: 2 Str: 13 XL: 3 Next: 4% Magic: 5/5 EV: 11 Int: 14 God: Gold: 32 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . a - +0 dagger rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn %: no passive effects @: enlightened, flying, inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) h - the +5 ring mail of the Elven Halls {rN+ Str+3} (You found it on level 2 of the Dungeon) Str+3: It affects your strength (+3). rN+: It protects you from negative energy. Scrolls d - a scroll of enchant armour {unknown} g - a scroll of vulnerability {unknown} Potions c - a potion of magic f - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 2.1 Stealth - Level 1.7 Spellcasting + Level 4.9 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 30% 2d9 4% 2 Vampiric Draining Necr 15% 2d7 10% 3 Animate Dead Necr 15% N/A 32% 4 Curse of Agony Necr 15% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History The bat closely misses you. Natasha wildly gestures. Natasha glows brightly for a moment. You see here the +5 ring mail of the Elven Halls {rN+ Str+3}. h - the +5 ring mail of the Elven Halls {rN+ Str+3} The bat closely misses you. Natasha barely misses you. Natasha mewls in sadness. Natasha attacks as she pursues you! Natasha claws you. The bat hits you. The bat attacks as it pursues you! The bat completely misses you. The bat barely misses you. Okay, then. You feel very buoyant. You fly up into the air. The bat hits you. Natasha closely misses you. Natasha barely misses you. The bat hits you but does no damage. The bat completely misses you. Natasha mumbles some strange words. Natasha's front paws start to glow. The bat hits you. There is a stone staircase leading up here. Natasha claws you. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. You fly upwards. There is a stone staircase leading down here. Natasha closely misses you. You fly downwards. The bat misses you. The bat hits you but does no damage. x2 There is a stone staircase leading up here. Natasha attacks as she pursues you! Natasha barely misses you. Natasha mumbles some strange words. You barely miss the cerulean imp. The bat misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * The cerulean imp hits you but does no damage. Natasha wildly gestures. You feel troubled. Natasha claws you but does no damage. An adder comes into view. The bat misses you. The cerulean imp hits you with a +1 spear. You die... ....###.).............. #..................# ##...#............### ####...............<####### ...####......)....#÷....... ...#.................###### ...#.##.#.......#.....## ...............hb....... ........#......≈@≈....... ...........###.5.≈......... ...........###.≈.≈....[.... ..............#≈≈≈......... ...................!.... ........................ ...............##....... ≈......................S ≈≈≈............##...... You could see Natasha, a cerulean imp (summoned), an adder (asleep) and a bat. Vanquished Creatures 2 dart slugs A bat (D:1) An endoplasm (D:2) 3 goblins (D:2) A hobgoblin (D:2) A quokka (D:1) 2 ball pythons (D:1) 2 frilled lizards A kobold (D:1) 2 rats (D:2) 16 creatures vanquished. Vanquished Creatures (collateral kills) A giant cockroach (D:1) A goblin (D:1) A quokka (D:1) A kobold (D:1) 4 creatures vanquished. Grand Total: 20 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xnorkl the Ghoul Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 174 | D:1 | Reached XP level 2. HP: 14/20 MP: 1/4 218 | D:1 | Found a faded altar of an unknown god. 714 | D:2 | Noticed Natasha 918 | D:2 | Reached XP level 3. HP: 19/26 MP: 5/5 1022 | D:2 | Identified the +5 ring mail of the Elven Halls {rN+ Str+3} 1038 | D:2 | Slain by a cerulean imp Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_basic, chequers_ecumenical_altar_simple, chequers_serial_rivers_small_b D:2: layout_rooms, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_d, chequers_serial_rivers_small_b, minmay_split_cup_large, uniq_natasha Action || total ---------------------------++------- Melee: Dagger || 87 Cast: Soul Splinter || 12 Use: Potion || 2 Stab: Sleeping || 1 Armour: Robe || 82 Dodge: Dodged || 66