Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 13537071881686859299 39 yey the Sneak (level 3, -1/24 HPs) Began as an Octopode Wanderer on Jan 30, 2024. Slain by Sigmund ... wielding a +0 scythe of flaming (4 damage) ... on level 2 of the Dungeon. The game lasted 00:06:20 (1352 turns). yey the Sneak (Octopode Wanderer) Turns: 1352, Time: 00:06:20 Health: -1/24 AC: 1 Str: 14 XL: 3 Next: 47% Magic: 4/4 EV: 13 Int: 12 God: Gold: 28 SH: 0 Dex: 12 Spells: 2/4 levels left rFire + . . k - +0 dagger rCold . . . (no shield) rNeg . . . d - +0 hat rPois . (no amulet) rElec . j - ring of protection from fire rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons k - a +0 dagger (weapon) Armour d - a +0 hat (worn) Jewellery j - a ring of protection from fire (left tentacle) Scrolls e - 2 scrolls of blinking i - a scroll of identify {unknown} Potions f - 2 potions of cancellation {unknown} g - a potion of magic {unknown} h - a potion of heal wounds {unknown} Skills: + Level 1.7 Fighting + Level 1.5 Dodging + Level 4.2 Stealth + Level 1.3 Spellcasting + Level 2.2 Air Magic + Level 1.4 Invocations + Level 1.6 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Mercury Vapours Alch/Air 6% N/A 28% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 6% 3-4/arc 28% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Sigmund seems less confused. Sigmund hits you with a +0 scythe of flaming. You hit Sigmund. Your grab misses Sigmund. Your tentacle-slap misses Sigmund. You squeeze Sigmund. Sigmund is lightly wounded. Sigmund is no longer blind. You closely miss Sigmund. You grab Sigmund. You squeeze Sigmund. Sigmund is moderately wounded. You constrict Sigmund. Sigmund barely misses you. You hit Sigmund but do no damage. Sigmund is moderately wounded. You constrict Sigmund, but do no damage. Sigmund breathes a few words. Sigmund's hands start flickering wildly. Sigmund casts a spell at you. You are confused. You're too confused to move! You constrict Sigmund. Sigmund barely misses you. You release your grip on Sigmund. Sigmund barely misses you. Sigmund misses you. Sigmund hits you with a +0 scythe of flaming. You hit Sigmund. Sigmund is heavily wounded. You feel less confused. Sigmund hits you with a +0 scythe of flaming! * * * LOW HITPOINT WARNING * * * Sigmund burns you. * * * LOW HITPOINT WARNING * * * You closely miss Sigmund. You grab Sigmund. Sigmund is heavily wounded. You constrict Sigmund, but do no damage. You hit Sigmund. Sigmund is heavily wounded. You constrict Sigmund. Sigmund closely misses you. You hit Sigmund but do no damage. Sigmund is severely wounded. You constrict Sigmund. Sigmund hits you with a +0 scythe of flaming. You die... Sigmund begins carving another notch in his scythe. .....#...... .... #.......... #......... #......#+## #......... ##.....#.# ###......... ####.#.#.# #........... .....#.#.####........... ####.................... #.............((..... #...........@@....... #........>....<...... .# #..................## .# #..................# .# ##########.........# #.........# ########### You could see Sigmund. Vanquished Creatures An adder (D:2) 4 ball pythons (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 2 goblins 3 hobgoblins (D:1) 3 kobolds (D:1) A quokka (D:1) 3 bats 2 frilled lizards (D:1) 4 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yey the Octopode Wanderer began the quest for the Orb. 0 | D:1 | yey set off with the following items: a +0 dagger, 2 | atropa-tipped darts, a datura-tipped dart, a +0 hat, a | scroll of blinking; and the following spells available to | memorise: Mercury Vapours, Static Discharge. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 147 | D:1 | Reached XP level 2. HP: 17/18 MP: 3/3 530 | D:1 | Found a faded altar of an unknown god. 764 | D:1 | Reached XP level 3. HP: 19/23 MP: 4/4 1318 | D:2 | Learned a level 2 spell: Mercury Vapours 1333 | D:2 | Noticed Sigmund 1352 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_basic, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_small_b, chequers_serial_rivers_small_3, chequers_serial_rivers_room_b, chequers_serial_rivers_large_a, chequers_serial_rivers_room_a, basic_ecumenical_altar, minmay_split_cup_small D:2: layout_basic, uniq_sigmund Action || total ---------------------------++------- Melee: Dagger || 66 Constrict || 14 Tentacles || 12 Punch || 1 Throw: Dart || 3 Use: Scroll || 2 Stab: Sleeping || 9 Armour: Skin || 32 Dodge: Dodged || 35