Dungeon Sprint DCSS version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 3611045154908344991 0 xpp the Skirmisher (level 1, -12/28 HPs) Began as a Draconian Berserker on July 31, 2021. Was a Follower of Trog. Mangled by a merfolk siren (15 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:18 (14 turns). xpp the Skirmisher (Draconian Berserker) Turns: 14, Time: 00:00:18 Health: -12/28 AC: 4 Str: 19 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 7 God: Trog [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.07/turn (no ring) @: berserking (expiring), very quick A: AC +4, unfitting armour, cold-blooded a: Renounce Religion, Berserk You were in the Dungeon. You worshipped Trog. Trog was aware of your devotion. You visited 1 branch Inventory: Hand Weapons a - a +0 short sword (weapon) Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic f - a potion of berserk rage Skills: + Level 3.2 Fighting + Level 3.0 Short Blades + Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Found a staircase leading out of the dungeon. You open the door. A merfolk siren comes into view. It is wielding a +0 spear. The merfolk siren shouts! You close the door. A merfolk siren opens the door. The merfolk siren chants a haunting song. You easily resist. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The merfolk siren closely misses you. You feel a strong urge to attack something. The merfolk siren hits you with a +0 spear. There is an open door here. You hit the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren hits you with a +0 spear. You closely miss the merfolk siren. The merfolk siren is lightly wounded. You closely miss the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren hits you with a +0 spear! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You puncture the merfolk siren! The merfolk siren is moderately wounded. The merfolk siren hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You puncture the merfolk siren! The merfolk siren is heavily wounded. You hit the merfolk siren. The merfolk siren is severely wounded. The merfolk siren completely misses you. You puncture the merfolk siren! The merfolk siren is almost dead. You hit the merfolk siren but do no damage. The merfolk siren is almost dead. The merfolk siren hits you with a +0 spear! Ouch! That really hurt! You die... ## ##.# #+# #...##.## #m@.<.+ #...##.## ##.# #+# ## You could see a merfolk siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | xpp the Draconian Berserker began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 1 | D | Noticed a merfolk siren 14 | D | Mangled by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_6, sprint2_obstacle_2, sprint2_obstacle_1, sprint2_obstacle_7, sprint2_obstacle_5, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Short sword || 8 Invok: Berserk || 1 Dodge: Dodged || 2