Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 14283977678170665211 0 yey the Grave Robber (level 1, -1/14 HPs) Began as a Ghoul Necromancer on Dec 11, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (45 turns). yey the Grave Robber (Ghoul Necromancer) Turns: 45, Time: 00:00:12 Health: -1/14 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 2/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 2/3 levels left rFire . . . a - +0 dagger rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn %: no passive effects @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of torment {unknown} Potions c - a potion of magic e - a potion of attraction {unknown} Skills: + Level 0.0 Fighting - Level 1.7 Dodging - Level 2.1 Stealth + Level 0.0 Unarmed Combat - Level 1.7 Spellcasting - Level 4.0 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 24% 2d8 7% 2 Vampiric Draining Necr 12% 2d6 14% 3 Animate Dead Necr 12% N/A 43% 4 Curse of Agony Necr 12% N/A 78% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 63%) There's no room for the soul wisp to form! The jackal is unaffected. The jackal barely misses you. An endoplasm comes into view. The jackal attacks as it pursues you! The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal but do no damage. The jackal bites you. You hit the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal bites you. You die... #∩.....#∩∩.##..∩# #∩...÷..∩#)##..# ##.....#.......# ##.............## #..............∩# #∩........÷÷....# ##∩###.###∩...∩## ### ######...## #@h......# #h######## #K# ..$...gg# .:..##..# ## #.J. ##.# #.. ### You could see an endoplasm, 2 jackals, a hobgoblin, a goblin and a kobold. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yey the Ghoul Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 45 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_loops_ring, ebering_ecumenical_altar_hall Action || total ---------------------------++------- Melee: Dagger || 8 Cast: Soul Splinter || 1 Armour: Robe || 13 Dodge: Dodged || 10