Seeded DCSS version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 5769635627143049832 (custom seed) 473 yey the Magician (level 6, -10/44 HPs) Began as a Demonspawn Hedge Wizard on Feb 14, 2024. Mangled by an ogre ... wielding a +0 giant spiked club (34 damage) ... on level 4 of the Dungeon. The game lasted 00:09:21 (3692 turns). yey the Magician (Demonspawn Hedge Wizard) Turns: 3692, Time: 00:09:27 Health: -10/44 AC: 5 Str: 15 XL: 6 Next: 84% Magic: 16/20 EV: 12 Int: 13 God: Gold: 211 SH: 0 Dex: 13 Spells: 8/12 levels left rFire . . . e - +2 dagger (drain) rCold . . . (no shield) rNeg . . . f - +0 ring mail rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... j - amulet of magic regeneration Stlth ++ q - ring of flight HPRegen 0.27/turn x - ring of magical power MPRegen 0.57/turn %: no passive effects @: flying, very slightly contaminated A: sturdy frame 1, demonic magic 1, demonic touch 1, antennae 1, strong 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 211 gold pieces. Inventory: Hand Weapons e - a +2 dagger of draining (weapon) Missiles a - 59 stones v - 6 boomerangs w - 6 poisoned darts Armour c - a +0 hat (worn) f - a +0 ring mail (worn) Jewellery j - an amulet of magic regeneration (around neck) q - a ring of flight (left hand) x - a ring of magical power (right hand) Scrolls b - a scroll of amnesia {unknown} h - 2 scrolls of immolation {immo, unknown} i - a scroll of noise l - a scroll of fog {unknown} n - a scroll of teleportation {unknown} o - a scroll of summoning {unknown} y - a scroll of blinking {unknown} Potions d - 2 potions of magic g - a potion of resistance {unknown} k - a potion of mutation m - a potion of haste {unknown} p - a potion of lignification {unknown} r - 2 potions of might {unknown} s - a potion of heal wounds {unknown} t - 3 potions of brilliance {unknown} u - a potion of enlightenment {unknown} Skills: + Level 2.1 Fighting + Level 1.8 Short Blades + Level 1.9 Armour + Level 2.7 Dodging + Level 2.8 Stealth + Level 3.5 Spellcasting + Level 2.3 Conjurations + Level 2.4 Summonings + Level 2.2 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 12% 1 b - Slow Hex 8% N/A 30% 1 c - Call Imp Summ 16% N/A 17% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 16% N/A 19% 2 Cigotuvi's Dreadful Rot Necr/Alch/Air 4% N/A 43% 2 Ensorcelled Hibernation Hex/Ice 4% N/A 43% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 54% 3 Fugue of the Fallen Necr 2% N/A 67% 3 Anguish Hex/Necr 1% N/A 97% 4 Alistair's Intoxication Alch 1% N/A 100% 5 Borgnjor's Vile Clutch Necr/Erth 1% N/A 100% 5 Eringya's Noxious Bog Alch 1% 4d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Makhleb Trog Vehumet Annotations: D:4 Grinder Innate Abilities, Weirdness & Mutations Your movements are slightly less encumbered by armour. (ER -2) Spells you cast may paralyse adjacent enemies. Your touch may inflict minor irresistible damage on your foes. You have a pair of small antennae on your head. Your muscles are strong. (Str +4, Int/Dex -1) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 30% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (chance to affect: 35%) Okay, then. Casting: Slow (safe; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. The ogre hits you with a +0 giant spiked club! Casting: Call Imp (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. Nothing appears to happen. Casting: Call Imp (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Malevolent energies surge around you. The ogre closely misses you. Your cerulean imp hits the ogre with a -4 spear. The ogre attacks as it pursues you! The ogre closely misses you. You see here an adder skeleton. Your cerulean imp hits the ogre with a -4 spear. Things that are here: a +0 club; a goblin skeleton Casting: Call Imp (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 30% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, ally target, chance to affect: 35%) The ogre easily resists. Malevolent energies surge around you. Your cerulean imp hits the ogre from afar with a -4 spear. Casting: Slow (safe; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 30% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, ally target, chance to affect: 35%) You miscast Slow. Nothing appears to happen. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... .......##.#...###...#.....#.....# ..#...###.##### ####.#....#...... ..#...# #.### #####...#.....# ###...# #...# #....###.#.#### #...# ###.#######.##.#.####...# #...# #..........#.#.....#.## ##### #.###...#.......##.#... #.#####.#..#.#.......## #....)@O...#.#.###.### ########>5...#.......# #...###..###.## #####.##......#..# ##...........#.#.## ##..............#.# ##....#.###..#...#.# ##......#.###..#..#.# #.....#.._.###......# You could see an ogre (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures A water moccasin (D:3) A black bear (D:4) A scorpion (D:4) 2 bombardier beetles (D:4) An iguana (D:4) 5 adders A gnoll (D:3) 4 dart slugs A ribbon worm (D:3) 3 orcs 10 endoplasms 7 goblins 4 hobgoblins 8 kobolds A quokka (D:3) 4 ball pythons 8 bats A frilled lizard (D:1) 3 rats 66 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:4) 2 goblins (D:4) 3 creatures vanquished. Grand Total: 69 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yey the Demonspawn Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 174 | D:1 | Reached skill level 1 in Translocations 246 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 246 | D:1 | Reached XP level 2. HP: 10/19 MP: 0/6 336 | D:1 | You fall into a shaft and drop 1 floor! 567 | D:1 | Reached XP level 3. HP: 23/25 MP: 7/7 1301 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 1301 | D:2 | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 1896 | D:3 | Reached skill level 1 in Armour 1915 | D:3 | Reached skill level 1 in Fighting 1915 | D:3 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 1915 | D:3 | Reached XP level 4. HP: 30/32 MP: 4/8 1982 | D:3 | Reached skill level 1 in Short Blades 2116 | D:3 | Noticed a water moccasin 2144 | D:3 | Killed a water moccasin 2145 | D:3 | Reached XP level 5. HP: 36/37 MP: 8/10 2367 | D:3 | Learned a level 1 spell: Slow 2570 | D:4 | Noticed Grinder 2585 | D:4 | Paralysed by Grinder for 5 turns 2714 | D:4 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 2714 | D:4 | Reached XP level 6. HP: 42/44 MP: 11/11 2985 | D:4 | Found a radiant altar of Vehumet. 3036 | D:4 | Learned a level 2 spell: Call Imp 3403 | D:4 | Found a burning altar of Makhleb. 3536 | D:5 | Entered Level 5 of the Dungeon 3536 | D:5 | Found a bloodstained altar of Trog. 3692 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_loops_cross D:2: layout_basic, minivault_11, minmay_misc_feat_encased D:3: layout_basic, kennysheep_flooded_box, supply_closet_lemuel, st_stairs_7, minmay_misc_feat_columns, minmay_misc_feat_x, grunt_decor_resistance, hangedman_glass_teeth, corexii_item_surrounded_by_moat, minmay_starry_boxes D:4: nicolae_BIG_FREAKIN_CUBE, layout_basic, mainiacjoe_overflow_chevrons, minmay_ruined_shrine, uniq_grinder D:5: layout_rooms, mainiacjoe_overflow_tiny_flanked, mainiacjoe_overflow_large_starburst, st_stairs_13, uniq_sigmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Translocations | 1 2 | 2.2 Dodging | 2 | 2.7 Stealth | 2 | 2.8 Armour | 1 | 1.9 Fighting | 1 2 | 2.1 Short Blades | 1 | 1.8 Conjurations | 2 | 2.3 Summonings | 2 | 2.4 Spellcasting | | 3.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 71 | 74 || 145 Touch | | 16 || 16 Cast: Magic Dart | 49 | 15 || 64 Slow | | 9 || 9 Call Imp | | 5 || 5 Use: Potion | 2 | 2 || 4 Scroll | 1 | || 1 Stab: Sleeping | 1 | || 1 Invisible | | 2 || 2 Armour: Robe | 15 | || 15 Ring mail | 37 | 59 || 96 Dodge: Dodged | 52 | 62 || 114