Dungeon Crawl Stone Soup version 0.33-a0-502-g2f7cafc865 (webtiles) character file. Game seed: 6030312154680411611 298 yey the Magician (level 6, -2/40 HPs) Began as a Djinni Forgewright on Nov 29, 2024. Slain by a two-headed ogre ... wielding a +0 giant spiked club (37 damage) ... on level 5 of the Dungeon. The game lasted 00:09:45 (3773 turns). yey the Magician (Djinni Forgewright) Turns: 3773, Time: 00:09:45 Health: -2/40 AC: 5 Str: 15 XL: 6 Next: 62% Gold: 172 EV: 11 Int: 18 God: SH: 0 Dex: 12 rFire + + . y - staff of alchemy rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ s - +0 helmet rElec . g - +0 cloak rCorr . t - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ k - +6 ring of strength HPRegen 0.26/turn (no ring) %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 172 gold pieces. Inventory: Hand Weapons m - a +4 dagger of venom w - the +0 mace of Saltpetre {flame, rN+ Str+3} (You found it on level 3 of the Dungeon) rN+: It protects you from negative energy. Str+3: It affects your strength (+3). E - the +5 whip "Paaruamn" {pain, Dex+3} (You found it on level 4 of the Dungeon) Dex+3: It affects your dexterity (+3). Missiles e - 23 stones r - 14 poisoned darts Armour a - a +2 chain mail of cold resistance b - a +0 robe (worn) g - a +0 cloak (worn) s - a +0 helmet (worn) t - a +0 pair of gloves (worn) Magical Staves y - a staff of alchemy (weapon) Jewellery c - a ring of fire k - a +6 ring of strength (left hand) Wands q - a wand of flame (19) Scrolls d - a scroll of vulnerability {unknown} f - a scroll of blinking h - 2 scrolls of fear {unknown} i - 2 scrolls of immolation j - a scroll of torment {unknown} p - a scroll of noise {unknown} x - 2 scrolls of amnesia {unknown} A - a scroll of silence C - a scroll of enchant armour {unknown} D - 2 scrolls of teleportation {unknown} I - a scroll of revelation {unknown} Potions l - a potion of lignification n - a potion of attraction o - 2 potions of curing u - 2 potions of heal wounds v - a potion of resistance {unknown} z - a potion of brilliance {unknown} B - a potion of haste {unknown} F - a potion of cancellation {unknown} G - 2 potions of ambrosia H - a potion of enlightenment {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.8 Spellcasting + Level 5.8 Conjurations + Level 5.8 Hexes + Level 5.8 Summonings + Level 5.8 Necromancy + Level 5.8 Translocations + Level 5.8 Forgecraft + Level 5.8 Fire Magic + Level 5.8 Ice Magic + Level 5.8 Air Magic + Level 5.8 Earth Magic + Level 5.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 1% 1 b - Construct Spike Laun Frge 52% 2d5 1% 2 c - Launch Clockwork Bee Frge 26% N/A 3% 3 d - Forge Blazeheart Gol Fire/Frge 26% N/A 11% 4 e - Forge Lightning Spir Air/Frge 26% 3d5 11% 4 f - Sting Conj/Alch 100% 1d9 1% 1 g - Ensorcelled Hibernat Hex/Ice 52% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Gozag Hepliaklqana Qazlal Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure) Press: ? - help, Dir - move target, f - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club You lock target on the two-headed ogre and prepare to deploy your bee. (Press . to continue winding your bee.) Unknown command. Unknown command. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the two-headed ogre. The rocky spike skewers the two-headed ogre. The two-headed ogre barely misses your clockwork bee. x2 Your clockwork bee barely misses the two-headed ogre. Unknown command. The rocky spike skewers the two-headed ogre! Your clockwork bee barely misses the two-headed ogre. The two-headed ogre completely misses your clockwork bee. The two-headed ogre hits your clockwork bee with a +0 giant club! Unknown command. Casting: Launch Clockwork Bee (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure) Press: ? - help, Dir - move target, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (lightly wounded, ally target) You lock target on the two-headed ogre and prepare to deploy your bee. (Press . to continue winding your bee.) Your existing bee falls apart. The rocky spike skewers the two-headed ogre. Unknown command. You continue winding your clockwork bee... The rocky spike skewers the two-headed ogre! Unknown command. You continue winding your clockwork bee... The rocky spike skewers the two-headed ogre but does no damage. Unknown command. With a metallic buzz, your clockwork bee launches itself at the two-headed ogre. The rocky spike skewers the two-headed ogre. The two-headed ogre hits you with a +0 giant spiked club!!! Ouch! That really hurt! You die... . .. . ..... ###...... ##......... #########..# ..... ###........y###...... ##...####....@O..[.... ## #..######.######...... ..##.....##..# ..... ..........#.## .... ............# ... ..........[## .. ...........# # ...........# ...........# You could see a two-headed ogre (ally target) and a friendly clockwork bee (minion). Vanquished Creatures An ogre (D:4) A scorpion (D:4) An orc priest (D:5) Terence (D:2) 2 orc wizards 2 adders 2 ufetubi (D:4) 2 dart slugs 2 ribbon worms (D:2) 11 orcs 3 endoplasms 3 giant cockroaches (D:1) 8 goblins 11 hobgoblins 7 jackals 3 quokkas 5 ball pythons 3 bats 5 frilled lizards 7 kobolds 4 rats 84 creatures vanquished. Vanquished Creatures (collateral kills) A bombardier beetle (D:5) An endoplasm (D:3) 2 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:5) 2 ribbon worms An orc (D:5) An endoplasm (D:2) A ball python (D:2) 6 creatures vanquished. Grand Total: 92 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yey the Djinni Forgewright began the quest for the Orb. 0 | D:1 | yey set off with the following spells memorised: Kinetic | Grapnel, Construct Spike Launcher, Launch Clockwork Bee, | Forge Blazeheart Golem, Forge Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 172 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 357 | D:1 | HP: 1/21 [kobold/stone (1)] 384 | D:1 | Reached XP level 3. HP: 6/25 MP: 0/0 384 | D:1 | Learned a level 1 spell: Sting 1330 | D:2 | Reached XP level 4. HP: 12/31 MP: 0/0 1484 | D:2 | Noticed Terence 1491 | D:2 | Killed Terence 2128 | D:3 | Identified the +0 mace of Saltpetre {flame, rN+ Str+3} 2303 | D:3 | Reached XP level 5. HP: 20/35 MP: 0/0 2303 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 2764 | D:4 | Reached skill level 5 in Spellcasting 2764 | D:4 | Reached skill level 5 in Conjurations 2764 | D:4 | Reached skill level 5 in Hexes 2764 | D:4 | Reached skill level 5 in Summonings 2764 | D:4 | Reached skill level 5 in Necromancy 2764 | D:4 | Reached skill level 5 in Translocations 2764 | D:4 | Reached skill level 5 in Forgecraft 2764 | D:4 | Reached skill level 5 in Fire Magic 2764 | D:4 | Reached skill level 5 in Ice Magic 2764 | D:4 | Reached skill level 5 in Air Magic 2764 | D:4 | Reached skill level 5 in Earth Magic 2764 | D:4 | Reached skill level 5 in Alchemy 2875 | D:4 | Noticed an ogre 2885 | D:4 | Killed an ogre 2925 | D:4 | Identified the +5 whip "Paaruamn" {pain, Dex+3} 3185 | D:4 | Reached XP level 6. HP: 38/40 MP: 0/0 3244 | D:4 | Found a hazy altar of Hepliaklqana. 3253 | D:4 | Found an opulent altar of Gozag. 3278 | D:4 | Found a stormy altar of Qazlal. 3432 | D:5 | Entered Level 5 of the Dungeon 3763 | D:5 | Noticed a two-headed ogre 3773 | D:5 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic, serial_forest, infiniplex_forest_lined_room_2, infiniplex_forest_straight_1, infiniplex_forest_end_2, infiniplex_forest_lined_3, infiniplex_forest_end_1, infiniplex_forest_end_3, infiniplex_forest_3_way D:2: layout_basic, minmay_pentomino_t4, uniq_terence D:3: layout_rooms, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_wall, aquarium_subvault_wall], aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_fake, aquarium_window_fake, aquarium_window_fake, aquarium_view_2d, aquarium_view_2d, aquarium_balcony_double_1 D:4: nicolae_cairo_tiling, layout_loops_ring, kennysheep_mini_moat, mainiacjoe_overflow_swirl, chequers_serial_rivers_room_b, hangedman_decor_push D:5: layout_rooms Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.8 Conjurations | 4 5 | 5.8 Hexes | 4 5 | 5.8 Summonings | 4 5 | 5.8 Necromancy | 4 5 | 5.8 Translocations | 4 5 | 5.8 Forgecraft | 4 5 | 5.8 Fire Magic | 4 5 | 5.8 Ice Magic | 4 5 | 5.8 Air Magic | 4 5 | 5.8 Earth Magic | 4 5 | 5.8 Alchemy | 4 5 | 5.8 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 35 | || 35 Dagger | 12 | 1 || 13 Staff | | 13 || 13 Cast: Kinetic Grapnel | 26 | 1 || 27 Sting | 33 | 90 || 123 Construct Spike L | 4 | 10 || 14 Ensorcelled Hiber | | 4 || 4 Launch Clockwork | | 5 || 5 Use: Potion | 1 | 2 || 3 Scroll | | 7 || 7 Stab: Sleeping | | 1 || 1 Armour: Robe | 57 | 50 || 107 Dodge: Dodged | 58 | 48 || 106 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3788 | 3558 | 230 | 517 | 2323 | 5 | 757.6 | Dungeon | 3788 | 3558 | 230 | 517 | 2323 | 5 | 757.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1064 daAuts D:1: 1054 daAuts D:4: 1021 daAuts D:3: 566 daAuts D:5: 81 daAuts