Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 7482249320802470670 109 ystael the Conjurer (level 4, 0/33 HPs) Began as a Draconian Conjurer on May 2, 2025. Shot with an arrow by a centaur (12 damage) ... on level 3 of the Dungeon on May 3, 2025. The game lasted 00:08:18 (2734 turns). ystael the Conjurer (Draconian Conjurer) Turns: 2734, Time: 00:08:19 Health: 0/33 AC: 5 Str: 9 XL: 4 Next: 59% Magic: 13/17 EV: 11 Int: 21 God: Gold: 161 SH: 0 Dex: 9 Spells: 2/9 levels left rFire . . . e - +2 dagger (drain) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... f - ring of magical power Stlth ++ j - ring of wizardry HPRegen 0.25/turn MPRegen 0.15/turn %: wizardry (x1) @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 161 gold pieces. Inventory: Hand Weapons e - a +2 dagger of draining (weapon) Jewellery f - a ring of magical power (worn) j - a ring of wizardry (worn) Scrolls k - 2 scrolls of identify l - a scroll of fear {unknown} Potions a - a potion of magic b - 3 potions of invisibility c - a potion of might {unknown} d - a potion of heal wounds {unknown} g - 2 potions of ambrosia h - a potion of curing {unknown} i - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.0 Spellcasting * Level 5.4 Conjurations + Level 0.3 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level d - Magic Dart Conj 100% 1d8 1% 1 f - Fulminant Prism Conj/Alch 7% 3d7 16% 4 r - Searing Ray Conj 50% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 6% N/A 5% 1 Freeze Ice 12% 1d3 5% 1 Construct Spike Launche Frge 6% 2d3 9% 2 Jinxbite Hex 6% N/A 9% 2 Hailstorm Conj/Ice 14% 3d6 5% 3 Mephitic Cloud Conj/Alch/Air 11% N/A 8% 3 Dazzling Flash Hex/Fire 6% N/A 16% 3 Frozen Ramparts Ice 6% 1d1 16% 3 Launch Clockwork Bee Frge 3% N/A 16% 3 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 17% 4 Forge Blazeheart Golem Fire/Frge 3% N/A 45% 4 Alistair's Intoxication Alch 2% N/A 75% 5 Curse of Agony Necr 3% N/A 78% 5 Silence Hex/Air 1% N/A 78% 5 Starburst Conj/Fire 7% 6d4 92% 6 Fulsome Fusillade Conj/Alch 7% (3-5)d6 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Things that are here: a +0 club; a goblin corpse You now have 161 gold pieces (gained 12). An adder comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (wandering, hasn't noticed you, 100% to hit) The magic dart hits the adder! The adder is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder! You kill the adder! The centaur shouts! The centaur unwields a +0 hand axe. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow closely misses you. You start resting. A centaur is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow and wearing a ring of willpower (87% to hit) You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is moderately wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! The searing ray hits the centaur! The centaur is severely wounded. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! You die... #.<....).........## #......#######..## .......# ##..## .. .#.....#####..## #.# ##.....#.....## ..# .#.<......#### ..# ....รท#....# ####.# ###.......# ###....# ##..#....# #.@.#..# #...##...# ###.##..## ...#.##...###...##.c# ####..###.....####..# #####.....##### #..# ......<...# #..# .########.# #.?# .# #.# ..c# )# #.# ...## You could see a centaur. Vanquished Creatures 5 adders 2 dart slugs A ribbon worm (D:2) 3 endoplasms 7 hobgoblins 4 jackals (D:2) 2 orcs 2 quokkas 2 ball pythons (D:2) 10 bats 9 frilled lizards 10 goblins 4 kobolds 9 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ystael the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 170 | D:1 | You fall into a shaft and drop 1 floor! 331 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 504 | D:1 | Learned a level 2 spell: Searing Ray 1004 | D:2 | Reached XP level 3. HP: 23/26 MP: 6/6 1635 | D:2 | Reached skill level 5 in Conjurations 2267 | D:3 | Reached XP level 4. HP: 33/33 MP: 8/8 2267 | D:3 | Noticed a centaur 2446 | D:3 | Learned a level 4 spell: Fulminant Prism 2734 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_basic D:2: layout_basic, serial_corexii_hall, chequers_hall_statues_corner_a, corexii_hall_statues_x, corexii_hall_statues_u D:3: layout_rooms, grunt_temple_overflow_diamond Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.4 Spellcasting | 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Alchemy | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Tailslap | 1 | || 1 Dagger | 1 | || 1 Cast: Magic Dart | 82 | 18 || 100 Searing Ray | 4 | 5 || 9 Use: Scroll | 5 | || 5 Armour: Skin | 22 | 16 || 38 Dodge: Dodged | 8 | 14 || 22