Dungeon Crawl Stone Soup version 0.33-a0-616-gbfdca0e29a (webtiles) character file. Game seed: 12285359213212173689 113 yleetSyT the Caller (level 4, -2/30 HPs) Began as a Barachi Hedge Wizard on Dec 30, 2024. Slain by a gnoll ... wielding a +0 spear (3 damage) ... on level 3 of the Dungeon. The game lasted 00:06:28 (1956 turns). yleetSyT the Caller (Barachi Hedge Wizard) Turns: 1956, Time: 00:06:29 Health: -2/30 AC: 2 Str: 11 XL: 4 Next: 96% Magic: 4/10 EV: 11 Int: 17 God: Gold: 151 SH: 0 Dex: 11 Spells: 7/11 levels left rFire . . . a - +2 dagger (venom) rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: unable to hop, on blink cooldown, very slightly contaminated, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 151 gold pieces. Inventory: Hand Weapons a - a +2 dagger of venom (weapon) f - a +0 dagger l - a +0 dagger of speed Armour b - a +0 robe (worn) c - a +0 hat (worn) Magical Staves g - a staff of fire Jewellery j - an amulet of faith Talismans m - a blade talisman Potions d - 2 potions of magic Skills: - Level 2.1 Dodging - Level 1.7 Stealth - Level 4.0 Spellcasting - Level 2.1 Conjurations + Level 4.8 Summonings - Level 0.8 Necromancy - Level 1.1 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Call Imp Summ 38% N/A 3% 2 c - Blink Tloc 14% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 40% 1d5 6% 1 Grave Claw Necr 12% 2d7 17% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is poisoned. The gnoll is heavily wounded. You feel ready to blink again. Your cerulean imp hits the gnoll from afar with a -3 spear. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear. Your cerulean imp hits the gnoll from afar with a -3 spear. The gnoll closely misses you. You closely miss the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 spear. Your cerulean imp barely misses the gnoll. You hit the gnoll. You kill the gnoll! The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the gnoll but does no damage. Casting: Blink (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Blink. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll closely misses you. Your cerulean imp hits the gnoll with a -3 spear. A kobold opens the door. Casting: Blink (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. Your cerulean imp hits the gnoll with a -3 spear. Okay, then. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the gnoll but does no damage. You closely miss the gnoll. The gnoll is moderately wounded. Your cerulean imp hits the gnoll but does no damage. The gnoll hits you with a +0 spear. You die... ,,,,......ggg...########......... ,,,,....#######.########.###.###. ,,,,,,,,* #)########.###.###. ,,,,,,,,* #.########.###.###. ,,,,,,,,* #(########.###..... ***,***** #####.####.....<...#### *,* #.......##.###.###.#### **+** #.###...##.###.###.#### **,,,** #.##5g@..#.###.###.#### *,,,,,** #.##.....#.###.###.#### ,,,,,,,** #.#......#.###.##..#### ,,,,,,,,###..)....##.........#### ,,,,....'K.........†)...........+ ,,,,...K###.......######.#...#### ,,,,..,** ###.##.## #.##.## * *,,,,,** ####.# *#.#*## ,,,,,** #.# **...****** You could see a gnoll (ally target), a kobold (wandering) and a friendly cerulean imp (summoned). Vanquished Creatures Terence (D:2) 2 gnolls (D:3) A ribbon worm (D:2) An orc (D:3) 2 endoplasms 2 giant cockroaches (D:1) A hobgoblin (D:2) 4 quokkas (D:1) 3 bats (D:1) 2 frilled lizards 5 goblins 5 kobolds 5 rats 34 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:3) An adder (D:2) A ribbon worm (D:2) A bat (D:2) 2 endoplasms A hobgoblin (D:2) 2 ball pythons A frilled lizard (D:3) 10 creatures vanquished. Grand Total: 44 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yleetSyT the Barachi Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 198 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/6 220 | D:1 | Learned a level 2 spell: Call Imp 223 | D:1 | Learned a level 2 spell: Blink 721 | D:1 | Reached XP level 3. HP: 24/24 MP: 5/8 853 | D:2 | Found a faded altar of an unknown god. 1409 | D:2 | Noticed Terence 1426 | D:2 | Killed Terence 1427 | D:2 | Reached XP level 4. HP: 8/30 MP: 8/10 1955 | D:3 | HP: 1/30 [gnoll/+0 spear (2)] 1956 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_rooms D:2: layout_basic, nicolae_ecumenical_lake_church, uniq_terence D:3: layout_loops_corners, serial_shops, shop Skill XL: | 1 2 3 | ---------------+----------+----- Summonings | 2 4 | 4.8 Spellcasting | 4 | 4.0 Dodging | | 2.1 Stealth | | 1.7 Conjurations | | 2.1 Necromancy | | 0.8 Translocations | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 132 | 21 || 153 Cast: Magic Dart | 13 | || 13 Call Imp | 17 | 5 || 22 Blink | | 2 || 2 Ability: Hop | 3 | 1 || 4 Use: Scroll | | 3 || 3 Potion | | 2 || 2 Stab: Sleeping | 1 | || 1 Armour: Robe | 66 | 17 || 83 Dodge: Dodged | 60 | 13 || 73 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2122 | 2080 | 42 | 422 | 1168 | 3 | 707.3 | Dungeon | 2122 | 2080 | 42 | 422 | 1168 | 3 | 707.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1125 daAuts D:1: 876 daAuts D:3: 120 daAuts