Dungeon Sprint DCSS version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 9095328213497868744 54 xzanthius the Destroyer (level 8, -6/44 HPs) Began as a Vine Stalker Conjurer on Mar 29, 2025. Was an Initiate of Gozag. Mangled by a two-headed ogre ... wielding a +0 giant club (25 damage) ... in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:07:05 (412 turns). xzanthius the Destroyer (Vine Stalker Conjurer) Turns: 412, Time: 00:07:06 Health: -6/44 AC: 2 Str: 12 XL: 8 Next: 12% Magic: 0/21 EV: 13 Int: 20 God: Gozag Gold: 109 SH: 0 Dex: 14 Spells: 13/24 levels left rFire . . . m - +0 whip rCold . . . (no shield) rNeg + . . a - +0 robe rPois + (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will +++.. r - amulet of the Cricket {rElec rPois rF- RegenMP+} Stlth ++ x - ring of Desu {rF+ rN+ Will++ rCorr Dex-2} HPRegen 1.07/turn u - ring "Jaxick" {rCorr Str+2 Dex+3} MPRegen 0.57/turn %: no teleportation, guardian spirit @: gold aura A: fangs 3, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 1 branch You collected 874 gold pieces. You spent 765 gold pieces at shops. Inventory: Hand Weapons m - a +0 whip (weapon) Missiles n - a curare-tipped dart Armour a - a +0 robe (worn) Jewellery l - the ring of Fim Gixi {*Corrode rElec rN+ Dex+4} (You bought it in a shop in the Dungeon) [ring of positive energy] Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. rN+: It protects you from negative energy. *Corrode: It may corrode you when you take damage. o - the ring of Circularity {Fly rElec rCorr Int-2 Slay+3} (You bought it in a shop in the Dungeon) [ring of resist corrosion] Int-2: It affects your intelligence (-2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rElec: It insulates you from electricity. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. p - the amulet of Moodiness {Regen+ Dex+2} (You bought it in a shop in the Dungeon) [amulet of regeneration] Dex+2: It affects your dexterity (+2). Regen+: It increases your rate of health regeneration. q - the amulet of Greed {Reflect Will+ Slay+3 SH+5} (You bought it in a shop in the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Will+: It increases your willpower. SH+5: It affects your SH (+5). r - the amulet of the Cricket (around neck) {rElec rPois rF- RegenMP+} (You bought it in a shop in the Dungeon) [amulet of magic regeneration] It increases your rate of magic regeneration. rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. rPois: It protects you from poison. RegenMP+: It increases your rate of magic regeneration. s - the amulet of Xom's Best Wishes {Reflect ^Fragile rF+ Str+2 SH+5} (You bought it in a shop in the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. Str+2: It affects your strength (+2). rF+: It protects you from fire. ^Fragile: It will be destroyed if unequipped. SH+5: It affects your SH (+5). t - the amulet of the Squeaky Tamarind {Faith Harm rF++ Str+3} (You bought it in a shop in the Dungeon) [amulet of faith] Faith: It allows you to gain divine favour quickly. Str+3: It affects your strength (+3). rF++: It greatly protects you from fire. Harm: It increases damage dealt and taken. u - the ring "Jaxick" (right hand) {rCorr Str+2 Dex+3} (You bought it in a shop in the Dungeon) [ring of resist corrosion] Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. v - the ring "Hoinuj" {rElec rPois Wiz Dex-5} (You bought it in a shop in the Dungeon) [ring of wizardry] It improves your spell success rate. Dex-5: It affects your dexterity (-5). rElec: It insulates you from electricity. rPois: It protects you from poison. Wiz: It increases the success rate of your magical spells. w - the ring of Paad {rF- rC+ rN+ rCorr Dex+3} (You bought it in a shop in the Dungeon) [ring of positive energy] Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. x - the ring of Desu (left hand) {rF+ rN+ Will++ rCorr Dex-2} (You bought it in a shop in the Dungeon) [ring of positive energy] Dex-2: It affects your dexterity (-2). rF+: It protects you from fire. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. y - the ring of Knowledge {Fly rPois rF- rCorr Dex+2} (You bought it in a shop in the Dungeon) [ring of resist corrosion] Dex+2: It affects your dexterity (+2). rF-: It makes you vulnerable to fire. rPois: It protects you from poison. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. z - the ring "Wam Lant" {Ice rN+ rCorr} (You bought it in a shop in the Dungeon) [ring of ice] Ice: It enhances your ice magic. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. A - the ring of Kuseon {rPois rC- rN+ Dex+5 SInv} (You bought it in a shop in the Dungeon) [ring of positive energy] Dex+5: It affects your dexterity (+5). rC-: It makes you vulnerable to cold. rPois: It protects you from poison. rN+: It protects you from negative energy. SInv: It lets you see invisible. B - the ring of the Aged Artists {Fly rElec rCorr Dex+3} (You bought it in a shop in the Dungeon) [ring of flight] Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. C - the ring of Xom's Inspiration {rElec rCorr MP+6} (You bought it in a shop in the Dungeon) [ring of resist corrosion] rElec: It insulates you from electricity. MP+6: It affects your magic capacity (+6). rCorr: It protects you from acid and corrosion. Wands g - a wand of quicksilver (3) h - a wand of warping (3) Scrolls f - 4 scrolls of blinking i - 3 scrolls of fog Potions b - 3 potions of magic c - a potion of curing d - 4 potions of haste e - a potion of berserk rage j - a potion of resistance k - 3 potions of heal wounds {unknown} Skills: + Level 5.4 Fighting + Level 5.1 Dodging - Level 2.4 Stealth * Level 8.7 Spellcasting * Level 9.4 Conjurations + Level 4.8 Translocations + Level 4.9 Alchemy + Level 5.2 Evocations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 92% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 37% 2d9 (+2d4 4% 4 d - Fulminant Prism Conj/Alch 18% 3d10 4% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Lugonu Shops: D [=??*?*:[((!!!! Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You feel agile. Your teeth grow very long and razor-sharp. Unknown command. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target, p - two-headed ogre You conjure a prism of explosive energy! A fulminant prism comes into view. An ogre mage comes into view. It is wielding a +0 club. The ogre is distracted by your dazzling golden aura. Unknown command. Unknown command. Unknown command. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The ogre mage shouts! A fulminant prism comes into view. Your fulminant prism crackles loudly. Unknown command. Unknown command. Unknown command. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the two-headed ogre! The two-headed ogre is lightly wounded. The two-headed ogre is knocked back by the mystic blast. The two-headed ogre slams into the granite statue. The two-headed ogre is moderately wounded. The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... Your body crumbles into a pile of gold. #_......._# #_......._# ###.........### #⌠...........⌠# ######.ß.......O.ß.###### ##∩_._......###..*....__∩## ###∩........ß.# #.ß........∩### #.............###O............# ⌠..........###..@###..........⌠ ⌠..........# #.<.# #..........⌠ ⌠..........###...###..........⌠ #...........O.###.............# ###∩.......Oß*# #.ß........∩### ##∩___....O.###......___∩## ######.ß.........ß.###### #⌠...........⌠# ###.........### You could see 2 two-headed ogres, an ogre mage, 2 ogres and 2 friendly fulminant prisms. Vanquished Creatures An ogre mage (D) Grinder (D) A kobold brigand (D) 2 crimson imps (D) 2 white imps (D) An ufetubus (D) A goblin (D) 3 hobgoblins (D) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | xzanthius the Vine Stalker Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 4/4 1 | D | Found a shimmering altar of Xom. 1 | D | Found a stormy altar of Qazlal. 2 | D | Found an ornate altar of the Wu Jian Council. 3 | D | Found a basalt altar of Yredelemnul. 3 | D | Found a glowing golden altar of the Shining One. 4 | D | Found Erhuc's Timeless Talismans. 4 | D | Found a roughly hewn altar of Beogh. 4 | D | Found an opulent altar of Gozag. 4 | D | Found Dudd's Identification Station. 5 | D | Found Saturrui's Jewellery. 5 | D | Found Gesum's Advanced Armour. 5 | D | Round 1. 7 | D | Found an iron altar of Okawaru. 11 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 21 | D | Found a shadowy altar of Dithmenos. 22 | D | Found Sitaisuf's Magic Scroll Shop. 23 | D | Found a radiant altar of Vehumet. 23 | D | Found a hide-covered altar of Uskayaw. 23 | D | Found a corrupted altar of Lugonu. 23 | D | Found Oxevaeb's Staff Store. 23 | D | Found Ciyntoli's Magic Scroll Shop. 23 | D | Found Cauzat's Must-Have Magic. 33 | D | Found a sacrificial altar of Ru. 34 | D | Found a snail-covered altar of Cheibriados. 34 | D | Found Qoynliux's Distillery. 38 | D | Found Ruble's Distillery. 38 | D | Found Ziompemo's Bottled Wisdom. 38 | D | Found a blossoming altar of Fedhas. 38 | D | Found a shimmering blue altar of Sif Muna. 38 | D | Found a glowing silver altar of Zin. 38 | D | Found Xenlo's Do-It-Yourself Clinic. 42 | D | Found a bloodstained altar of Trog. 45 | D | Found Voppoc's Weapon Rack. 46 | D | Found an ancient bone altar of Kikubaaqudgha. 46 | D | Found a burning altar of Makhleb. 46 | D | Found Zijemi Voss's Premium Goods. 46 | D | Found Pefonue's Basic Armour. 46 | D | Found Xacao's Miscellaneous Merchandise. 64 | D | Noticed a kobold brigand 70 | D | Killed a kobold brigand 71 | D | Reached skill level 5 in Conjurations 71 | D | Reached XP level 2. HP: 12/16 MP: 0/8 71 | D | Reached XP level 3. HP: 15/19 MP: 0/10 71 | D | Reached XP level 4. HP: 18/23 MP: 0/11 74 | D | Learned a level 2 spell: Searing Ray 79 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 85 | D | Learned a level 4 spell: Fulminant Prism 145 | D | Arena points: 12 (+12) [x2] 162 | D | Bought a sparkling ivory amulet for 45 gold pieces 162 | D | Identified the amulet "Azaoxtek" {Faith Str-4 Int+8} (You | bought it in a shop in the Dungeon) 162 | D | Bought a slimy bronze amulet for 45 gold pieces 162 | D | Identified the amulet of Moodiness {Regen+ Dex+2} (You | bought it in a shop in the Dungeon) 162 | D | Bought a pitted jade amulet for 45 gold pieces 162 | D | Identified the amulet of Greed {Reflect Will+ Slay+3 SH+5} | (You bought it in a shop in the Dungeon) 162 | D | Bought a translucent diamond amulet for 45 gold pieces 162 | D | Identified the amulet of the Cricket {rElec rPois rF- | RegenMP+} (You bought it in a shop in the Dungeon) 162 | D | Bought a brightly glowing emerald amulet for 45 gold pieces 162 | D | Identified the amulet of Xom's Best Wishes {Reflect | ^Fragile rF+ Str+2 SH+5} (You bought it in a shop in the | Dungeon) 162 | D | Bought a warped sapphire amulet for 45 gold pieces 162 | D | Identified the amulet of the Squeaky Tamarind {Faith Harm | rF++ Str+3} (You bought it in a shop in the Dungeon) 162 | D | Bought a heavily runed iron ring for 45 gold pieces 162 | D | Identified the ring "Jaxick" {rCorr Str+2 Dex+3} (You | bought it in a shop in the Dungeon) 162 | D | Bought a bound platinum ring for 45 gold pieces 162 | D | Identified the ring "Hoinuj" {rElec rPois Wiz Dex-5} (You | bought it in a shop in the Dungeon) 162 | D | Bought a brightly glowing marble ring for 45 gold pieces 162 | D | Identified the ring of Paad {rF- rC+ rN+ rCorr Dex+3} (You | bought it in a shop in the Dungeon) 162 | D | Bought a flickering jade ring for 45 gold pieces 162 | D | Identified the ring of Desu {rF+ rN+ Will++ rCorr Dex-2} | (You bought it in a shop in the Dungeon) 200 | D | Round 2. 206 | D | Noticed Grinder 218 | D | Killed Grinder 219 | D | Reached skill level 7 in Conjurations 219 | D | Reached XP level 5. HP: 20/29 MP: 4/14 219 | D | Reached XP level 6. HP: 23/33 MP: 4/16 323 | D | Arena points: 54 (+42) [x3] 346 | D | Bought a heavily runed jade ring for 45 gold pieces 346 | D | Identified the ring of Fim Gixi {*Corrode rElec rN+ Dex+4} | (You bought it in a shop in the Dungeon) 346 | D | Bought a transparent tin ring for 45 gold pieces 346 | D | Identified the ring of Circularity {Fly rElec rCorr Int-2 | Slay+3} (You bought it in a shop in the Dungeon) 346 | D | Bought a slimy silver ring for 45 gold pieces 346 | D | Identified the ring of Knowledge {Fly rPois rF- rCorr | Dex+2} (You bought it in a shop in the Dungeon) 346 | D | Bought a sparkling bone ring for 45 gold pieces 346 | D | Identified the ring "Wam Lant" {Ice rN+ rCorr} (You bought | it in a shop in the Dungeon) 346 | D | Bought a transparent jade ring for 45 gold pieces 346 | D | Identified the ring of Kuseon {rPois rC- rN+ Dex+5 SInv} | (You bought it in a shop in the Dungeon) 346 | D | Bought a heavily runed lapis lazuli ring for 45 gold pieces 346 | D | Identified the ring of the Aged Artists {Fly rElec rCorr | Dex+3} (You bought it in a shop in the Dungeon) 346 | D | Bought a slimy copper ring for 45 gold pieces 346 | D | Identified the ring of Xom's Inspiration {rElec rCorr MP+6} | (You bought it in a shop in the Dungeon) 397 | D | Round 3. 399 | D | Noticed an ogre mage 403 | D | Noticed a two-headed ogre 406 | D | Noticed a two-headed ogre 409 | D | Killed an ogre mage 410 | D | Reached skill level 5 in Fighting 410 | D | Reached skill level 5 in Dodging 410 | D | Reached skill level 9 in Conjurations 410 | D | Reached skill level 5 in Evocations 410 | D | Reached XP level 7. HP: 35/39 MP: 11/20 410 | D | Gained mutation: You have razor-sharp teeth. [Vine Stalker | growth] 410 | D | Reached XP level 8. HP: 39/44 MP: 11/21 410 | D | Noticed an ogre mage 412 | D | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D: arena_sprint Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 2 3 5 | 5.4 Dodging | 2 3 5 | 5.1 Spellcasting | 4 6 8 | 8.7 Conjurations | 5 7 9 | 9.4 Evocations | 2 3 5 | 5.2 Translocations | 2 4 | 4.8 Alchemy | 2 4 | 4.9 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 7 | 20 | || 27 Searing Ray | | 6 | || 6 Fulminant Prism | | | 2 || 2 Iskenderun's Myst | | | 1 || 1 Evoke: Wand | 3 | 1 | || 4 Armour: Robe | 2 | 6 | 2 || 10 Dodge: Dodged | 2 | 4 | || 6