Seeded DCSS version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 8797757419307053097 (custom seed) 252 yey the Conjurer (level 6, -1/32 HPs) Began as a Tengu Conjurer on Mar 13, 2024. Slain by a mummy (16 damage) ... in an ossuary. The game lasted 00:05:53 (1592 turns). yey the Conjurer (Tengu Conjurer) Turns: 1592, Time: 00:05:54 Health: -1/32 AC: 7 Str: 7 XL: 6 Next: 14% Magic: 11/13 EV: 12 Int: 21 God: Gold: 114 SH: 0 Dex: 12 Spells: 10/13 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . a - +1 robe rPois . c - +2 hat rElec . m - +1 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.13/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Ossuary. You collected 114 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +1 robe (worn) c - a +2 hat (worn) m - a +1 cloak (worn) Scrolls e - a scroll of silence {unknown} f - a scroll of fear {unknown} g - a scroll of amnesia {unknown} h - a scroll of vulnerability {unknown} i - 2 scrolls of enchant weapon {unknown} j - 2 scrolls of teleportation {unknown} k - a scroll of blinking {blink, unknown} n - a scroll of revelation {unknown} Potions b - a potion of magic l - a potion of mutation {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 4.2 Spellcasting + Level 7.7 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 8% N/A 19% 2 Fulminant Prism Conj/Alch 10% 3d9 24% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 24% 4 Gell's Gravitas Tloc 4% N/A 34% 3 Teleport Other Tloc 4% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You barely miss the mummy. You claw the mummy, but do no damage. Your peck misses the mummy. The mummy is lightly damaged. The mummy misses you. You hit the mummy but do no damage. Your peck misses the mummy. The mummy is lightly damaged. You barely miss the mummy. You claw the mummy, but do no damage. You peck the mummy, but do no damage. The mummy is lightly damaged. The mummy closely misses you. The magic dart hits the mummy. The mummy is moderately damaged. You barely miss the mummy. You peck the mummy, but do no damage. The mummy is moderately damaged. The mummy hits you. You hit the mummy. You peck the mummy, but do no damage. The mummy is moderately damaged. The mummy barely misses you. You hit the mummy. You claw the mummy, but do no damage. You peck the mummy. The mummy is severely damaged. You hit the mummy. The mummy is severely damaged. The mummy hits you! Unknown command. You are too injured to fight recklessly! Okay, then. Magic courses through your body. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - mummy Aim: a mummy (severely damaged, 91% to hit) The searing ray hits the mummy! The mummy is almost destroyed. (Press . to maintain the ray.) The mummy hits you! Ouch! That really hurt! You die... # ##!## ###....+ ##.@M# ##..### #..## ### ##'## #∩###...# #..'....+ #∩###...# ### ##+## You could see a mummy. Vanquished Creatures Sigmund (D:2) A centaur skeleton (Ossuary) 2 adders (D:2) A ribbon worm (D:4) 2 dart slugs (D:2) An orc (D:2) 8 endoplasms A giant cockroach (D:4) 2 hobgoblins 2 quokkas 4 ball pythons 2 bats 3 frilled lizards 4 goblins A jackal zombie (D:4) 5 kobolds A kobold skeleton (Ossuary) 3 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yey the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 358 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/6 383 | D:1 | Learned a level 2 spell: Searing Ray 895 | D:2 | Reached skill level 6 in Conjurations 895 | D:2 | Reached XP level 3. HP: 19/19 MP: 0/8 1239 | D:2 | Noticed Sigmund 1251 | D:2 | Killed Sigmund 1252 | D:2 | Reached skill level 7 in Conjurations 1252 | D:2 | Reached XP level 4. HP: 20/24 MP: 1/11 1252 | D:2 | Reached XP level 5. HP: 24/28 MP: 1/12 1455 | D:2 | You fall into a shaft and drop 2 floors! 1473 | D:4 | Found a sand-covered staircase. 1501 | D:4 | Reached XP level 6. HP: 28/32 MP: 0/13 1558 | Ossuary | Entered an ossuary 1592 | Ossuary | Slain by a mummy Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_basic D:2: layout_rooms, minmay_split_cup_small, uniq_sigmund D:4: layout_rooms, mainiacjoe_overflow_24_doors, gup_sewer_entry_glass, enter_ossuary_3, uniq_natasha, uniq_duvessa Ossuary: ossuary_due_small_catacomb Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 6 7 | 7.7 Spellcasting | 4 | 4.2 Dodging | | 2.1 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 10 | 13 || 23 Kick | 1 | 5 || 6 Peck | 1 | 5 || 6 Punch | | 1 || 1 Cast: Magic Dart | 55 | 30 || 85 Searing Ray | 1 | 1 || 2 Use: Scroll | 1 | 1 || 2 Potion | | 1 || 1 Armour: Robe | 8 | 14 || 22 Dodge: Dodged | 11 | 9 || 20