Dungeon Crawl Stone Soup version 0.30-a0-457-g4b7bca3bfa (webtiles) character file. Game seed: 5608938294101301920 1 ytrimaz the Shield-Bearer (level 1, 18/18 HPs) Began as a Formicid Fighter on Dec 12, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:06 (48 turns). ytrimaz the Shield-Bearer (Formicid Fighter) Turns: 48, Time: 00:00:06 Health: 18/18 AC: 6 Str: 20 XL: 1 Next: 22% Magic: 1/1 EV: 9 Int: 7 God: Gold: 14 SH: 5 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis + a - +0 war axe rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Skills: + Level 3.3 Fighting + Level 2.0 Axes + Level 3.3 Armour + Level 4.0 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions d - a potion of might Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5951 Altars: ...........##... .......##.........##^.. ......##..........#... ...!.#######.###..... ....# #.# #.⌠... ...# #.# #..### >.# #.###..#<' #.# #..##..### #@# ##.##.⌠... #.# #.##..... #.########........ #................. ################## There were no monsters in sight! Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4375) Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:4390) Bad channel name for runrest: 'pray:' ✅ Successfully initialized magus.rc [v1.9.6] Welcome, ytrimaz the Formicid Fighter. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found 14 gold pieces. Found two stairs. You open the door. There is an open door here. You now have 14 gold pieces. There is a fountain of clear blue water here. You see here a staff of death. An endoplasm comes into view. Found an escape hatch in the floor. The endoplasm quivers. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! You hit the endoplasm. You kill the endoplasm! No target in view! No target in view! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total -------------------------++------- Melee: War axe || 1 Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ytrimaz the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 0 | D:1 | magus.rc [v1.9.6] 48 | D:1 | Quit the game Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 48 | 48 | 0 | 0 | 42 | 1 | 48.0 | Dungeon | 48 | 48 | 0 | 0 | 42 | 1 | 48.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 48 daAuts