Seeded DCSS version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 8797757419307053097 (custom seed) 305 yey the Conjurer (level 6, -10/32 HPs) Began as a Tengu Conjurer on Mar 13, 2024. Mangled by Duvessa ... wielding a +0 short sword (17 damage) ... on level 4 of the Dungeon. The game lasted 00:11:44 (2990 turns). yey the Conjurer (Tengu Conjurer) Turns: 2990, Time: 00:11:44 Health: -10/32 AC: 5 Str: 10 XL: 6 Next: 39% Magic: 10/13 EV: 27 Int: 24 God: Gold: 233 SH: 0 Dex: 12 Spells: 8/13 levels left rFire + . . q - staff of Flawed Execution {rElec Str+3 Int+3 Conj} rCold . . . (no shield) rNeg . . . a - +1 robe rPois . f - +2 hat rElec + (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... k - amulet of magic regeneration Stlth ++ n - ring of protection from fire HPRegen 0.25/turn (no ring) MPRegen 0.53/turn %: acrobat @: acrobatic A: beak, talons 3, acrobatic a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 233 gold pieces. Inventory: Hand Weapons m - a +0 dagger of speed Missiles e - 20 stones Armour a - a +1 robe (worn) f - a +2 hat (worn) Magical Staves q - the staff of Flawed Execution (weapon) {rElec Str+3 Int+3 Conj} (You found it on level 4 of the Dungeon) [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. Jewellery k - an amulet of magic regeneration (around neck) n - a ring of protection from fire (left hand) Scrolls c - 3 scrolls of enchant weapon g - a scroll of identify h - a scroll of amnesia i - a scroll of vulnerability r - a scroll of teleportation Potions b - 2 potions of magic d - a potion of heal wounds {unknown} j - a potion of curing l - a potion of attraction {unknown} o - a potion of haste p - a potion of enlightenment {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 4.4 Spellcasting + Level 7.9 Conjurations + Level 0.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Ensorcelled Hibernat Hex/Ice 10% N/A 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 36% 3d9 5% 3 Mephitic Cloud Conj/Alch/Air 27% N/A 10% 3 Lesser Beckoning Tloc 10% N/A 14% 2 Mercury Vapours Alch/Air 10% N/A 14% 2 Fulminant Prism Conj/Alch 18% 3d10 19% 4 Iskenderun's Mystic Bla Conj/Tloc 36% 2d9 19% 4 Gell's Gravitas Tloc 5% N/A 28% 3 Passwall Erth 5% N/A 28% 3 Summon Ice Beast Ice/Summ 5% N/A 28% 3 Swiftness Air 5% N/A 28% 3 Teleport Other Tloc 5% N/A 28% 3 Volatile Blastmotes Fire/Tloc 10% 2d10 28% 3 Freezing Cloud Conj/Ice/Air 13% 6-21 65% 5 Sculpt Simulacrum Ice/Alch 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Gozag Annotations: D:4 Duvessa Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History There is a stone staircase leading up here. You climb upwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! You hear the hiss of flowing sand. There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! Level annotation: Duvessa You hear the brisk rusting of a distant drain. You hear the brisk hiss of an avalanche of sand nearby. There is a stone staircase leading down here. Okay, then. You feel a surge of power! The magic dart hits Duvessa but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Duvessa Aim: Duvessa, wielding a +0 short sword, wearing a +0 leather armour and quivering stones (berserk, 85% to hit) You feel a surge of power! The searing ray hits Duvessa. Duvessa is lightly wounded. (Press . to maintain the ray.) The searing ray hits Duvessa. Duvessa is lightly wounded. Duvessa completely misses you. Duvessa hits you with a +0 short sword! Unknown command. The searing ray hits Duvessa! Duvessa is moderately wounded. Duvessa completely misses you. Unknown command. The searing ray hits Duvessa! Duvessa is heavily wounded. You finish channelling your searing ray. Duvessa hits you with a +0 short sword! * * * LOW HITPOINT WARNING * * * Duvessa hits you with a +0 short sword! Ouch! That really hurt! You die... #.....# #.....# ###### #.....# +....# ##.....# #....# #...... #...@# .. .... #+##+###..e.# .####.##### ............#####.##..<..... ...............#..##.##.#### #.....................## ###...........######..... #...............))..#.### #.##..........####.....# #.............# #........ You could see Duvessa (berserk). Vanquished Creatures Sigmund (D:2) Dowan (D:4) A gnoll (D:6) 4 adders 2 dart slugs (D:2) An orc (D:2) 10 endoplasms A giant cockroach (D:4) 5 goblins 3 hobgoblins 3 quokkas 4 ball pythons 3 bats 3 frilled lizards 7 kobolds 3 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yey the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 249 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/6 925 | D:2 | Reached skill level 6 in Conjurations 925 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/8 950 | D:2 | Learned a level 2 spell: Searing Ray 1288 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/9 1477 | D:2 | Noticed Sigmund 1483 | D:2 | Killed Sigmund 1484 | D:2 | Reached skill level 7 in Conjurations 1484 | D:2 | Reached XP level 5. HP: 16/28 MP: 3/12 1887 | D:3 | Found an opulent altar of Gozag. 2019 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 2032 | D:3 | Reached XP level 6. HP: 32/32 MP: 9/13 2644 | D:4 | Noticed Dowan 2651 | D:4 | Killed Dowan 2671 | D:4 | Identified the staff of Flawed Execution {rElec Str+3 Int+3 | Conj} 2675 | D:4 | Noticed Duvessa 2685 | D:4 | HP: 1/32 [Duvessa/+0 short sword (10)] 2689 | D:5 | Entered Level 5 of the Dungeon 2797 | D:6 | Noticed a sky beast 2990 | D:4 | Mangled by Duvessa Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_basic D:2: layout_rooms, minmay_split_cup_small, uniq_sigmund D:3: layout_loops_ring, nicolae_gozag_cash_rules_everything_around_me, minmay_puff D:4: layout_rooms, mainiacjoe_overflow_24_doors, gup_sewer_entry_glass, enter_ossuary_3, uniq_natasha, uniq_duvessa D:5: layout_basic, minmay_temple_entry_glassed_door, minmay_misc_feat_cross D:6: layout_rooms Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 6 7 | 7.9 Spellcasting | 3 4 | 4.4 Dodging | | 2.1 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 7 | 1 || 8 Kick | 2 | 4 || 6 Staff | | 11 || 11 Peck | | 3 || 3 Punch | | 1 || 1 Cast: Magic Dart | 60 | 34 || 94 Searing Ray | | 5 || 5 Use: Scroll | 3 | 10 || 13 Potion | | 2 || 2 Armour: Robe | 5 | 24 || 29 Dodge: Dodged | 9 | 35 || 44