Dungeon Crawl Stone Soup version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 12912566030157926026 53 yey the Magician (level 4, -2/33 HPs) Began as a Djinni Fire Elementalist on Aug 19, 2024. Killed themself with a badly aimed concussive blast (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:49 (1078 turns). yey the Magician (Djinni Fire Elementalist) Turns: 1078, Time: 00:01:50 Health: -2/33 AC: 2 Str: 7 XL: 4 Next: 11% Gold: 49 EV: 27 Int: 19 God: SH: 0 Dex: 13 rFire + + . d - +0 long sword rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... e - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: acrobat, infuse magic (-3 HP) @: acrobatic, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons d - a +0 long sword (weapon) Missiles f - 5 javelins Armour a - a +0 robe (worn) Jewellery e - an amulet of the acrobat (around neck) Scrolls b - 2 scrolls of identify {unknown} h - a scroll of enchant weapon {unknown} Potions c - a potion of attraction {unknown} g - a potion of invisibility {unknown} Skills: + Level 2.2 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 68% 2x1d7 3% 1 b - Scorch Fire 34% 2d6 4% 2 c - Volatile Blastmotes Fire/Tloc 34% 2d12 10% 3 d - Inner Flame Hex/Fire 17% N/A 10% 3 e - Flame Wave Conj/Fire 17% 2d7 32% 4 f - Magic Dart Conj 68% 1d6 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The concussive blast engulfs you. You resist. You are knocked back by the blast. A giant cockroach comes into view. You have reached level 4! You feel clever. Unknown command. Casting: Volatile Blastmotes (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A cloud of volatile blastmotes flares up around you! Run! * * * LOW HITPOINT WARNING * * * The giant cockroach bites you. * * * LOW HITPOINT WARNING * * * The giant cockroach closely misses you. Unknown command. The giant cockroach attacks as it pursues you! The giant cockroach closely misses you. Unknown command. Unknown command. Unknown command. Unknown command. The giant cockroach waves its antennae. The giant cockroach attacks as it pursues you! The giant cockroach barely misses you. Unknown command. Casting: Volatile Blastmotes (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A cloud of volatile blastmotes flares up around you! Run! * * * LOW HITPOINT WARNING * * * The giant cockroach bites you but does no damage. The ball python closely misses you. The ball python barely misses you. An endoplasm comes into view. The giant cockroach barely misses you. Unknown command. The cloud of blastmotes explodes! The concussive blast engulfs the ball python. You kill the ball python! The concussive blast engulfs the giant cockroach! You kill the giant cockroach! The concussive blast engulfs you! You resist. You die... #.#...##.# .# #.#...##.##.# ..###.#...##..J.. .........# #..#.# #.)†## #..#.# .#####).###..#.# .........).§..#.# .........##.g.#.# .........##...#@# ..#####.###.....###.# . #.# ##........... #.####..#.......# # #..........##.#.# # #######.######.# . ............... . #######.####### # #.############# # You could see an endoplasm (wandering). Vanquished Creatures 3 gnolls (D:2) 4 ball pythons 2 giant cockroaches 6 hobgoblins 3 jackals (D:1) A quokka (D:2) A bat (D:2) 2 frilled lizards (D:1) 3 kobolds 25 creatures vanquished. Vanquished Creatures (others) 56 foxfires 56 creatures vanquished. Grand Total: 81 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yey the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | yey set off with the following spells memorised: Foxfire, | Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 168 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/0 300 | D:1 | Reached skill level 1 in Fighting 1006 | D:2 | Reached XP level 3. HP: 23/27 MP: 0/0 1006 | D:2 | Learned a level 1 spell: Magic Dart 1072 | D:2 | Reached XP level 4. HP: 11/33 MP: 0/0 1078 | D:2 | Killed themself with a badly aimed concussive blast Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_loops_corners D:2: layout_basic, nicolae_ecumenical_oubliette, minmay_liquid_box, minmay_misc_feat_five, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.2 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Alchemy | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 26 | || 26 Punch | 1 | || 1 Dagger | 5 | || 5 Long sword | 5 | || 5 Cast: Foxfire | 36 | || 36 Volatile Blastmot | 3 | 2 || 5 Scorch | 2 | || 2 Use: Scroll | 1 | || 1 Armour: Robe | 28 | 3 || 31 Dodge: Dodged | 53 | 6 || 59