Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 16821975520137759511 109 yahweh the Conjurer (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on Feb 17, 2022. Slain by a goblin (5 damage) ... on level 4 of the Dungeon. The game lasted 00:05:53 (2826 turns). yahweh the Conjurer (Deep Elf Conjurer) Turns: 2826, Time: 00:05:54 Health: -3/24 AC: 2 Str: 4 XL: 4 Next: 60% Magic: 1/11 EV: 12 Int: 25 God: Gold: 150 SH: 0 Dex: 13 Spells: 0/10 levels left rFire + . . SeeInvis . (no weapon) rCold + . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . g - scarf {rC+ rF+} rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 150 gold pieces. Inventory: Missiles c - 31 stones Armour a - a +0 robe (worn) g - a scarf of resistance (worn) j - a +2 buckler Jewellery f - an amulet of reflection Wands k - a wand of polymorph (7) Scrolls e - 2 scrolls of identify {unknown} h - a scroll of brand weapon {unknown} l - a scroll of immolation {unknown} Potions b - a potion of brilliance {unknown} d - 2 potions of flight {unknown} i - 2 potions of curing {unknown} m - a potion of mutation {unknown} Skills: + Level 2.7 Dodging + Level 2.6 Stealth + Level 3.6 Spellcasting + Level 5.4 Conjurations * Level 2.1 Hexes * Level 1.7 Translocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Dazzling Flash Conj/Hex 46% N/A 6% 3 d - Fulminant Prism Conj/Hex 11% 3d9 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Message History Aim: a phantom (severely damaged, 100% to hit) The magic dart hits the phantom but does no damage. The phantom is severely damaged. The goblin hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (severely damaged, 73% to hit) The searing ray misses the phantom. (Press . to maintain the ray.) The goblin closely misses you. The phantom hits you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The searing ray hits the phantom. The phantom is severely damaged. The goblin closely misses you. The phantom hits you. The phantom blinks! You blink. The phantom hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - phantom Aim: a phantom (severely damaged, 100% to hit) The magic dart hits the phantom. The phantom is almost destroyed. The phantom barely misses you. You hit the goblin. The goblin is severely wounded. The goblin hits you with a +2 dagger of protection. * * * LOW HITPOINT WARNING * * * The phantom hits you. * * * LOW HITPOINT WARNING * * * The phantom blinks! You blink. Found 16 gold pieces. The phantom barely misses you. The goblin hits you with a +2 dagger of protection. You die... ..... $.#..## #.... ....... ####.... ...).## #.....#.##....... .. ............... .................. ##.###.##..W.#.... .................. #.....ยง.g@#.#.... #.......g<....### +.........#.### #............... #..##.#.....##.. #.....#....## .# ............... . ...$........### .............. You could see a phantom and 2 goblins. Vanquished Creatures 2 adders (D:2) An ufetubus (D:3) 3 worms 2 dart slugs An orc (D:3) 7 ball pythons 9 bats 8 endoplasms 6 giant cockroaches 9 goblins 3 hobgoblins (D:1) 4 jackals 3 quokkas 6 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yahweh the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 336 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 339 | D:1 | Learned a level 2 spell: Searing Ray 702 | D:1 | Reached skill level 5 in Conjurations 808 | D:1 | Found a faded altar of an unknown god. 897 | D:1 | Reached skill level 1 in Hexes 897 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/9 1276 | D:2 | Reached skill level 1 in Translocations 1594 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/11 2159 | D:3 | Learned a level 3 spell: Dazzling Flash 2164 | D:3 | Learned a level 4 spell: Fulminant Prism 2812 | D:4 | Noticed a phantom 2826 | D:4 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_basic, ebering_ecumenical_altar_abandoned D:2: layout_basic D:3: layout_rooms, minmay_goblin_outpost D:4: layout_basic, mainiacjoe_overflow_small_starburst, fedhas_altar_1, nicolae_overflow_crystal_walls, uniq_pikel Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.4 Hexes | 1 2 | 2.1 Translocations | 1 | 1.7 Dodging | | 2.7 Stealth | | 2.6 Spellcasting | | 3.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | | 1 || 1 Cast: Magic Dart | 71 | 65 || 136 Searing Ray | | 5 || 5 Armor: Robe | 1 | 2 || 3 Dodge: Dodged | 2 | 23 || 25