Seeded DCSS version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 9090501392309959765 (custom seed) 229 yey the Conjurer (level 6, -7/36 HPs) Began as an Octopode Conjurer on Feb 7, 2024. Mangled by middlethird's ghost (11 damage) ... on level 3 of the Dungeon. The game lasted 00:13:50 (3245 turns). yey the Conjurer (Octopode Conjurer) Turns: 3245, Time: 00:13:51 Health: -7/36 AC: 1 Str: 6 XL: 6 Next: 3% Magic: 5/10 EV: 12 Int: 23 God: Gold: 251 SH: 0 Dex: 4 (10) Spells: 8/11 levels left rFire . . . q - +0 scimitar rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 251 gold pieces. Inventory: Hand Weapons b - a +0 short sword q - a +0 scimitar (weapon) Missiles c - 15 stones m - 5 poisoned darts Jewellery g - a +6 ring of dexterity r - a ring of magical power Wands d - a wand of polymorph (8) n - a wand of flame (27) Scrolls e - a scroll of acquirement k - 2 scrolls of amnesia {unknown} o - a scroll of identify Potions a - a potion of magic f - 3 potions of berserk rage {unknown} h - 2 potions of might {unknown} i - a potion of curing j - a potion of haste {unknown} l - a potion of ambrosia {unknown} p - 2 potions of enlightenment {unknown} Skills: + Level 0.3 Long Blades + Level 3.3 Dodging + Level 4.8 Stealth + Level 3.2 Spellcasting + Level 4.9 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 middlethird's ghost, amateur VSSh Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Middlethird's ghost grins evilly. You see here a +6 ring of dexterity. g - a +6 ring of dexterity Middlethird's ghost attacks as it pursues you! Middlethird's ghost closely misses you. You see here 12 gold pieces. You now have 251 gold pieces (gained 12). Middlethird's ghost misses you. Middlethird's ghost attacks as it pursues you! Middlethird's ghost hits you. Middlethird's ghost attacks as it pursues you! Middlethird's ghost hits you. There is a transporter here. You enter the transporter and appear at another place. Middlethird's ghost hits you! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - middlethird's ghost Aim: middlethird's ghost (74% to hit) The searing ray hits middlethird's ghost. Middlethird's ghost is lightly damaged. (Press . to maintain the ray.) Middlethird's ghost barely misses you. Unknown command. Unknown command. The searing ray hits middlethird's ghost! Middlethird's ghost is heavily damaged. Middlethird's ghost hits you! The searing ray hits middlethird's ghost! Middlethird's ghost is severely damaged. Middlethird's ghost hits you. The searing ray hits middlethird's ghost. Middlethird's ghost is severely damaged. You finish channelling your searing ray. Middlethird's ghost hits you. Middlethird's ghost hits you! * * * LOW HITPOINT WARNING * * * Middlethird's ghost hits you! You die... #..# #..............####### #..# ##########............ #..## ##.....###........ #...## ##..#####.##....... ###..# #..##......#....... #..# #.##....#..##...... ###.#####.#©..#...#.#...... #........W##..##.#..#..#.## #........)@#.#.[.#.##....# #.......#)##.....#.#.....# ####.#....#...#©..)#©....## #..##..#.#...#..#....... ##.##..##.#.....##.....# ####### #.##...#...#.#..#..#..# ##.....###.###..#...#.#..#÷##... ##.......##)###..#.......##.##..# #.........#..###.###...###..##..# You could see middlethird's ghost. Vanquished Creatures A quasit (D:3) An orc priest (D:3) An iguana (D:2) A hound skeleton (D:2) An adder (D:2) 3 adder skeletons (D:2) 4 dart slugs 2 ribbon worms 6 orcs (D:3) 4 ball pythons 2 bat skeletons (D:2) 2 bat zombies (D:2) 7 endoplasms 4 goblins 10 hobgoblins 4 jackals (D:2) 6 kobolds 4 quokkas A ball python skeleton (D:2) 2 ball python zombies (D:2) 6 bats 7 frilled lizards A giant cockroach zombie (D:2) 2 jackal skeletons (D:2) 9 rats 91 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yey the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 193 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 218 | D:1 | Learned a level 2 spell: Searing Ray 309 | D:1 | Found a faded altar of an unknown god. 545 | D:1 | Reached XP level 3. HP: 3/21 MP: 0/6 882 | D:1 | Identified a scroll of acquirement 1019 | D:2 | Noticed Sigmund 1020 | D:2 | Sigmund changed into Sigmund the iguana 1020 | D:2 | Noticed Sigmund 1024 | D:2 | Killed Sigmund the iguana 1025 | D:2 | Reached XP level 4. HP: 27/27 MP: 1/7 1279 | D:2 | Identified the scarf of Gallantry {+Inv, rElec Will- Str+3} 1915 | D:2 | Reached XP level 5. HP: 14/31 MP: 6/9 2504 | D:3 | Found a transporter. 2518 | D:3 | Noticed middlethird's ghost (amateur VSSh) 2844 | D:3 | Found a transporter. 3170 | D:3 | Reached XP level 6. HP: 36/36 MP: 4/10 3245 | D:3 | Mangled by middlethird's ghost Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_basic, hellmonk_ecumenical_altar_slurped_away, serial_bayou_pond_c, st_stairs_3, kennysheep_crisscross, chequers_serial_rivers_micro_e D:2: layout_loops_corners, serial_undead, serial_undead_e, serial_undead_d, serial_undead_d, serial_undead_e, serial_undead_b, serial_undead_d, serial_undead_d, serial_undead_d, serial_undead_d, serial_undead_d, uniq_sigmund D:3: layout_rooms, gammafunk_ghost_stat_death Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.8 Dodging | 3 | 3.3 Spellcasting | 3 | 3.2 Long Blades | | 0.3 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 29 | 28 || 57 Constrict | 10 | 9 || 19 Tentacles | 7 | 7 || 14 Cast: Magic Dart | 34 | 101 || 135 Searing Ray | 3 | 5 || 8 Evoke: Wand | 1 | 5 || 6 Use: Scroll | 3 | 1 || 4 Potion | 1 | || 1 Stab: Sleeping | 2 | || 2 Armour: Skin | 16 | 57 || 73 Dodge: Dodged | 23 | 51 || 74