Dungeon Sprint DCSS version 0.28-a0-724-g66f9036eb4 (webtiles) character file. Game seed: 8452431585370904956 106 ytrimaz the Skirmisher (level 5, -4/48 HPs) Began as a Formicid Fighter on Oct 26, 2021. Slain by Sigmund (9 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:23 (25 turns). ytrimaz the Skirmisher (Formicid Fighter) Turns: 25, Time: 00:00:24 Health: -4/48 AC: 7 Str: 22 XL: 5 Next: 10% Magic: 5/5 EV: 9 Int: 7 God: Gold: 0 SH: 4 Dex: 10 Spells: 4/4 levels left rFire . . . SeeInvis + a - +0 war axe rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.16/turn (no ring) MPRegen 0.09/turn (no ring) @: mighty A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions e - a potion of curing g - 2 potions of magic Skills: + Level 7.3 Fighting + Level 4.3 Axes + Level 7.0 Armour - Level 3.6 Shields You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Sigmund Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. Unknown command. Unknown command. Things that are here: a +0 dagger of holy wrath; a +0 ring mail You feel much better. You open the door. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! There is an open door here. You slash the ogre! The ogre is heavily wounded. The ogre hits you but does no damage. You slash the ogre! The ogre is almost dead. The ogre hits you with a +0 giant club! You barely miss the ogre. The ogre is almost dead. The ogre completely misses you. You barely miss the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You slash the ogre! You kill the ogre! Your Fighting skill gained 2 levels and is now at level 7! Your Axes skill increases to level 4! Your Armour skill gained 2 levels and is now at level 7! You have reached level 4! You feel stronger. You have reached level 5! Things that are here: a +0 giant club; an ogre corpse You open the door. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund hits you with a +0 scythe! You die... ############# #<.#..').#..+ #..').#..@@.# #..#####+#### #..# #..# #..# #⌠⌠# { #### { You could see Sigmund. Vanquished Creatures An ogre (D) Ijyb (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ytrimaz the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 2 | D | Noticed Ijyb 11 | D | Killed Ijyb 12 | D | Reached skill level 5 in Fighting 12 | D | Reached skill level 5 in Armour 12 | D | Reached XP level 2. HP: 13/27 MP: 2/2 12 | D | Reached XP level 3. HP: 16/33 MP: 3/3 16 | D | Noticed an ogre 21 | D | Killed an ogre 22 | D | Reached XP level 4. HP: 4/43 MP: 4/4 22 | D | Reached XP level 5. HP: 5/48 MP: 5/5 24 | D | Noticed Sigmund 25 | D | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 5 7 | 7.3 Axes | 3 4 | 4.3 Armour | 5 7 | 7.0 Shields | | 3.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 13 | || 13 Use: Potion | 2 | || 2 Armor: Scale mail | 3 | || 3 Dodge: Dodged | 4 | || 4 Block: Buckler | 2 | || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 29 | 29 | 0 | 0 | 0 | 1 | 29.0 | Dungeon | 29 | 29 | 0 | 0 | 0 | 1 | 29.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 29 daAuts