Dungeon Crawl Stone Soup version 0.29-a0-613-gf2c431b9b9 (webtiles) character file. Game seed: 2433420433983464837 8 ytrimaz the Skirmisher (level 2, 13/24 HPs) Began as a Demonspawn Fighter on June 17, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:21 (46 turns). ytrimaz the Skirmisher (Demonspawn Fighter) Turns: 46, Time: 00:00:22 Health: 13/24 AC: 6 Str: 16 XL: 2 Next: 0% Magic: 2/2 EV: 8 Int: 9 God: Gold: 0 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 rapier rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 rapier (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions d - a potion of might Skills: - Level 3.0 Fighting + Level 2.5 Short Blades - Level 2.6 Armour - Level 2.6 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History The jackal is moderately wounded. The jackal closely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. You block the jackal's attack. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Your movement speed is average. Your attack delay is about 1.1. Unknown command. You barely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. You hit the jackal. The jackal is heavily wounded. The jackal closely misses you. x2 You puncture the jackal! You kill the jackal! You puncture the kobold! You kill the kobold! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Your movement speed is average. Your attack delay is about 1.1. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .. #.###### .......# #......# #......# ######## +......##. ###......###......... ##..######..##)# ##.### ###.@## #.## ###.# #.# #.# #.## #.# ##.##### .# ##.##<# # ##..## #### There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 4 jackals (D:1) A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ytrimaz the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 46 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 46 | D:1 | Reached XP level 2. HP: 13/24 MP: 2/2 46 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_rooms, minmay_tetromino_l4 Skill XL: | 1 | ---------------+----+----- Short Blades | 2 | 2.5 Fighting | | 3.0 Armour | | 2.6 Shields | | 2.6 Action || total -------------------------++------- Melee: Rapier || 24 Armor: Scale mail || 12 Dodge: Dodged || 9 Block: Buckler || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 49 | 49 | 0 | 0 | 18 | 1 | 49.0 | Dungeon | 49 | 49 | 0 | 0 | 18 | 1 | 49.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 49 daAuts