Dungeon Sprint DCSS version 0.28-a0-1033-g1a2f33fa85 (webtiles) character file. Game seed: 11910892710350299518 25 ytrimaz the Shield-Bearer (level 3, -7/31 HPs) Began as a Formicid Fighter on Dec 7, 2021. Mangled by an ogre (25 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:16 (24 turns). ytrimaz the Shield-Bearer (Formicid Fighter) Turns: 24, Time: 00:00:16 Health: -7/31 AC: 7 Str: 22 XL: 3 Next: 17% Magic: 3/3 EV: 10 Int: 7 God: Gold: 0 SH: 5 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis + a - +0 war axe rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Wands h - a wand of flame (16) Potions d - a potion of might e - a potion of curing f - a potion of heal wounds g - 2 potions of magic Skills: + Level 4.4 Fighting + Level 3.0 Axes + Level 4.6 Armour - Level 0.4 Dodging - Level 5.2 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You hit Ijyb. Ijyb is severely wounded. Ijyb hits you but does no damage. You block Ijyb's attack. Unknown command. You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb hits you with a +0 dagger. You closely miss Ijyb. Ijyb is severely wounded. Ijyb hits you with a +0 dagger. You hit Ijyb. Ijyb is almost dead. Ijyb hits you with a +0 dagger. Ijyb barely misses you. You hit Ijyb but do no damage. Ijyb is almost dead. Ijyb hits you but does no damage. You slash Ijyb! You kill Ijyb! Your Fighting skill increases to level 4! Your Axes skill increases to level 3! Your Armour skill increases to level 4! Your Shields skill gained 2 levels and is now at level 5! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 Unknown command. h - a wand of flame (16) Things that are here: a +0 dagger; a +0 ring mail; the goblin corpse of Ijyb As you open the door, it creaks loudly! You hear a shout! An ogre comes into view. It is wielding a +0 giant club. The ogre misses you. There is an open door here. You barely miss the ogre. The ogre closely misses you. Unknown command. You hit the ogre but do no damage. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#..@O.# { #..').#..+ #..#####+# #..# #..# #..# #⌠⌠# { #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ytrimaz the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 1 | D | Noticed Ijyb 17 | D | Killed Ijyb 18 | D | Reached skill level 5 in Shields 18 | D | Reached XP level 2. HP: 15/26 MP: 2/2 18 | D | Reached XP level 3. HP: 17/31 MP: 3/3 21 | D | Noticed an ogre 24 | D | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.4 Axes | 3 | 3.0 Armour | 4 | 4.6 Shields | 5 | 5.2 Dodging | | 0.4 Action || total -------------------------++------- Melee: War axe || 17 Armor: Scale mail || 4 Dodge: Dodged || 7 Block: Buckler || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 30 | 30 | 0 | 0 | 0 | 1 | 30.0 | Dungeon | 30 | 30 | 0 | 0 | 0 | 1 | 30.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 30 daAuts