Seeded DCSS version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 14135701946401135892 (custom seed) 29 yey the Sneak (level 3, -3/21 HPs) Began as an Octopode Fire Elementalist on Feb 6, 2024. Slain by a kobold ... wielding a +0 whip (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:46 (552 turns). yey the Sneak (Octopode Fire Elementalist) Turns: 552, Time: 00:01:47 Health: -3/21 AC: 1 Str: 7 XL: 3 Next: 16% Magic: 6/6 EV: 13 Int: 19 God: Gold: 19 SH: 0 Dex: 12 Spells: 5/6 levels left rFire + . . b - staff of fire rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Missiles e - 9 stones Magical Staves b - a staff of fire (weapon) Scrolls c - a scroll of enchant armour {unknown} f - a scroll of teleportation {unknown} Potions a - a potion of magic d - a potion of heal wounds {unknown} Skills: + Level 0.9 Staves - Level 2.0 Dodging + Level 3.2 Stealth + Level 2.2 Spellcasting + Level 1.4 Conjurations + Level 3.1 Fire Magic + Level 1.0 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 42% 2d6 7% 2 Lesser Beckoning Tloc 4% N/A 26% 2 Inner Flame Hex/Fire 12% N/A 26% 3 Volatile Blastmotes Fire/Tloc 24% 2d12 26% 3 Gell's Gravitas Tloc 2% N/A 45% 3 Teleport Other Tloc 2% N/A 45% 3 Flame Wave Conj/Fire 16% 2d7 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 :* Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the goblin. Your grab misses the goblin. The jackal closely misses you. The goblin hits you but does no damage. The kobold misses you. You hit the goblin but do no damage. Your grab misses the goblin. Your tentacle-slap misses the goblin. The jackal bites you. The goblin completely misses you. The kobold barely misses you. The jackal misses you. You barely miss the goblin. Your grab misses the goblin. The jackal bites you. The goblin closely misses you. The kobold hits you with a +0 whip. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the goblin. You grab the goblin. You squeeze the goblin. You kill the goblin! The kobold closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You hit the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal is heavily wounded. The jackal barely misses you. The kobold barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. You grab the jackal. The jackal is heavily wounded. You constrict the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 whip. You die... ###### .....# ####.# #.# ## #.# ########## .# #.# #......... .###)##########......... .................h...... .###.##########.@)...... .###.###### #.†K...... #........... #......... #........... #......... #........... #......... #........... #......... +........... .......... #........... .......... #........... You could see a jackal and a kobold. Vanquished Creatures 4 bats (D:1) An endoplasm (D:1) 3 goblins (D:1) 5 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) 4 ball pythons (D:1) 4 kobolds (D:1) A rat (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yey the Octopode Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 85 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 109 | D:1 | Found Agafuir's Assorted Antiques. 278 | D:1 | Found Daxas's Book Shop. 310 | D:1 | Found a faded altar of an unknown god. 515 | D:1 | Reached skill level 1 in Evocations 515 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 552 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_basic, shapermc_ecumenical_altar_totnotflames, serial_shops, shop, shop, shop Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.2 Evocations | 1 | 1.0 Staves | | 0.9 Dodging | | 2.0 Spellcasting | | 2.2 Conjurations | | 1.4 Fire Magic | | 3.1 Action || total ---------------------------++------- Melee: Staff || 67 Constrict || 16 Tentacles || 10 Stab: Sleeping || 5 Armour: Skin || 45 Dodge: Dodged || 60