Seeded DCSS version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 16245865983455551772 (custom seed) 7 yourfavgirlally the Chiller (level 2, 11/19 HPs) Began as a Gnoll Ice Elementalist on Mar 1, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:02:15 (222 turns). yourfavgirlally the Chiller (Gnoll Ice Elementalist) Turns: 222, Time: 00:02:16 Health: 11/19 AC: 2 Str: 10 XL: 2 Next: 0% Magic: 5/7 EV: 13 Int: 18 God: Gold: 0 SH: 4 Dex: 12 Spells: 9/10 levels left rFire . . . SeeInvis + e - +8 arc blade {discharge, rElec} rCold . . . Faith . d - +1 buckler of Starshine {rElec Str+3 Int+4 SInv} rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 dagger e - the +8 arc blade (weapon) {discharge, rElec} (You acquired it on level 1 of the Dungeon) It occasionally unleashes powerful arcs of lightning upon striking a foe. These may arc to other adjacent creatures (including the wielder, but dealing reduced damage to them) before grounding out. rElec: It insulates you from electricity. Armour a - a +0 robe (worn) d - the +1 buckler of Starshine (worn) {rElec Str+3 Int+4 SInv} (You acquired it on level 1 of the Dungeon) Str: It affects your strength (+3). Int: It affects your intelligence (+4). rElec: It insulates you from electricity. SInv: It lets you see invisible. Magical Staves f - a staff of cold Potions b - a potion of magic Skills: + Level 0.2 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 0.2 Staves + Level 0.2 Ranged Weapons + Level 0.2 Throwing + Level 0.2 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.2 Shields + Level 0.2 Unarmed Combat + Level 4.9 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 7.0 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.3 Invocations + Level 0.2 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d11 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 58% 1d9 3% 3 Ozocubu's Armour Ice 29% N/A 3% 3 Hailstorm Conj/Ice 17% 3d6 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You are frozen. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded) You freeze the endoplasm! You kill the endoplasm! Unknown command. This is a scroll of acquirement! Something appears at your feet! e - the +8 arc blade {discharge, rElec} The arc blade crackles to life. e - the +8 arc blade (weapon) {discharge, rElec} Something appears at your feet! f - a staff of cold Something appears at your feet! d - the +1 buckler of Starshine {rElec Str+3 Int+4 SInv} You start putting on your armour. You continue putting on the +1 buckler of Starshine {rElec Str+3 Int+4 SInv}. x4 You finish putting on the +1 buckler of Starshine {rElec Str+3 Int+4 SInv}. You feel stronger. You feel clever. A quokka comes into view. An endoplasm comes into view. Found a fuming brown potion. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - quokka Aim: a quokka You freeze the quokka. The quokka is lightly wounded. You block the quokka's attack. You hit the quokka. You kill the quokka! The endoplasm freezes you. You are frozen. The endoplasm hits you but does no damage. The endoplasm misses you. The endoplasm hits you but does no damage. You puncture the endoplasm! You kill the endoplasm! You have reached level 2! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## ### #.. ..# #.# ##.# ###. # #.######..####.... ###.##.#............# .........#..#.....#... ###.##...#..#.....# #...###.##...## #...#(#..#@..# #..##.##.##.## #..#...#..#!#... ##.##...##.###... #..#.....#..#.... #..#....)#..#... #.......†.....# #..#..#..##.### ##..........####.. There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A goblin (D:1) 2 quokkas (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yourfavgirlally the Gnoll Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 196 | D:1 | Identified 3 scrolls of acquirement 196 | D:1 | Acquired the +8 arc blade {discharge, rElec} 196 | D:1 | Found the +8 arc blade {discharge, rElec} 199 | D:1 | Acquired a staff of cold 201 | D:1 | Acquired the +1 buckler of Starshine {rElec Str+3 Int+4 | SInv} 222 | D:1 | Reached XP level 2. HP: 11/19 MP: 5/7 222 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_loops_corners, basic_ecumenical_altar, minmay_unequal Action || total -------------------------++------- Melee: Rapier || 2 Cast: Freeze || 7 Use: Scroll || 3 Armor: Robe || 2 Dodge: Dodged || 4 Block: Buckler || 1