Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 3387730818853566424 0 yey the Chiller (level 1, 13/13 HPs) Began as an Octopode Wanderer on Feb 15, 2024. Got out of the dungeon alive. The game lasted 00:00:10 (1 turns). yey the Chiller (Octopode Wanderer) Turns: 1, Time: 00:00:10 Health: 13/13 AC: 1 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 15 Spells: 3/4 levels left rFire . . . a - +2 falchion rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 falchion (weapon) Armour b - a +0 hat (worn) Scrolls c - a scroll of blinking Skills: + Level 1.0 Fighting + Level 2.0 Long Blades + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 3.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 36% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 9% N/A 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, yey the Octopode Wanderer. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 falchion, a +0 hat, a scroll of blinking; and the following spell memorised: Freeze; and the following spells available to memorise: Ozocubu's Armour. Okay, then. Unknown command. You have escaped! #PPPPPPPPP #PPPPP.... #PPP..PPPP #PP.PPP... #PP.PP.PPP #P.PP.PP.P #P.P.PP.P. #P@P.P.PPP #P.P.PP.P. #P.PP.PP.P #PP.PP.PPP #PP.PPP... #PPP..PPPP #PPPPP.... #PPPPPPPPP There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yey the Octopode Wanderer began the quest for the Orb. 0 | D:1 | yey set off with the following items: a +2 falchion, a +0 | hat, a scroll of blinking; and the following spell | memorised: Freeze; and the following spells available to | memorise: Ozocubu's Armour. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto