Dungeon Crawl Stone Soup version 0.28-a0-726-g4a9143789a (webtiles) character file. Game seed: 13700003302229113800 11 ytrimaz the Conjurer (level 2, -3/17 HPs) Began as an Octopode Conjurer on Oct 27, 2021. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:17 (311 turns). ytrimaz the Conjurer (Octopode Conjurer) Turns: 311, Time: 00:01:19 Health: -3/17 AC: 1 Str: 6 XL: 2 Next: 25% Magic: 1/5 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls b - a scroll of blinking {unknown} Skills: * Level 2.1 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The ball python closely misses you. The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The endoplasm completely misses you. The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You escape the ball python's grasp. Unknown command. The ball python misses you. The ball python barely misses you. It was a potion of cancellation. You feel magically purged. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The ball python closely misses you. The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You escape the ball python's grasp. You are too injured to fight recklessly! Unknown command. The endoplasm barely misses you. You are too injured to fight recklessly! Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You die... ..... ..(... #. ...... ##### #.. ...... ##...###... ...÷..######.....#.. ................... #. #.....#......# #.# ###.÷.###....# #.). #.#...#@##..# #..# #....J###..# #..##....S##(..# #..............# ###......#.......# ........###......# ## .......#...#J...###.. .......#.<.#.......# ..###.........###..# You could see an endoplasm and a ball python. Vanquished Creatures 3 ball pythons (D:1) A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) A frilled lizard (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ytrimaz the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 214 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 311 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_loops_cross, dreamdust_ecumenical_altar_statues, serial_bayou, serial_bayou_pond_b, serial_bayou_pond_a, serial_bayou_pond_d, serial_bayou_pond_c, chequers_serial_rivers_room_b, minmay_tromino_i2 Action || total -------------------------++------- Melee: Unarmed || 3 Constrict || 1 Cast: Magic Dart || 16 Use: Scroll || 1 Potion || 1 Armor: Skin || 3 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 311 | 311 | 0 | 0 | 240 | 1 | 311.0 | Dungeon | 311 | 311 | 0 | 0 | 240 | 1 | 311.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 311 daAuts