Dungeon Sprint DCSS version 0.32.1-2-g700d293bfd (webtiles) character file. Game seed: 16111806143050965009 3 yey the Grasshopper (level 1, 5/5 HPs) Began as a Felid Wanderer on Nov 7, 2024. Quit the game in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:14 (20 turns). yey the Grasshopper (Felid Wanderer) Turns: 20, Time: 00:00:15 Health: 5/5 AC: 1 Str: 7 XL: 1 Next: 41% Magic: 4/4 EV: 18 Int: 15 God: Gold: 0 SH: 0 Dex: 16 Spells: 4/4 levels left Lives: 0 Deaths: 1 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.09/turn %: no teleportation @: flux-form, glowing A: contaminating, reduced hp, glow, very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: Begin Untransformation You were in the Dungeon. You were something dangerously unstable. You visited 1 branch Inventory: Talismans a - a flux talisman (active) Scrolls b - 2 scrolls of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Skills: + Level 2.6 Fighting - Level 2.6 Stealth + Level 1.4 Unarmed Combat - Level 2.0 Spellcasting - Level 3.0 Translocations + Level 2.2 Shapeshifting You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 20% N/A 10% 2 Lesser Beckoning Tloc 20% N/A 10% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are something dangerously unstable. Foes you strike become dangerously contaminated with magical radiation. Your maximum health is decreased, since you lack skill for your form. You glow with magical radiation, making you easy to see. You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You scratch the kobold. The kobold begins to glow. The kobold is moderately wounded. The kobold misses you. You scratch the kobold but do no damage. The kobold glows dangerously bright. The kobold is moderately wounded. The kobold closely misses you. You scratch the kobold. The kobold shudders as magic cascades through it. You kill the kobold! The bat misses you. The bat hits you. Your Unarmed Combat skill increases to level 1! Your Shapeshifting skill increases to level 2! You closely miss the bat. The bat hits you but does no damage. Unknown command. You closely miss the bat. The bat barely misses you. The bat misses you. You scratch the bat. You kill the bat! You barely miss the endoplasm. The endoplasm freezes you. You are frozen. Ouch! That really hurt! Unknown command. You scratch the endoplasm. The endoplasm begins to glow. You bite the endoplasm. The endoplasm is heavily wounded. The endoplasm completely misses you. You scratch the endoplasm. The endoplasm glows dangerously bright. You bite the endoplasm. You kill the endoplasm! The bat completely misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * Unknown command. You miss the bat. The bat misses you. You miss the bat. The bat hits you. You die... Your shape twists and changes as you die. The bat hits you. You rejoin the land of the living... Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▓▓▓▓▓▓▓▓▓▓▓ ▓..p....... ▓.▓▓▓▓▓▓▓▓▓ ▓. ▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓ ▓<..†bg....+ There were no monsters in sight! Vanquished Creatures An endoplasm (D) A kobold (D) A bat (D) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | yey the Felid Wanderer began the quest for the Orb. 0 | D | yey set off with the following items: a flux talisman, 2 | scrolls of blinking, a potion of curing, a potion of heal | wounds, a potion of haste, 2 potions of magic, a potion of | berserk rage; and the following spells available to | memorise: Blink, Lesser Beckoning. 0 | D | Reached XP level 1. HP: 11/11 MP: 4/4 11 | D | Reached skill level 1 in Unarmed Combat 18 | D | Slain by a bat 18 | D | Lost a life (0 lives remaining) 20 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 1 | 1.4 Shapeshifting | 2 | 2.2 Fighting | | 2.6 Stealth | | 2.6 Spellcasting | | 2.0 Translocations | | 3.0 Action || total ---------------------------++------- Melee: Unarmed || 11 Bite || 2 Armour: Skin || 5 Dodge: Dodged || 8 Form: Flux || 1