Dungeon Crawl Stone Soup version 0.31-a0-1338-gb567cfdca4 (webtiles) character file. Game seed: 2167744288605030061 0 yetimobile the Apothecary (level 1, 0/10 HPs) Began as a Deep Elf Alchemist on Dec 21, 2023. Slain by a gnoll ... wielding a +0 club (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:59 (51 turns). yetimobile the Apothecary (Deep Elf Alchemist) Turns: 51, Time: 00:01:00 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 8% Magic: 2/6 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.0 Spellcasting + Level 1.1 Conjurations + Level 3.3 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 18% N/A 12% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Olgreb's Toxic Radiance Alch 15% N/A 36% 4 Sticky Flame Fire/Alch 9% 2d5 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Unknown species choice: Ogre Welcome, yetimobile the Deep Elf Alchemist. A smirking vizier told you that the Orb of Zot is just within this dungeon. Found a staircase leading out of the dungeon. Okay, then. You open the door. There is an open door here. Found a stone staircase leading down. You open the door. A frilled lizard comes into view. Found 18 gold pieces. A frilled lizard is nearby! A gnoll comes into view. It is wielding a +0 club. The frilled lizard hisses angrily. There is an open door here. The sting hits the frilled lizard. The frilled lizard is poisoned. You kill the frilled lizard! Magic restored. A gnoll is nearby! A gnoll is nearby! The sting hits the gnoll. The gnoll is poisoned. The gnoll is moderately wounded. The gnoll shouts! The gnoll attacks as it pursues you! The gnoll closely misses you. The sting hits the gnoll. The gnoll looks even sicker. The gnoll is severely wounded. The sting misses the gnoll. The gnoll hits you with a +0 club. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, very poisoned, 75% to hit) The sting misses the gnoll. The gnoll hits you with a +0 club. You die... #.. .##....# ... #+# #.....## #....##.# #...... ##.......# #$..# #.###.....##.###%### #.#................# ......#............# ........#.##....g..# #.....#.......e..#### #.........##.......# #####...##....#......... ........####...........# ........# #.#.........# .......## #............ ######.# ####.......## #.# #..>..... ##'## ###...### You could see a gnoll (very poisoned). Vanquished Creatures A frilled lizard (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yetimobile the Deep Elf Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 50 | D:1 | HP: 1/10 [gnoll/+0 club (6)] 51 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_basic Action || total ---------------------------++------- Cast: Sting || 5 Armour: Robe || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 51 | 51 | 0 | 0 | 36 | 1 | 51.0 | Dungeon | 51 | 51 | 0 | 0 | 36 | 1 | 51.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 51 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 51 | 51 | 0 | 0 | 36 | 1 | 51.0 | Dungeon | 51 | 51 | 0 | 0 | 36 | 1 | 51.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 51 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_basic Action || total ---------------------------++------- Cast: Sting || 5 Armour: Robe || 3 Dodge: Dodged || 1