Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 12876862667490364417 49 yey the Magician (level 4, -3/33 HPs) Began as a Djinni Conjurer on Oct 21, 2024. Slain by an orc priest ... wielding a +0 hand axe (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:27 (1405 turns). yey the Magician (Djinni Conjurer) Turns: 1405, Time: 00:02:27 Health: -3/33 AC: 3 Str: 8 XL: 4 Next: 2% Gold: 117 EV: 10 Int: 19 God: SH: 0 Dex: 12 rFire + + . d - +0 whip rCold x . . (no shield) rNeg . . . c - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-4 HP) @: brilliant, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 117 gold pieces. Inventory: Hand Weapons d - a +0 whip (weapon) Missiles p - 3 poisoned darts Armour a - a +0 robe c - a +0 leather armour (worn) Wands o - a wand of charming (5) Scrolls b - 2 scrolls of identify {unknown} f - a scroll of revelation {unknown} j - a scroll of fog {unknown} l - a scroll of poison {unknown} Potions e - a potion of brilliance h - 2 potions of might {unknown} i - a potion of enlightenment {unknown} k - a potion of haste {unknown} m - a potion of berserk rage {unknown} n - a potion of ambrosia {unknown} Skills: + Level 2.2 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations + Level 4.0 Hexes + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations + Level 4.0 Fire Magic + Level 4.0 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Searing Ray Conj 56% 2d6 6% 2 c - Fulminant Prism Conj/Alch 14% 3d8 36% 4 d - Iskenderun's Mystic Conj/Tloc 28% 2d7 (+2d3 36% 4 e - Foxfire Conj/Fire 100% 2x1d9 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray hits the orc priest. The orc priest is moderately wounded. You finish channelling your searing ray. The orc priest invokes the aid of Beogh against you. Beogh smites you! The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) Unknown command. The orc priest misses you. You fly upwards. There is a stone staircase leading down here. Unknown command. Unknown command. Okay, then. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 scale mail (moderately wounded, 81% to hit) The searing ray hits the orc priest but does no damage. The orc priest is moderately wounded. (Press . to maintain the ray.) The orc priest hits you with a +0 hand axe. The searing ray hits the orc priest. The orc priest is moderately wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. It was a potion of magic. Magic washes over you without effect. The orc priest casts a cantrip, but nothing happens. Unknown command. It was a potion of brilliance. You feel clever all of a sudden. The orc priest hits you with a +0 hand axe. You die... ####### #.....# ####.....######### ...............o@# ####.....#######.# #.....# ####.# #.....# #....# ####.....# #.##.# #........# #.##.# #+#.###### #.##.# ....# #.##.# ....# #.##.# You could see an orc priest. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 3 ball pythons An endoplasm (D:1) A giant cockroach (D:1) 6 goblins 2 hobgoblins (D:1) 3 kobolds 2 quokkas 8 bats 3 frilled lizards 6 rats 37 creatures vanquished. Vanquished Creatures (others) 9 foxfires 9 creatures vanquished. Grand Total: 46 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yey the Djinni Conjurer began the quest for the Orb. 0 | D:1 | yey set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 147 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 150 | D:1 | Reached skill level 1 in Fighting 394 | D:1 | Reached XP level 3. HP: 22/27 MP: 0/0 394 | D:1 | Learned a level 1 spell: Foxfire 1167 | D:2 | Reached XP level 4. HP: 32/33 MP: 0/0 1405 | D:2 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_basic D:2: layout_basic D:3: layout_basic, overflow_temple_1_default, minitemple Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.2 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 65 | 4 || 69 Foxfire | 5 | || 5 Searing Ray | 1 | 2 || 3 Use: Potion | | 2 || 2 Armour: Leather armour | 4 | 2 || 6 Dodge: Dodged | 6 | 1 || 7