Dungeon Sprint DCSS version 0.32-a0-450-g080537f31e (webtiles) character file. Game seed: 9262040686397977570 0 yey the Shield-Bearer (level 1, -2/11 HPs) Began as a Vine Stalker Fighter on Feb 23, 2024. Slain by a wraith (7 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:12 (40 turns). yey the Shield-Bearer (Vine Stalker Fighter) Turns: 40, Time: 00:00:12 Health: -2/11 AC: 6 Str: 18 XL: 1 Next: 0% Magic: 0/2 EV: 9 Int: 8 God: Gold: 0 SH: 4 Dex: 13 Spells: 0/0 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 1.01/turn (no ring) MPRegen 0.08/turn %: no teleportation, guardian spirit @: mighty A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls i - a scroll of blinking Potions e - a potion of curing f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Skills: + Level 2.6 Fighting + Level 1.7 Axes + Level 2.4 Armour + Level 2.6 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Welcome, yey the Vine Stalker Fighter. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. No target in view! No target in view! No target in view! You open the door. There is an open door to the Entrance Hall (Safe) here. There are no items here. As you open the huge gate, it creaks loudly! There is a huge open gate leading to the Armoury (Hard) here. A wraith comes into view. There is a huge open gate here. A water moccasin comes into view. The water moccasin hisses angrily. There is a huge open gate here. There is a huge open gate leading to the Armoury (Hard) here. As you close the huge gate, it creaks loudly! A wraith breaks down the huge gate. The water moccasin attacks as it pursues you! The water moccasin barely misses you. The water moccasin attacks as it pursues you! The water moccasin barely misses you. The water moccasin bites you. You feel very mighty all of a sudden. The water moccasin bites you but does no damage. You miss the water moccasin. The water moccasin closely misses you. The water moccasin bites you but does no damage. You slash the water moccasin! Your bite misses the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you but does no damage. The water moccasin bites you. You hit the water moccasin. The water moccasin is severely wounded. You hit the wraith. The water moccasin bites you. You block the wraith's attack. The water moccasin barely misses you. The wraith hits you! Ouch! That really hurt! You die... ##########++######### #................##.. #......#..#......##.. #....W...........''.. +...@S...........''.. #......#..#......##.. #................##.. ####'#####++######### #.......# #.......# #.......# #...<...# #.......# You could see a wraith and a water moccasin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | yey the Vine Stalker Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 2/2 19 | D | Noticed a wraith 20 | D | Noticed a water moccasin 40 | D | Slain by a wraith Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_6, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_3, golden_pit, hallway_of_sentries, crystal_vault_2, iron_vault_5, final_vault] Action || total ---------------------------++------- Melee: War axe || 3 Use: Potion || 1 Armour: Scale mail || 7 Dodge: Dodged || 4 Block: Buckler || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 41 | 41 | 0 | 0 | 0 | 1 | 41.0 | Dungeon | 41 | 41 | 0 | 0 | 0 | 1 | 41.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 41 daAuts