Seeded DCSS version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 9090501392309959765 (custom seed) 135 yey the Ducker (level 5, -2/61 HPs) Began as a Gnoll Wanderer on Feb 7, 2024. Slain by an orc priest ... wielding a +0 whip (6 damage) ... on level 3 of the Dungeon. The game lasted 00:09:08 (2663 turns). yey the Ducker (Gnoll Wanderer) Turns: 2663, Time: 00:09:08 Health: -2/61 AC: 3 Str: 9 XL: 5 Next: 18% Magic: 9/9 EV: 16 Int: 8 God: Gold: 190 SH: 0 Dex: 21 Spells: 10/10 levels left rFire + . . e - +0 dagger rCold + . . (no shield) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth h - ring "Gotsig" {rElec rF+ rC+ rCorr Dex+2} HPRegen 0.30/turn (no ring) MPRegen 0.11/turn %: no passive effects @: berserking, very quick A: fangs 1, strong nose, distributed training a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 190 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff e - a +0 dagger (weapon) Missiles b - 3 throwing nets (quivered) d - 15 poisoned darts m - 10 stones Armour c - a +0 leather armour (worn) Jewellery h - the ring "Gotsig" (left hand) {rElec rF+ rC+ rCorr Dex+2} (You acquired it on level 1 of the Dungeon) [ring of resist corrosion] Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Wands j - a wand of polymorph (6) s - a wand of flame (32) Scrolls i - 2 scrolls of amnesia {unknown} k - a scroll of revelation {teleport, unknown} r - a scroll of identify Potions f - a potion of lignification g - 2 potions of curing {unknown} l - 2 potions of might {unknown} n - a potion of haste {unknown} o - a potion of ambrosia {unknown} p - 2 potions of berserk rage q - 2 potions of enlightenment {unknown} Skills: + Level 3.0 Fighting + Level 1.4 Short Blades + Level 1.4 Long Blades + Level 1.4 Axes + Level 1.4 Maces & Flails + Level 1.4 Polearms + Level 4.8 Staves + Level 1.4 Ranged Weapons + Level 4.8 Throwing + Level 3.0 Armour + Level 6.7 Dodging + Level 1.4 Stealth + Level 1.4 Shields + Level 1.4 Unarmed Combat + Level 3.1 Spellcasting + Level 1.1 Conjurations + Level 1.1 Hexes + Level 1.1 Summonings + Level 1.1 Necromancy + Level 1.1 Translocations + Level 1.1 Fire Magic + Level 1.1 Ice Magic + Level 1.1 Air Magic + Level 1.1 Earth Magic + Level 1.1 Alchemy + Level 1.6 Invocations + Level 1.4 Evocations + Level 1.3 Shapeshifting You had 10 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 2 transporters, abcdefg's ghost, weakling DrHu Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The orc is heavily wounded. The orc closely misses you. You barely miss the orc. The orc is heavily wounded. The orc hits you with a +0 dagger. You hit the orc but do no damage. The orc is heavily wounded. The orc barely misses you. You barely miss the orc. The orc is heavily wounded. The orc misses you. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You closely miss the orc. The orc is heavily wounded. The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the orc but do no damage. The orc is heavily wounded. The orc barely misses you. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the orc. You kill the orc! You hit the orc. The orc is severely wounded. You hit the orc. You kill the orc! Your Fighting skill increases to level 3! Your Armour skill increases to level 3! You hit the orc priest. The orc priest is lightly wounded. You hit the orc priest. You punch the orc priest. The orc priest is almost dead. The orc priest hits you with a +0 whip. You die... #.. #..##..... #.. #.. #.##....#..##. ###.#####.#55.#...#.#. #.........##..##.#. #. #.........©#.#.[.#.##. #.......#.##. ..#$#.. ##.#....# .=)#©. #..##..# #..#.. ##@##..## ..##. #o##...# # #. #.###..#.. #. #w###..#...... ##. #).###.###...###.. ##.# #...#####...# .# #............ .# #..........## ∆ .# #..........## You could see a ribbon worm and an orc priest. Vanquished Creatures A hound skeleton (D:2) An adder (D:2) A gnoll (D:2) 3 adder skeletons (D:2) 3 dart slugs A ribbon worm (D:2) 3 orcs (D:3) 2 ball pythons (D:1) 2 bat skeletons (D:2) 2 bat zombies (D:2) 7 endoplasms 4 goblins 9 hobgoblins 4 jackals (D:2) 6 kobolds 4 quokkas A ball python skeleton (D:2) 2 ball python zombies (D:2) 6 bats 7 frilled lizards A giant cockroach zombie (D:2) 2 jackal skeletons (D:2) 9 rats 81 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yey the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | yey set off with the following items: a +0 quarterstaff, 3 | throwing nets, a +0 leather armour, 10 poisoned darts, a +0 | dagger, a potion of lignification. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 149 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 209 | D:1 | Identified a scroll of acquirement 209 | D:1 | Acquired the ring "Gotsig" {rElec rF+ rC+ rCorr Dex+2} 416 | D:1 | Found a faded altar of an unknown god. 615 | D:1 | Reached XP level 3. HP: 28/28 MP: 7/7 749 | D:1 | Reached skill level 1 in Invocations 1029 | D:2 | Noticed Sigmund 1085 | D:2 | Reached skill level 1 in Short Blades 1085 | D:2 | Reached skill level 1 in Long Blades 1085 | D:2 | Reached skill level 1 in Axes 1085 | D:2 | Reached skill level 1 in Maces & Flails 1085 | D:2 | Reached skill level 1 in Polearms 1085 | D:2 | Reached skill level 1 in Ranged Weapons 1085 | D:2 | Reached skill level 1 in Stealth 1085 | D:2 | Reached skill level 1 in Shields 1085 | D:2 | Reached skill level 1 in Unarmed Combat 1085 | D:2 | Reached skill level 1 in Evocations 1284 | D:2 | Sigmund changed into Sigmund the gnoll 1284 | D:2 | Noticed Sigmund 1306 | D:2 | Killed Sigmund the gnoll 1307 | D:2 | Reached skill level 1 in Shapeshifting 1307 | D:2 | Reached XP level 4. HP: 5/34 MP: 8/8 1504 | D:2 | Reached skill level 1 in Conjurations 1504 | D:2 | Reached skill level 1 in Hexes 1504 | D:2 | Reached skill level 1 in Summonings 1504 | D:2 | Reached skill level 1 in Necromancy 1504 | D:2 | Reached skill level 1 in Translocations 1504 | D:2 | Reached skill level 1 in Fire Magic 1504 | D:2 | Reached skill level 1 in Ice Magic 1504 | D:2 | Reached skill level 1 in Air Magic 1504 | D:2 | Reached skill level 1 in Earth Magic 1504 | D:2 | Reached skill level 1 in Alchemy 2014 | D:2 | Identified the scarf of Gallantry {+Inv, rElec Will- Str+3} 2126 | D:2 | Reached XP level 5. HP: 40/40 MP: 9/9 2556 | D:3 | Found a transporter. 2559 | D:3 | Noticed abcdefg's ghost (weakling DrHu) 2598 | D:3 | Found a transporter. 2658 | D:3 | HP: 3/60 [orc/+0 dagger (4)] 2663 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_basic, hellmonk_ecumenical_altar_slurped_away, serial_bayou_pond_c, st_stairs_3, kennysheep_crisscross, chequers_serial_rivers_micro_e D:2: layout_loops_corners, serial_undead, serial_undead_e, serial_undead_d, serial_undead_d, serial_undead_e, serial_undead_b, serial_undead_d, serial_undead_d, serial_undead_d, serial_undead_d, serial_undead_d, uniq_sigmund D:3: layout_rooms, gammafunk_ghost_stat_death Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Invocations | 1 | 1.6 Short Blades | 1 | 1.4 Long Blades | 1 | 1.4 Axes | 1 | 1.4 Maces & Flails | 1 | 1.4 Polearms | 1 | 1.4 Ranged Weapons | 1 | 1.4 Stealth | 1 | 1.4 Shields | 1 | 1.4 Unarmed Combat | 1 | 1.4 Evocations | 1 | 1.4 Shapeshifting | 1 | 1.3 Spellcasting | 3 | 3.1 Conjurations | 1 | 1.1 Hexes | 1 | 1.1 Summonings | 1 | 1.1 Necromancy | 1 | 1.1 Translocations | 1 | 1.1 Fire Magic | 1 | 1.1 Ice Magic | 1 | 1.1 Air Magic | 1 | 1.1 Earth Magic | 1 | 1.1 Alchemy | 1 | 1.1 Fighting | 3 | 3.0 Armour | 3 | 3.0 Staves | | 4.8 Throwing | | 4.8 Dodging | | 6.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 194 | 206 || 400 Bite | 31 | 21 || 52 Punch | 1 | 5 || 6 Throw: Throwing net | 2 | || 2 Evoke: Wand | 3 | || 3 Use: Scroll | 4 | || 4 Potion | | 1 || 1 Stab: Sleeping | 1 | 4 || 5 Armour: Leather armour | 89 | 89 || 178 Dodge: Dodged | 184 | 196 || 380