Dungeon Crawl Stone Soup version 0.32-a0-871-ge202e49faa (webtiles) character file. Game seed: 10620219508759658790 42 yleetSyT the Grave Robber (level 3, 0/24 HPs) Began as a Vampire Wanderer on Mar 30, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:05:05 (1316 turns). yleetSyT the Grave Robber (Vampire Wanderer) Turns: 1316, Time: 00:05:05 Health: 0/24 AC: 4 Str: 11 XL: 3 Next: 35% Magic: 6/7 EV: 11 Int: 16 God: Gold: 93 SH: 0 Dex: 13 Spells: 0/7 levels left rFire + . . a - +0 dagger rCold + . . (no shield) rNeg . . . e - +0 leather armour rPois + (no helmet) rElec + (no cloak) rCorr + d - +0 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.44/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -4), resistant, healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) j - a +0 spear Armour d - a +0 pair of gloves (worn) e - a +0 leather armour (worn) f - a +0 buckler Scrolls c - a scroll of amnesia {unknown} g - a scroll of blinking {unknown} h - a scroll of vulnerability {unknown} i - 3 scrolls of identify {unknown} m - a scroll of immolation {unknown} Potions b - a potion of attraction k - a potion of resistance l - a potion of magic {unknown} Skills: - Level 1.0 Armour - Level 3.2 Dodging + Level 2.9 Spellcasting + Level 2.4 Summonings - Level 3.2 Necromancy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 40% N/A 10% 1 b - Call Canine Familiar Summ 10% N/A 28% 3 c - Fugue of the Fallen Necr 12% N/A 19% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 28% 2d7 13% 1 Dispel Undead Necr 12% 3d9 54% 4 Passwall Erth 2% N/A 58% 3 Volatile Blastmotes Fire/Tloc 4% 2d10 58% 3 Vhi's Electric Charge Tloc/Air 4% N/A 94% 4 Bombard Conj/Erth 1% 9d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History The adder bites you but does no damage. Your rat barely misses the adder. You hit the adder but do no damage. The adder is moderately wounded. You feel sick. Your bat hits the adder but does no damage. The adder barely misses you. Your rat misses the adder. You hit the adder but do no damage. The adder is moderately wounded. You feel sick. You are no longer poisoned. Your bat closely misses the adder. The adder bites you. x2 You are poisoned. The adder poisons you! Your bat barely misses the adder. Your rat misses the adder. Okay, then. You hit the adder. The adder is heavily wounded. You feel sick. Your bat closely misses the adder. The adder bites you. Your rat bites the adder. You hit the adder but do no damage. The adder is severely wounded. You feel sick. The adder bites you but does no damage. Your bat misses the adder. Your rat barely misses the adder. You closely miss the adder. Your bite misses the adder. The adder is severely wounded. You feel sick. Your bat barely misses the adder. The adder bites you. You are more poisoned. The adder poisons you! The adder bites you. * * * LOW HITPOINT WARNING * * * Your rat closely misses the adder. It was a potion of resistance. You feel protected. * * * LOW HITPOINT WARNING * * * You feel sick. Your bat barely misses the adder. The adder bites you but does no damage. Your rat barely misses the adder. * * * LOW HITPOINT WARNING * * * You feel sick. Your bat misses the adder. The adder barely misses you. Your rat barely misses the adder. You begin bloodletting. You continue bloodletting. You die... ##.....##..# ## #.....##..###+# .... #########..#...##..# ...# #............# ##.# #.#####......# ### ##.####.#####.#....#.... ........##........b....# ##.#.#####.............. ...#.#####.##...@S...... ...#.##....##.#.#r....## ...#.##.......#.#.....# ...........##.#......... .#....#.......###.###### .#..#.#.#####.# ## ........# #.# ###.##### ### # #.# You could see an adder (ally target), a friendly bat (summoned) and a friendly rat (summoned). Vanquished Creatures 6 bats (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) A kobold (D:1) 2 rats (D:1) 17 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:1) An adder (D:2) 2 ball pythons (D:1) A kobold (D:1) A quokka (D:1) A frilled lizard (D:1) A rat (D:1) 8 creatures vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yleetSyT the Vampire Wanderer began the quest for the Orb. 0 | D:1 | yleetSyT set off with the following items: a +0 dagger, a | potion of attraction, a +0 robe, a +0 pair of gloves; and | the following spells available to memorise: Kiss of Death, | Summon Small Mammal, Fugue of the Fallen, Call Canine | Familiar, Dispel Undead. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 25 | D:1 | Learned a level 1 spell: Summon Small Mammal 159 | D:1 | Found Boguck's Weapon Shoppe. 373 | D:1 | Reached XP level 2. HP: 5/19 MP: 1/5 792 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 792 | D:1 | Reached XP level 3. HP: 24/24 MP: 7/7 1142 | D:1 | Learned a level 3 spell: Call Canine Familiar 1146 | D:1 | Learned a level 3 spell: Fugue of the Fallen 1315 | D:2 | HP: 1/24 [poisoned by an adder] 1316 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shattered_statue, layout_basic, serial_shops, shop, minmay_tall_x D:2: layout_basic, basic_altar, minmay_misc_feat_alley, chequers_avenue, minmay_misc_feat_columns Skill XL: | 1 2 | ---------------+-------+----- Summonings | 2 | 2.4 Armour | | 1.0 Dodging | | 3.2 Spellcasting | | 2.9 Necromancy | | 3.2 Action || total ---------------------------++------- Melee: Dagger || 118 Bite || 10 Cast: Summon Small Mamm || 30 Ability: Exsanguinate || 1 Use: Potion || 1 Stab: Sleeping || 1 Armour: Leather armour || 96 Dodge: Dodged || 91 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1315 | 1300 | 15 | 249 | 732 | 2 | 657.5 | Dungeon | 1315 | 1300 | 15 | 249 | 732 | 2 | 657.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1147 daAuts D:2: 168 daAuts