Dungeon Crawl Stone Soup version 0.33.0-4-g1c0d958e09 (webtiles) character file. Game seed: 8357350506514852179 37 ythm the Vexing (level 3, 0/21 HPs) Began as a Poltergeist Enchanter on May 4, 2025. Slain by a jackal (1 damage) ... on level 2 of the Dungeon. The game lasted 00:01:42 (917 turns). ythm the Vexing (Poltergeist Enchanter) Turns: 917, Time: 00:01:43 Health: 0/21 AC: 2 Str: 4 XL: 3 Next: 39% Magic: 1/6 EV: 11 Int: 17 God: Gold: 42 SH: 0 Dex: 16 Spells: 3/6 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles f - 5 poisoned darts (quivered) Armour b - a +1 cloak (haunted) Wands j - a wand of mindburst (23) Scrolls d - 2 scrolls of identify {unknown} g - a scroll of fear {unknown} k - a scroll of vulnerability {unknown} Potions c - 2 potions of invisibility e - a potion of mutation {unknown} h - a potion of brilliance {unknown} i - a potion of curing {unknown} Skills: - Level 1.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting + Level 6.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 4% 1d3 19% 1 b - Ensorcelled Hibernat Hex/Ice 24% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 23% N/A 4% 3 Tukima's Dance Hex 23% N/A 4% 3 Dazzling Flash Hex/Fire 24% N/A 16% 3 Searing Ray Conj 2% 2d4 28% 2 Fugue of the Fallen Necr 1% N/A 50% 3 Anguish Hex/Necr 6% N/A 45% 4 Fulminant Prism Conj/Alch 0% 3d5 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You miss the adder. The adder is heavily wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You barely miss the adder. The adder is heavily wounded. The adder closely misses you. The adder barely misses you. You barely miss the adder. The adder is heavily wounded. The adder barely misses you. You barely miss the adder. The adder is heavily wounded. The adder bites you but does no damage. You hit the adder. The adder is severely wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You miss the adder. The adder is severely wounded. The adder closely misses you. You hit the adder. The adder is almost dead. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder but do no damage. The adder is almost dead. The adder bites you but does no damage. You hit the adder. You kill the adder! The jackal barely misses you. You barely miss the jackal. The jackal misses you. You barely miss the jackal. The jackal barely misses you. You hit the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #.##..(#.#.#.# #.###.##.#.#.# ## #.###.##.#.... ##. #.....# .# ###.#.. #.##### ####... #.##### ....... #.....# ##..... #.###.# #.###. #@# #.# # #. #h# #.## #. #######r# #..## ## #.......# #...# #..#.###.####.## #.#### #...h.......#.# #..... #..###...##.#.# ###### ##..##.#.# ##..#.#.# You could see a jackal and a rat. Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 endoplasms (D:2) 3 giant cockroaches 3 hobgoblins 6 ball pythons 3 bats 2 frilled lizards 3 goblins 5 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ythm the Poltergeist Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 289 | D:1 | Reached skill level 5 in Hexes 378 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 525 | D:1 | You are sucked into a shaft and drop 1 floor! 531 | D:2 | Learned a level 1 spell: Magic Dart 534 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 800 | D:2 | Reached skill level 6 in Hexes 800 | D:2 | Reached XP level 3. HP: 17/21 MP: 6/6 917 | D:2 | HP: 1/21 [jackal (3)] 917 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_loops_corners D:2: layout_loops_ring, minmay_cupped Skill XL: | 1 2 | ---------------+-------+----- Hexes | 5 6 | 6.4 Short Blades | | 1.1 Dodging | | 2.1 Stealth | | 4.4 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Dagger || 114 Cast: Ensorcelled Hiber || 3 Stab: Sleeping || 5 Armour: Skin || 44 Dodge: Dodged || 73