Dungeon Crawl Stone Soup version 0.31-a0-1204-ge2c1a860ed (webtiles) character file. Game seed: 6903357016915188669 77 yetimobile the Conjurer (level 3, -9/26 HPs) Began as a Demigod Conjurer on Dec 13, 2023. Shot with an arrow by a centaur (10 damage) ... on level 3 of the Dungeon. The game lasted 00:04:15 (2627 turns). yetimobile the Conjurer (Demigod Conjurer) Turns: 2627, Time: 00:04:16 Health: -9/26 AC: 5 Str: 5 (8) XL: 3 Next: 92% Magic: 0/8 EV: 12 Int: 21 (24) God: Gold: 155 SH: 0 Dex: 16 (18) Spells: 2/5 levels left rFire . . . a - +0 dagger (venom) rCold . . . (no shield) rNeg . . . d - +0 robe rPois . k - +2 hat rElec . (no cloak) rCorr . n - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ p - +6 ring of dexterity HPRegen 0.24/turn s - ring of wizardry MPRegen 0.11/turn %: wizardry (x1) @: hasted, very quick A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 155 gold pieces. Inventory: Hand Weapons a - a +0 dagger of venom (weapon) Armour d - a +0 robe (worn) k - a +2 hat (worn) n - a +0 pair of gloves (worn) o - a +0 plate armour Magical Staves i - a staff of earth Jewellery p - a +6 ring of dexterity (left hand) s - a ring of wizardry (right hand) Wands r - a wand of digging (5) Scrolls j - a scroll of brand weapon {unknown} Potions b - a potion of magic g - a potion of haste l - a potion of experience {unknown} m - a potion of enlightenment {unknown} q - a potion of resistance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 1.7 Spellcasting + Level 5.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 48% 1d6 2% 1 Sublimation of Blood Necr 1% N/A 9% 2 Dazzling Flash Conj/Hex 24% N/A 6% 3 Ignite Poison Fire/Tmut/Pois 1% N/A 17% 3 Swiftness Air 1% N/A 17% 3 Fulminant Prism Conj/Hex 6% 3d7 21% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 21% 4 Sticky Flame Conj/Fire 12% 2d4 21% 4 Irradiate Conj/Tmut 6% 3d13 47% 5 Airstrike Air 0% 2d(1-17) 50% 4 Petrify Tmut/Erth 1% N/A 50% 4 Ignition Fire 0% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The magic dart hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow misses you. The magic dart hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You feel better. The centaur shoots an arrow. The arrow barely misses you. You are too injured to fight recklessly! Okay, then. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow (heavily wounded, 100% to hit) The magic dart hits the centaur. The centaur is severely wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You feel better. The centaur shoots an arrow. The arrow closely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow (severely wounded, 100% to hit) The magic dart hits the centaur. The centaur is severely wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * It was a potion of haste. You feel yourself speed up. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * You don't have enough magic to cast this spell. Okay, then. As you read the scroll of fog, it dissolves into smoke. Okay, then. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The centaur shoots an arrow. The arrow hits you! You die... #..# #.### #..# #.#.........# #..# #.#.........# ###..######.#.........# ..#.......#.#.........# #.#.#####.#...........# ..........###.0000....# ....#########00000.c..## ...............0p00..... ########.......##0###### #.........# 0# ######.#.......# .# .....#.#.......# .# ####.#.#.......# .# #.#.#.......# .# #.#.#.......# .# ## #.#.#.......# You could see a centaur. Vanquished Creatures An adder (D:2) 2 worms (D:2) A dart slug (D:1) 4 bats 5 endoplasms 2 giant cockroaches 6 goblins 6 hobgoblins 5 jackals 3 quokkas 4 ball pythons 2 frilled lizards (D:2) 7 kobolds 7 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yetimobile the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 258 | D:1 | Reached skill level 4 in Conjurations 397 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/7 1006 | D:1 | Learned a level 2 spell: Searing Ray 1361 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/8 1662 | D:2 | Reached skill level 5 in Conjurations 2610 | D:3 | Noticed a centaur 2625 | D:3 | HP: 1/26 [centaur/arrow (5)] 2627 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic, hellmonk_ecumenical_altar_arch_garden D:2: layout_rooms, hex_tiny D:3: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 5 | 5.2 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 3 Dagger || 14 Cast: Magic Dart || 111 Use: Potion || 6 Scroll || 3 Armour: Robe || 25 Dodge: Dodged || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2625 | 2552 | 73 | 394 | 1809 | 3 | 875.0 | Dungeon | 2625 | 2552 | 73 | 394 | 1809 | 3 | 875.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1212 daAuts D:2: 765 daAuts D:3: 647 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2625 | 2552 | 73 | 394 | 1809 | 3 | 875.0 | Dungeon | 2625 | 2552 | 73 | 394 | 1809 | 3 | 875.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1212 daAuts D:2: 765 daAuts D:3: 647 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 37.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 37.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic, hellmonk_ecumenical_altar_arch_garden D:2: layout_rooms, hex_tiny D:3: layout_basic Action || total ---------------------------++------- Melee: Unarmed || 3 Dagger || 14 Cast: Magic Dart || 111 Use: Potion || 6 Scroll || 3 Armour: Robe || 25 Dodge: Dodged || 40