Dungeon Sprint DCSS version 0.32-a0-450-g080537f31e (webtiles) character file. Game seed: 241890379769247217 5 yey the Trooper (level 1, -7/12 HPs) Began as a Vine Stalker Fighter on Feb 23, 2024. Incinerated by a deep elf pyromancer (14 damage) ... with a pyre arrow ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:42 (77 turns). yey the Trooper (Vine Stalker Fighter) Turns: 77, Time: 00:00:43 Health: -7/12 AC: 6 Str: 18 XL: 1 Next: 80% Magic: 0/2 EV: 9 Int: 8 God: Gold: 0 SH: 4 Dex: 13 Spells: 0/0 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.08/turn %: no teleportation, guardian spirit @: on fire, glowing A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls i - a scroll of blinking Potions d - a potion of might e - a potion of curing f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Skills: + Level 3.1 Fighting + Level 2.3 Axes + Level 2.8 Armour + Level 3.1 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You start resting. HP restored. As you open the huge gate, it creaks loudly! There is a huge open gate leading to the Armoury (Hard) here. There is a huge open gate here. A two-headed ogre, an eidolon and a deep elf pyromancer come into view. The two-headed ogre shouts in stereo! The eidolon gives a chilling moan. The deep elf pyromancer shouts! The eidolon gestures. The eidolon radiates an aura of fear! You are terrified of the eidolon! The deep elf pyromancer gestures wildly while chanting. The deep elf pyromancer blinks! You are no longer terrified. The deep elf pyromancer casts a spell at you. The pyre arrow hits you. You are covered in intense liquid fire! You shake off some of the fire as you move. The liquid fire burns you! Ouch! That really hurt! The deep elf pyromancer casts a spell. The deep elf pyromancer blinks! You shake off some of the fire as you move. The liquid fire burns you! Ouch! That really hurt! You die... ..# O.# ########++########## .W# ...............##..# ..# .....#..#......##..# ..# ...............''..# ..# ...............'@..##########..# .....#..#.....†##...W..........# ...............##....O.e.......# ##'#####++###################### ......# ......# ......# ..<...# ......# You could see an eidolon, a two-headed ogre and a deep elf pyromancer. Vanquished Creatures An adder zombie (D) A quokka (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | yey the Vine Stalker Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 2/2 63 | D | Noticed a two-headed ogre 63 | D | Noticed an eidolon 63 | D | Noticed a deep elf pyromancer 77 | D | Incinerated by a deep elf pyromancer Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_5, armoury_3, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_2, golden_pit, hallway_of_sentries, crystal_vault_2, iron_vault_4, final_vault] Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.1 Axes | 2 | 2.3 Shields | 3 | 3.1 Armour | | 2.8 Action || total ---------------------------++------- Melee: War axe || 11 Armour: Scale mail || 21 Dodge: Dodged || 6 Block: Buckler || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 82 | 82 | 0 | 4 | 0 | 1 | 82.0 | Dungeon | 82 | 82 | 0 | 4 | 0 | 1 | 82.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 82 daAuts