Seeded DCSS version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 5769635627143049832 (custom seed) 47 yey the Magician (level 3, 22/25 HPs) Began as a Demonspawn Hedge Wizard on Feb 14, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:02:04 (1246 turns). yey the Magician (Demonspawn Hedge Wizard) Turns: 1246, Time: 00:02:05 Health: 22/25 AC: 5 Str: 9 XL: 3 Next: 48% Magic: 2/6 EV: 11 Int: 20 God: Gold: 110 SH: 0 Dex: 11 Spells: 7/8 levels left rFire . . . f - +2 dagger (drain) rCold x . . (no shield) rNeg . . . e - +0 ring mail rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sturdy frame 1, horns 1, clever 1, low MP 1, cold vulnerability 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 110 gold pieces. Inventory: Hand Weapons f - a +2 dagger of draining (weapon) Missiles a - 34 stones Armour b - a +0 robe c - a +0 hat (worn) e - a +0 ring mail (worn) Scrolls g - a scroll of amnesia {unknown} h - a scroll of noise {unknown} i - 2 scrolls of immolation {unknown} k - a scroll of fog {unknown} Potions d - a potion of magic Skills: + Level 0.7 Fighting + Level 0.7 Short Blades + Level 0.5 Armour + Level 2.0 Dodging + Level 2.0 Stealth + Level 3.1 Spellcasting + Level 1.3 Conjurations + Level 1.4 Summonings + Level 1.2 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 18% N/A 19% 2 Blink Tloc 16% N/A 22% 2 Slow Hex 12% N/A 24% 1 Cigotuvi's Dreadful Rot Necr/Alch/Air 6% N/A 34% 2 Ensorcelled Hibernation Hex/Ice 6% N/A 34% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 52% 3 Fugue of the Fallen Necr 3% N/A 56% 3 Anguish Hex/Necr 1% N/A 93% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your movements are slightly less encumbered by armour. (ER -2) You have a pair of small horns on your head. Your mind is acute. (Int +4, Str/Dex -1) Your magical capacity is low. (-10% MP) You are vulnerable to cold. (rC-) Message History The magic dart hits the dart slug. The dart slug is heavily wounded. The dart slug launches a dart at you. The slug dart hits you. The magic dart hits the dart slug. The dart slug is severely wounded. The rat squeaks loudly. A goblin comes into view. It is wielding a +0 dagger. The dart slug bites you. The magic dart hits the dart slug. The dart slug is almost dead. The magic dart hits the dart slug. You kill the dart slug! The rat bites you but does no damage. You hit the goblin. You kill the goblin! The rat barely misses you. You hit the rat. You kill the rat! Things that are here: a +0 dagger; a goblin corpse l - 2 dark potions You see here a rat corpse. m - a scroll labelled UPOSOA QUCAD As you read the scroll labelled UPOSOA QUCAD, it crumbles to dust. It is a scroll of identify. j - a potion of degeneration Unknown command. Okay, then. You drop a potion of degeneration. It was a potion of mutation. You feel extremely strange. You feel frail. A pair of horns grows on your head! You feel agile. Unknown command. You feel extremely strange. You feel clumsy. You feel robust. You feel vulnerable to cold. You feel less energetic. You feel clever. Unknown command. Unknown command. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ........#######.#.#####.# ######### ..#.# #.# ..#.# #.# #.#.# #.# #.#.# #.# ##.#.#####.## #!..........# #...........# #..@....†...# #...........# #....†).....# #...........# #...........# #...........# #...........# #...........# #...........# There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 dart slugs (D:2) 7 bats 5 endoplasms 4 goblins 3 hobgoblins 3 kobolds 3 ball pythons (D:1) A frilled lizard (D:1) 2 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yey the Demonspawn Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 132 | D:1 | Reached skill level 1 in Translocations 138 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 138 | D:1 | Reached XP level 2. HP: 9/19 MP: 6/6 806 | D:2 | Reached XP level 3. HP: 25/25 MP: 7/7 1242 | D:2 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 1242 | D:2 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 1242 | D:2 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 1245 | D:2 | Lost mutation: You are agile. (Dex +4, Str/Int -1) [potion | of mutation] 1245 | D:2 | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 1245 | D:2 | Gained mutation: You are vulnerable to cold. (rC-) [potion | of mutation] 1245 | D:2 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 1245 | D:2 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 1246 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_loops_cross D:2: layout_basic, minivault_11, minmay_misc_feat_encased Skill XL: | 1 2 | ---------------+-------+----- Translocations | 1 | 1.2 Dodging | 2 | 2.0 Stealth | 2 | 2.0 Fighting | | 0.7 Short Blades | | 0.7 Armour | | 0.5 Spellcasting | | 3.1 Conjurations | | 1.3 Summonings | | 1.4 Action || total ---------------------------++------- Melee: Dagger || 71 Cast: Magic Dart || 25 Use: Potion || 2 Scroll || 1 Stab: Sleeping || 3 Distracted || 1 Armour: Ring mail || 45 Robe || 3 Dodge: Dodged || 47