Seeded DCSS version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 8797757419307053097 (custom seed) 277 yey the Magician (level 6, 0/40 HPs) Began as a Djinni Conjurer on Mar 12, 2024. Slain by a river rat (2 damage) ... in a sewer. The game lasted 00:10:07 (2710 turns). yey the Magician (Djinni Conjurer) Turns: 2710, Time: 00:10:07 Health: 0/40 AC: 8 Str: 6 XL: 6 Next: 51% Gold: 222 EV: 13 Int: 21 God: SH: 0 Dex: 12 rFire + + + (no weapon) rCold x . . (no shield) rNeg . . . a - +1 robe rPois ∞ b - +2 hat rElec . l - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ g - ring of protection from fire HPRegen 0.26/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: about to teleport, enlightened, flying, hasted, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, iridescent scales 1, teleportitis 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 222 gold pieces. Inventory: Missiles d - 20 stones Armour a - a +1 robe (worn) b - a +2 hat (worn) l - a +0 cloak (worn) Jewellery g - a ring of protection from fire (left hand) Scrolls e - a scroll of identify h - 3 scrolls of enchant weapon n - a scroll of enchant armour Skills: + Level 2.2 Staves + Level 3.6 Dodging + Level 2.9 Stealth * Level 4.6 Spellcasting * Level 4.6 Conjurations * Level 4.6 Hexes Level 0.0 Charms * Level 4.6 Summonings * Level 4.6 Necromancy * Level 4.6 Translocations Level 0.0 Transmutations * Level 4.6 Fire Magic * Level 4.6 Ice Magic * Level 4.6 Air Magic * Level 4.6 Earth Magic * Level 4.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d8 17% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 17% 4 e - Sandblast Erth 48% 2d12 1% 1 f - Momentum Strike Conj/Tloc 48% 3d9 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Gozag Portals: Ossuary: D:4 Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You are partially covered in iridescent scales. (AC +2) You are occasionally teleported next to monsters. Message History You closely miss the river rat. The river rat is severely wounded. The river rat misses you. A river rat comes into view. The river rat squeaks loudly. You hit the river rat. The river rat is severely wounded. You hit the river rat. The river rat is almost dead. The river rat barely misses you. You barely miss the river rat. The river rat is almost dead. The river rat barely misses you. You barely miss the river rat. The river rat is almost dead. You hit the river rat but do no damage. The river rat is almost dead. The river rat bites you but does no damage. You barely miss the river rat. The river rat is almost dead. The river rat barely misses you. You hit the river rat but do no damage. Your punch misses the river rat. The river rat is almost dead. You hit the river rat but do no damage. The river rat is almost dead. The river rat bites you. * * * LOW HITPOINT WARNING * * * You barely miss the river rat. The river rat is almost dead. The river rat bites you but does no damage. Unknown command. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. Unknown command. The river rat misses you. The river rat bites you but does no damage. Unknown command. The river rat attacks as it pursues you! The river rat bites you. You die... *~,,,~**+**~,,,,* **.~.###~~~###~.~## *~.~##~~~~~~.##..r# *~..#~..~r~~~~#.~.# *~~r##~?????~##~r~# **.~.###!∩?###~..#* *...r~#####~.~~.# *##.~~.~∩.~.~.##* ####.†~∩rr@#### ############### ############### ############### ############### ############### ############### ############### You could see 3 river rats and 2 rats. Vanquished Creatures Sigmund (D:2) 6 adders A ribbon worm (D:4) 2 dart slugs (D:2) An orc (D:2) 10 endoplasms 4 giant cockroaches (D:4) 5 goblins 3 hobgoblins 3 quokkas 4 ball pythons 3 bats 3 frilled lizards A jackal zombie (D:4) 6 kobolds 6 rats 59 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms (D:2) 2 creatures vanquished. Grand Total: 61 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yey the Djinni Conjurer began the quest for the Orb. 0 | D:1 | yey set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 288 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 857 | D:2 | Reached XP level 3. HP: 21/25 MP: 0/0 857 | D:2 | Learned a level 1 spell: Sandblast 934 | D:2 | Reached skill level 1 in Staves 1003 | D:2 | Reached XP level 4. HP: 26/31 MP: 0/0 1077 | D:2 | Noticed Sigmund 1603 | D:2 | Killed Sigmund 1604 | D:2 | Reached XP level 5. HP: 27/35 MP: 0/0 1604 | D:2 | Learned a level 2 spell: Momentum Strike 1604 | D:2 | Reached XP level 6. HP: 31/40 MP: 0/0 1856 | D:3 | Found an opulent altar of Gozag. 2540 | D:4 | Found a sand-covered staircase. 2635 | D:4 | Found a glowing drain. 2671 | Sewer | Entered a sewer 2691 | Sewer | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 2691 | Sewer | Lost mutation: Armour fits poorly on your strangely shaped | body. [potion of mutation] 2691 | Sewer | Gained mutation: You are occasionally teleported next to | monsters. [potion of mutation] 2691 | Sewer | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 2705 | Sewer | HP: 1/40 [river rat (6)] 2710 | Sewer | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_basic D:2: layout_rooms, minmay_split_cup_small, uniq_sigmund D:3: layout_loops_ring, nicolae_gozag_cash_rules_everything_around_me, minmay_puff D:4: layout_rooms, mainiacjoe_overflow_24_doors, gup_sewer_entry_glass, enter_ossuary_3, uniq_natasha, uniq_duvessa Sewer: sewer_hellmonk_bad_rat Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.9 Staves | 1 2 | 2.2 Spellcasting | 4 | 4.6 Conjurations | 4 | 4.6 Hexes | 4 | 4.6 Summonings | 4 | 4.6 Necromancy | 4 | 4.6 Translocations | 4 | 4.6 Fire Magic | 4 | 4.6 Ice Magic | 4 | 4.6 Air Magic | 4 | 4.6 Earth Magic | 4 | 4.6 Alchemy | 4 | 4.6 Dodging | 3 | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 26 | 48 || 74 Cast: Magic Dart | 50 | 67 || 117 Fulminant Prism | | 2 || 2 Searing Ray | | 5 || 5 Use: Scroll | 5 | 10 || 15 Potion | | 4 || 4 Armour: Robe | 12 | 59 || 71 Dodge: Dodged | 15 | 69 || 84