Dungeon Crawl Stone Soup version 0.30-a0-250-g41c1d76940 (webtiles) character file. Game seed: 16503090106758198824 904 ytrimaz the Magician (level 8, -2/50 HPs) Began as a Djinni Conjurer on Oct 12, 2022. Slain by a water moccasin (8 damage) ... on level 6 of the Dungeon. The game lasted 00:09:28 (4895 turns). ytrimaz the Magician (Djinni Conjurer) Turns: 4895, Time: 00:09:28 Health: -2/50 AC: 5 Str: 8 XL: 8 Next: 29% Gold: 245 EV: 12 Int: 21 God: SH: 0 Dex: 22 rFire + + . SeeInvis . h - +3 short sword (venom) rCold + . . Faith . (no shield) rNeg . . . Spirit . q - +1 leather armour {Will+} rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr + Rampage . e - +0 pair of gloves Will +.... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.28/turn o - +6 ring of dexterity MPRegen 0.00/turn r - ring "Bopot" {Drain rC++ rCorr Str+2 Dex+3} @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 245 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 7.6 Spellcasting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 c - Dazzling Flash Conj/Hex 80% N/A 1% 3 d - Fulminant Prism Conj/Hex 20% 3d13 4% 4 e - Iskenderun's Mystic Conj/Tloc 40% 2d9 4% 4 f - Foxfire Conj/Fire 100% 2x1d9 1% 1 g - Scorch Fire 80% 2d9 1% 2 h - Momentum Strike Conj/Tloc 80% 3d10 1% 2 Your spell library was empty. Inventory: Hand Weapons h - a +3 short sword of venom (weapon) (You took it off a kobold on level 2 of the Dungeon) Armour a - a +1 robe e - a +0 pair of gloves (worn) (You found it on level 3 of the Dungeon) q - a +1 leather armour of willpower (worn) (You found it on level 3 of the Dungeon) Jewellery o - a +6 ring of dexterity (left hand) (You found it on level 2 of the Dungeon) r - the ring "Bopot" (right hand) {Drain rC++ rCorr Str+2 Dex+3} (You found it on level 3 of the Dungeon) [ring of resist corrosion] Str: It affects your strength (+2). Dex: It affects your dexterity (+3). rC: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. Wands i - a wand of charming (4) (You took it off an orc on level 5 of the Dungeon) l - a wand of flame (1) (You took it off a crimson imp on level 4 of the Dungeon) Scrolls g - 2 scrolls of vulnerability p - 2 scrolls of enchant weapon Potions b - 2 potions of curing c - a potion of flight {unknown} d - a potion of heal wounds f - a potion of might {unknown} j - a potion of magic {unknown} k - a potion of ambrosia {unknown} m - a potion of resistance {unknown} n - a potion of brilliance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26987 Temple: D:4-7 Altars: Fedhas Gozag Makhleb Qazlal Trog Wu Jian Annotations: D:5 2 transporters, wellesgreysong's ghost, novice DECj . .). #.##.. ..... $. #.#..## ..... .# ...... ?..# ..# ..... ##.##..# #..###...#.# #K##......# #@S.O.....## ##..*.<....#. #...........# ..............#... ..?###........# . . #.?.......# ##...#.....# ....##c..... ...... ..[... You could see a water moccasin, an ogre (ally target), a centaur, a kobold (very poisoned) and a friendly fulminant prism. Message History Partly explored, unvisited transporter. You hit the plant. The plant begins to die. The plant is poisoned. You hit the plant. You hit the plant. The plant looks as sick as possible! You hit the plant. You hit the plant. A nearby plant withers and dies. Partly explored, unvisited transporter. Unknown command. Partly explored, unvisited transporter. Partly explored, unvisited transporter. You see here a large rock. There is an open door here. There is an open door here. There is an open door here. There is an open door here. You see here a scroll of immolation. There is a stone staircase leading down here. You fly downwards. The shadow imp shouts! There is a stone staircase leading up here. Unknown command. Casting: Momentum Strike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Momentum Strike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 5% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. An ogre comes into view. It is wielding a +0 giant club. The shadow imp hits your fulminant prism. 😕 HP[-3] You take 3 damage, and now have 47/50 hp. Unknown command. You barely miss the adder. A water moccasin comes into view. The adder closely misses you. Your fulminant prism crackles loudly. The shadow imp hits your fulminant prism. The water moccasin hisses angrily. You hit the adder. The adder is poisoned. The adder misses you. The blast of energy engulfs the shadow imp!! You kill the shadow imp! The blast of energy engulfs the ogre!! You hear a shout! x3 Unknown command. You hit the adder but do no damage. The adder bites you but does no damage. x2 Unknown command. Casting: Fulminant Prism (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 5% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The adder closely misses you. 😕 HP[-3] You take 3 damage, and now have 44/50 hp. Unknown command. The adder attacks as you move away! The adder closely misses you. The water moccasin bites you. The ogre hits your fulminant prism with a +0 giant club!! A centaur comes into view. 😕 HP[-1] You take 1 damage, and now have 43/50 hp. Unknown command. A kobold comes into view. It is wielding a +0 dagger. The water moccasin attacks as you move away! The water moccasin bites you. 😕 HP[-5] You take 5 damage, and now have 38/50 hp. The water moccasin bites you. 😮 HP[-5] You take 5 damage, and now have 33/50 hp. The water moccasin attacks as you move away! The water moccasin closely misses you. Casting: Fulminant Prism (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 5% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur shouts! A fulminant prism comes into view. You kill the adder! The water moccasin bites you but does no damage. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * 😨 HP[-15] You take 15 damage, and now have 18/50 hp. MASSIVE DAMAGE!! (PAUSE) Unknown command. You hit the kobold. The kobold is poisoned. The water moccasin barely misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The water moccasin bites you! You die... Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 7 | 7.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Short sword | | 11 | 20 || 31 Punch | | | 1 || 1 Cast: Magic Dart | 60 | 106 | 22 || 188 Searing Ray | 10 | 13 | 19 || 42 Fulminant Prism | | 1 | 3 || 4 Scorch | | 6 | || 6 Foxfire | | 2 | || 2 Momentum Strike | | | 3 || 3 Use: Scroll | | 13 | || 13 Potion | | | 2 || 2 Armor: Robe | 4 | 2 | || 6 Leather armour | | 3 | 13 || 16 Dodge: Dodged | 7 | 18 | 28 || 53 Levels and vault maps discovered: D:1: beargit_arrival_diablo_church, layout_basic D:2: minmay_recursive_quarters, layout_basic, shapermc_ecumenical_altar_mp_vishouse D:3: layout_loops_ring, mainiacjoe_overflow_catwalk, mainiacjoe_overflow_alcove_2, palyth_stone_intersect D:4: layout_cave_pools, grunt_temple_overflow_lords_of_destruction, nicolae_qazlal_general_emergency, uniq_natasha D:5: layout_rooms, kennysheep_mini_moat, grunt_gozag_breadcrumbs, gammafunk_ghost_stat_death, nicolae_zen_rock_garden D:6: layout_cave_pools, lemuel_coloured_pillars_altar, kennysheep_small_circle Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ytrimaz the Djinni Conjurer began the quest for the Orb. 0 | D:1 | ytrimaz set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D:1 | magus.rc [v1.9.6] 109 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 422 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 422 | D:1 | Learned a level 1 spell: Foxfire 517 | D:1 | Reached skill level 4 in Spellcasting 986 | D:2 | Reached XP level 4. HP: 22/31 MP: 0/0 1632 | D:2 | Reached XP level 5. HP: 32/35 MP: 0/0 1632 | D:2 | Learned a level 2 spell: Scorch 2147 | D:2 | Found a faded altar of an unknown god. 2414 | D:3 | Found an ornate altar of the Wu Jian Council. 2443 | D:3 | Reached skill level 5 in Spellcasting 2537 | D:3 | Identified the ring "Bopot" {Drain rC++ rCorr Str+2 Dex+3} 2753 | D:3 | Found a bloodstained altar of Trog. 3178 | D:4 | Reached XP level 6. HP: 24/40 MP: 0/0 3277 | D:4 | Found a burning altar of Makhleb. 3314 | D:4 | Noticed Natasha 3322 | D:4 | Killed Natasha 3351 | D:4 | Noticed Natasha 3356 | D:4 | Killed Natasha 3392 | D:4 | Noticed Natasha 3396 | D:4 | Killed Natasha 3729 | D:4 | Found a stormy altar of Qazlal. 3835 | D:5 | Entered Level 5 of the Dungeon 3842 | D:5 | Noticed a water moccasin 3852 | D:5 | Noticed an ogre 3856 | D:5 | Killed a water moccasin 3857 | D:5 | Reached skill level 6 in Spellcasting 3857 | D:5 | Reached XP level 7. HP: 22/45 MP: 0/0 3857 | D:5 | Learned a level 2 spell: Momentum Strike 3862 | D:5 | HP: 11/45 [ogre/+0 giant club (21)] 4034 | D:5 | Found a transporter. 4038 | D:5 | Noticed wellesgreysong's ghost (novice DECj) 4077 | D:5 | HP: 11/45 [gnoll/+0 spear (4)] 4079 | D:5 | Reached skill level 7 in Spellcasting 4254 | D:5 | Reached XP level 8. HP: 39/50 MP: 0/0 4294 | D:5 | HP: 12/50 [centaur (3)] 4296 | D:5 | HP: 4/50 [centaur (2)] 4440 | D:5 | Identified the +0 pair of boots "Cirisys" {rN++ Str+5} 4501 | D:5 | Found a blossoming altar of Fedhas. 4553 | D:5 | Found a transporter. 4756 | D:5 | Found an opulent altar of Gozag. 4895 | D:6 | HP: 6/50 [centaur/arrow (13)] 4895 | D:6 | Slain by a water moccasin Vanquished Creatures A water moccasin (D:5) 2 ogres (D:5) A centaur (D:5) 2 phantoms (D:5) A crimson imp (D:4) A hound (D:5) Natasha (thrice) (D:4) 4 iguanas 4 gnolls (D:5) 6 adders 2 shadow imps 2 white imps (D:5) 3 worms (D:2) 3 dart slugs 7 orcs 9 endoplasms 3 giant cockroaches 7 hobgoblins 11 jackals 4 quokkas 6 ball pythons 11 bats 4 frilled lizards 5 goblins 8 kobolds 10 rats 120 creatures vanquished. Vanquished Creatures (others) 2 foxfires (D:2) 3 fulminant prisms A plant (D:5) 6 creatures vanquished. Grand Total: 126 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1182 | 110 | 8.5 | 108 | 12 | 10.0 +---------+---------+-------+---------+---------+------- D:1 | 46 | 1 | 2.1 | 26 | 1 | 3.7 D:2 | 80 | 30 | 27.3 | 29 | 9 | 23.7 D:3 | 47 | 0 | 0.0 | 19 | 0 | 0.0 D:4 | 166 | 79 | 32.2 | 12 | 2 | 14.3 D:5 | 818 | 0 | 0.0 | 20 | 0 | 0.0 D:6 | 25 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 215.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 215.3 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4892 | 4688 | 204 | 239 | 3853 | 6 | 815.3 | Dungeon | 4892 | 4688 | 204 | 239 | 3853 | 6 | 815.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1351 daAuts D:5: 1047 daAuts D:3: 937 daAuts D:1: 843 daAuts D:4: 700 daAuts D:6: 11 daAuts