Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 16262767584557876649 17 yey the Ducker (level 2, -1/16 HPs) Began as a Felid Chaos Knight on Jan 30, 2024. Was a Plaything of Xom. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:56 (359 turns). yey the Ducker (Felid Chaos Knight) Turns: 359, Time: 00:00:57 Health: -1/16 AC: 1 Str: 8 XL: 2 Next: 44% Magic: 3/3 EV: 18 Int: 15 God: Xom [..*...] Gold: 20 SH: 0 Dex: 15 Spells: 1/1 levels left Lives: 0 Deaths: 1 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Xom. You were a toy of Xom. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Scrolls a - a scroll of butterflies b - a scroll of summoning {unknown} e - a scroll of teleportation {unknown} Potions c - a potion of might {unknown} d - a potion of attraction {unknown} Skills: + Level 3.3 Fighting + Level 3.7 Dodging + Level 3.3 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the kobold. The kobold is severely wounded. The kobold completely misses you. The endoplasm closely misses you. The goblin barely misses you. The endoplasm freezes you. You are frozen. You die... "This toy is broken." ,,, * * **, .g.#.#..###### ,.., , ....#..##...##..*, ,,, ,,, .......#.....#.# , *#.## .....#........# ,.#,###... #.............##..#, ..... #.#...........##..#.. .... ##.....#.JJ..#.......# #... #..†.....K@.....##..####.#. ### ##.#♣♣.♣..g......##....#.... ..####...♣ ♣♣................... .......#.♣,* ♣............#....#. ..###....♣.P.♣............##...## ..# #.###♣♣.♣♣.....)........÷..## ..# #.### .P.♣.)...)...........## ..###.##. ♣..♣.................## ...##.##.♣♣..♣............>...### You could see 2 endoplasms, a goblin and a kobold. Vanquished Creatures A dart slug (D:1) A ball python (D:1) 2 bats (D:1) An endoplasm (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) A kobold (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yey the Felid Chaos Knight began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 196 | D:1 | XOM: cast spell 'Summon Ice Beast' 242 | D:1 | Reached XP level 2. HP: 11/16 MP: 3/3 331 | D:1 | Slain by a goblin 331 | D:1 | Lost a life (0 lives remaining) 348 | D:1 | XOM: divination: magic mapping 359 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_rooms, serial_forest, infiniplex_forest_clump_diagonal, infiniplex_forest_lined_room_2, infiniplex_forest_zigzag_1, infiniplex_forest_lined_2, infiniplex_forest_straight_5, infiniplex_forest_end_1, infiniplex_forest_lined_1 Action || total ---------------------------++------- Melee: Unarmed || 41 Bite || 5 Stab: Sleeping || 1 Armour: Skin || 22 Dodge: Dodged || 43